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BattleMech 17: Highlander


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#521 Mordynak

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Posted 31 March 2013 - 12:58 PM

View PostAdridos, on 31 March 2013 - 12:09 PM, said:

You can jump on someone's head with it and kill him by that... more fun than 99% any other mech can pull off. ;)

There are no details as to whether or not this is being added in or not.

#522 Skadi

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Posted 31 March 2013 - 01:22 PM

View PostAdridos, on 29 March 2013 - 12:01 PM, said:


Well, you could just wait and buy regular version...


Or he could just change the colors.... considering the hero mech color changability (notsureifword) was announced...

#523 Phoenix Gray

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Posted 31 March 2013 - 01:34 PM

Sounds like I'd better figure out how to fit another ton of MG ammo in my 3C...

#524 Phoenix Gray

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Posted 31 March 2013 - 01:44 PM

View PostLordDante, on 28 March 2013 - 03:34 AM, said:

me Wang loves the BIG HEAD of that Baby !

i want to paint my Wang NOW!!!!


OK, there are some things you probably shouldn't shout out loud in the coffee shop...

Edited by Phoenix Gray, 31 March 2013 - 01:46 PM.


#525 Sir Roland MXIII

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Posted 31 March 2013 - 02:28 PM

View PostBanky, on 29 March 2013 - 02:15 PM, said:

I've been looking forward to the highlander for a long time - but I think you're on to something here. The hardpoints don't really lend themselves to high-alpha builds from what I can tell. In fact, I wouldn't be surprised if the mech turns out to be a midpoint between the dragon and atlas offensively.

Think about it... The mech is 90 tons. It's an assault mech with 30 tons on a DRG-1N. It has probably one or two additional energy hardpoints - and that's about it. In order to run at the typical 64kph assault mech speed you'd need to run a 325 engine. If you stick with standards, that's 15 tons heavier than the XL300 that most DRGs run at a minimum. You also lose more weight to structure and armor (assuming you'd take advantage of that), and then you have at least one highlander that'll lose 2 tons for each jump jet it carries. Add that all together and there's really not as much tonnage free as it'd seem at first glance.

One of the reasons the Stalker packs all that weaponry with many of the same disadvantages from size comes down to being strictly missiles and energy weapons. No heavy ballistics to bother with... And the highlander is pretty built around whatever its carrying in that right arm. Should be interesting to see how it all turns out.


There's some that you have right, but there's more that you get wrong, too. First off, it starts with almost the same exact weapons as the Atlas - meaning that it's damage potential is roughly the same. Second, it starts out faster than an Atlas, but with a smaller engine - so therefore more speed potential. Third, it has very nearly the same amount of armor as an Atlas - so almost the same level of protection. And fourth and finally, it can also do something that neither an Atlas or a Dragon can do: Jump.

So the idea that Highlanders are somehow halfway between a Dragon and Atlas only ends up looking utterly ridiculous to me.

#526 Phoenix Gray

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Posted 31 March 2013 - 02:41 PM

Never mind the techie crap. How soon can we get to the important stuff: making "Fat *******" jokes?

#527 Tahribator

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Posted 31 March 2013 - 03:30 PM

I think this will be a beefed up Centurion judging by the CT/ST placement. It will be extremely hard to kill, with small ST's and a relatively thin CT. This might be a keeper for me.

#528 Vincent Lynch

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Posted 31 March 2013 - 09:25 PM

View PostSir Roland MXIII, on 31 March 2013 - 02:28 PM, said:


There's some that you have right, but there's more that you get wrong, too. First off, it starts with almost the same exact weapons as the Atlas - meaning that it's damage potential is roughly the same. Second, it starts out faster than an Atlas, but with a smaller engine - so therefore more speed potential. Third, it has very nearly the same amount of armor as an Atlas - so almost the same level of protection. And fourth and finally, it can also do something that neither an Atlas or a Dragon can do: Jump.

So the idea that Highlanders are somehow halfway between a Dragon and Atlas only ends up looking utterly ridiculous to me.

Not entirely true. The Highlander starts with a smaller engine than the Atlas, but at exactly the same speed. So it will also have the same top speed as the Atlas (speed with the largest engine it can carry). But since that top speed engine will be smaller than the Atlas' 360 top engine, especially when still using a standard engine, the Highlander will be able to carry almost as many weapons as the Atlas. (More even actually, if you remove the Jump Jets.)
I did the math on that already.

#529 Kiiyor

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Posted 31 March 2013 - 09:44 PM

View PostDoktor Totenkopf, on 31 March 2013 - 11:49 AM, said:


You guys are missing the LRM20. Maybe they add more Hardpoints maybe they dont. Well see.

