Sir Roland MXIII, on 12 October 2012 - 08:06 PM, said:
Easy call, because breaking up teams isn't a solution it's a symptom of a deeper problem. The people who will be in this game long term are the groups, but they are being broken up. Even if it's short term, you're still bowing to the opinions of people who on the average will have no longevity in this game.
I guess my real issue is with kowtowing to social misfits who whine the loudest, have no friends, social skills, or the capacity to work in a coherent manner with others. I have played in many a pug, but to be forced to play with people who scatter to the four winds as soon as the timer turns you loose is idiotic in the extreme. A pug made up of people that usually group is nearly as good naturally as any premade group. Hell you guys just fixed the grouping system properly about a month ago, and now you want to have friends playing against friends.
The other problem I have is simple matching still hasn't been achieved. Lets start with simply matching ton for ton, and leave the skill out of it for now. Worry about that once other problems have been fixed.