Weekly Screenshot 23!
#101
Posted 17 October 2012 - 11:13 AM
(Or is it a summer that we see there now? )
#102
Posted 17 October 2012 - 11:15 AM
#103
Posted 17 October 2012 - 11:29 AM
#104
Posted 17 October 2012 - 11:39 AM
#105
Posted 17 October 2012 - 03:45 PM
#106
Posted 17 October 2012 - 06:05 PM
I see this is also the same map that the last raven screen shot was on.
#107
Posted 17 October 2012 - 08:21 PM
#108
Posted 17 October 2012 - 09:29 PM
#109
Posted 18 October 2012 - 02:05 AM
#110
Posted 18 October 2012 - 07:36 AM
#111
Posted 18 October 2012 - 08:45 AM
Thontor, on 18 October 2012 - 07:46 AM, said:
Thats great but weve seen release dates before and then nothing. so linking in a post or two doesnt awnser the question. its not a difficult concept draw a line in the sand and say XYZ project will be intrgrated at this date, not a "projected" (maybe) date, but a deadline. Then put foot to rear and start knocking things out. I own a business that develups new tech and when i give someone a project to work on i expect that it will be finished on time, the only exception being something unforseen comes up and the deadline cannot under any circumstance be met.
So im not asking for the "it might be done here" list, i want to know where the lines are drawn in the sand.
As a side note stop adding place holders to the game, most players dont read the notes to realize they are not functional, Also "Alt" maps for the current battlegounds makes it sound like not much will be changing on the map which would make it a waste of dev time, unless your significantly changing the terrain to make it feel like a totally new map its not worth the energy cuase it will be the same ole different day type deal.
#112
Posted 18 October 2012 - 09:30 AM
#113
Posted 18 October 2012 - 10:13 AM
Thanks for the sneak peak.
#114
Posted 19 October 2012 - 06:44 PM
DaishoChikara
Chu-I, 2nd Battalion, Many-Colored Winds of Fate (1st Ghost), House Kurita
#115
Posted 19 October 2012 - 07:58 PM
#116
Posted 20 October 2012 - 10:26 AM
#117
Posted 21 October 2012 - 05:55 AM
#118
Posted 21 October 2012 - 08:22 AM
P.S. Whether I'm able to closed-beta participate or not, TYVM for making a (adult-) child's dreams come true =). In-cockpit detail/visuals are simply amazing! My gf had to chuckle at how close my face was to my screen watching the MMOHut review, and how completely oblivious I was to her attempts at getting my attention.
#119
Posted 21 October 2012 - 10:34 AM
#120
Posted 22 October 2012 - 04:23 AM
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users