The only thing that scares me is the idea of 90ton Hero-Poptarts, 1 Gauss, 3 PPCs, 2SRM for backup? Thats gonna be no fun at all.


Fun as hell for those running it!

#530 Duke Hector

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Posted 31 March 2013 - 10:00 PM

View PostGodswrath, on 29 March 2013 - 11:54 AM, said:


Nearly crapped myself when I saw this! Great find :)



sorry to burst your bubble but DMM is way better then that and older and can be used to sim ANY material, because its physics based and its only used in two games "Force Unleashed 1 and 2"

(glass)

(building)

(orginal demo) the orginal one was alot longer, they did a bunch of materials, wood, ice, jello, stone, bone, grapite and a couple others but i think its been removed

#531 Godswrath

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Posted 01 April 2013 - 11:03 AM

View PostDan the Ice Man, on 31 March 2013 - 10:00 PM, said:



sorry to burst your bubble but DMM is way better then that and older and can be used to sim ANY material, because its physics based and its only used in two games "Force Unleashed 1 and 2"

(glass)

(building)

(orginal demo) the orginal one was alot longer, they did a bunch of materials, wood, ice, jello, stone, bone, grapite and a couple others but i think its been removed



I remember DMM in force unleashed 1 and 2....when i saw those tech demos all those years ago, I nearly crapped my pants then as well....

Notice a trend? I crap my pants alot......LOL...

seriously though there must have been a reason it was only in 2 games ever...doesnt matter how great a physics engine is if its hard to code around or implement...not that that is what happened with DMM.

Edited by Godswrath, 01 April 2013 - 11:03 AM.


#532 Mordynak

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Posted 01 April 2013 - 04:19 PM

nVidia Apex is where it's at. Better than DMM. It actually gets used in realtime games. It also uses material based physics.

http://youtu.be/SDYbK6iUsRM

Edited by Mordynak, 01 April 2013 - 04:22 PM.


#533 Godswrath

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Posted 01 April 2013 - 04:46 PM

View PostMordynak, on 01 April 2013 - 04:19 PM, said:

nVidia Apex is where it's at. Better than DMM. It actually gets used in realtime games. It also uses material based physics.

http://youtu.be/SDYbK6iUsRM


damn good video....would be sick in this game...really would...imagine river city ;)

#534 Suskis

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Posted 02 April 2013 - 10:02 AM

Hero Highlander: Heavy Metal: Tonnage: 90 - Engine: 275 XL = FAIL. XL is not meant to be placed into an assault mech.

#535 Ngamok

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Posted 02 April 2013 - 10:06 AM

View PostSuskis, on 02 April 2013 - 10:02 AM, said:

Hero Highlander: Heavy Metal: Tonnage: 90 - Engine: 275 XL = FAIL. XL is not meant to be placed into an assault mech.


Sounds like a free Xl engine for something else in your mechlab when you buy this.

#536 Sepertar

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Posted 02 April 2013 - 10:31 AM

COMPLETELY EPIC. PERIOD.

Edited by Sepertar, 02 April 2013 - 10:31 AM.


#537 kuangmk11

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Posted 02 April 2013 - 10:50 AM

View PostNgamok, on 02 April 2013 - 10:06 AM, said:


Sounds like a free Xl engine for something else in your mechlab when you buy this.

Except that the xl275 is one of the "no reason to use ever" engines as the 280 is the same weight. Also, for another 1.5 tons you could take a 300XL and get another engine heat sink. At least its not on a C-bill version where the cost effects the price and you can just sell it without taking a loss. You'll get enough c-bills to buy whatever standard engine you want.

#538 PsyberKnight

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Posted 02 April 2013 - 11:10 AM

Got to say I am glad the Highlander is finally out( or soon will be) It5 was one of my Favorite Mechs. That being said ; as A pilot who runs mainly lights and fast meds I am not looking forward to being used as a soccer ball, but hey it will just make me have to tighten up my piloting skills to keep out of foot range.

Edited by PsyberKnight, 02 April 2013 - 11:10 AM.


#539 PsyberKnight

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Posted 02 April 2013 - 11:15 AM

View PostNgamok, on 02 April 2013 - 10:06 AM, said:


Sounds like a free Xl engine for something else in your mechlab when you buy this.

Really depends on how you run it. The Highlander is very capiable as a sniper with the load out it can take and faster move combined with the JJs make for relocating to another sniper vantage much easier. For a brawler build I agree with you, XL bad.... but as a sniper the weight you gain from an XL just means more ammo for sniping

#540 MasterErrant

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Posted 02 April 2013 - 11:55 AM

drool





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