Belisarius†, on 25 April 2012 - 05:45 PM, said:
I'm against DHS splitting. I just don't see what it adds except more flexibility, which is a tide we're already fighting against. It also doesn't make much sense to me from a believability standpoint, even if it's in the construction rules. Why are you going one way on endo-steel and the other on DHS?
I'd still prefer stackable missile hardpoints over SRM12. In fact, I'd rather have neither, and just accept that the catapult isn't a good SRM boat, just like the hunchback isn't much of an AC2 boat. There's other mechs that will be able to fill that role.
I'm also increasingly against the free equipment slot, but that one will come down to whether ECM/BAP etc is as powerful here as it was in MW4.
RE DHS and ES: the main motivator for the heat sink splitting was leg crits. IS mechs can't really do much with those two critical slots in the legs unless you decide to put ammo (other than gauss) in them (always a bad idea). On the other hand, if you allow mechs to upgrade to FF armor (with restictions, as I've tried to include in the mechlab), then the leg crits would have some use. Crit spreading for DHS isn't something I'm completely adamant about. Just an idea I had.
As for why DHS and no messing with ES ... well, its more of a """realism""" argument. ES is mech structure ... i.e. the skeleton. Its the frame that everything is hanging on. You can't just go and replace the skeleton. Think about it from the standpoint of a car: you can't replace a car's frame. You can replace almost anything else: engine, transmission, even body panels. But not the frame. For DHS, you could imagine them either as 3 heat sinks that weigh 1/3 of a standard HS, and drain 2/3 the heat, or as a single heat sink with three units connected by coolant cables. Thing is, you could make an argument for how a DHS could be split, but not for skeleton replacement.
There's also a balancing issue with replacing ES. ES is simply the best weight saving equipment in the game. It should have some kind of balancing factor and I think that not being able to change it is acceptible. Allowing crit-spread doesn't really affect the DHS, especially when you consider that the CBT construction rules didn't have the same restrictions on ES and FF (i.e. adding them and re-arranging crits) that I'm proposing (i.e. if I have two crits in a location, and want to add a DHS, I could just move some ES/FF/something else to the legs and put in the DHS).
RE: stackable missles: If I had to choose stackable missles versus no stacking but only standard SRMs, I would go with only standard SRMs. I think its a big mistake to introduce inconsistencies in how different hardpoints work. Another possibility would be to go the MWLL route and instead of mounting SRM12s, you mount 2xSRM6s or 3xSRM4s. Its basically just renaming the SRM12 but in way that doesn't introduce names that aren't in CBT. Its also essentially missle stacking, but without making missle hardpoints behave differently from other hardpoints.
RE: free equipment slot: This was mainly motivated by how essentiall AMS was in MW4. When HRR (as CB, GDL, etc) was still in NBT, on certain maps, where we knew missle mechs would be prevalent and nasty (and any time we fought CDS), we would always bring AMS on everything. It was that important. The other motivation was the 3025 mechs, which in stock carry no electronics. I thought this might unecessarily gimp them in the future, but this could be solved by giving them hardpoints that they don't use. Anyway, more of an idea than something I'm adamant about.
Edited by zorak ramone, 26 April 2012 - 06:57 AM.