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(MWO in MegaMek) So does THIS look familiar?


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#21 akatrio

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Posted 24 October 2012 - 04:33 PM

Cool stuff! Hopefully I'll be able to try it out sometime once I've gotten some experience with the tabletop game.

#22 Zerethon

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Posted 24 October 2012 - 04:43 PM

View PostHubis, on 24 October 2012 - 01:40 PM, said:


Yeah. Can you imagine River City if MWO actually implemented pavement skids? It would make all those lights buzzing around downtown a LOT more difficult...


More difficult?

The inner sphere drifting association would like a word with you.

#23 Solis Obscuri

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Posted 24 October 2012 - 06:17 PM

That is some mighty fine work. And thanks for including a download link!

#24 Harabec Weathers

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Posted 24 October 2012 - 09:35 PM

Here is a peek at what I worked on this evening.

Posted Image

I'll probably resume work tomorrow, assuming I don't spend too much time enjoying the new patch *knock on wood*.

Also, I discovered a made a mistake with the bridges on Forest Colony, I'll fix them tomorrow hopefully.

Edited by Harabec Weathers, 24 October 2012 - 11:14 PM.


#25 Sennin

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Posted 25 October 2012 - 07:30 AM

This is truly great! A group of friends I play MWO with are looking to get back into the tabletop again via Megamek on Sundays. I cannot wait to try these maps. Keep up the awesome work.

#26 Wo0m3rA

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Posted 25 October 2012 - 07:44 AM

WOW - perhaps a slight hint at a future TT expansion using the MWO maps printed on thick cardstock. me-thinks?

#27 ICUBurn

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Posted 25 October 2012 - 08:10 AM

If they can be printed out at scale I would defiantly be printing em out to play on.

#28 JazzySteel

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Posted 25 October 2012 - 08:23 AM

@OP

Posted Image

#29 Harabec Weathers

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Posted 25 October 2012 - 02:43 PM

View PostWo0m3rA, on 25 October 2012 - 07:44 AM, said:

WOW - perhaps a slight hint at a future TT expansion using the MWO maps printed on thick cardstock. me-thinks?


I'm not sure what you mean by this, but I am not at all associated with PGI or Catalyst or anyone else "official BTech".

#30 Negaman1971

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Posted 25 October 2012 - 03:35 PM

Great work! I must try this out!

#31 Harabec Weathers

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Posted 25 October 2012 - 11:01 PM

Didn't get much progress done on River City today. Was playing MWO instead! Also, I wish MegaMek worked better, I keep getting strange errors at times. It doesn't display right and doesn't refresh the screen, I randomly can't access drop down menus, it randomly modifies certain hexes when I save (likes to randomly add basements to building tiles and also basements in random bridge tiles) and just generally makes itself a huge pain in the tailfeathers.


Posted Image

#32 Stormwolf

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Posted 26 October 2012 - 12:25 AM

You should post these in the Megamek forums, maybe they'll start including them in their next releases.

http://megamek.info/....php?board=10.0

#33 weaponx26

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Posted 26 October 2012 - 01:10 AM

View PostHarabec Weathers, on 24 October 2012 - 11:30 AM, said:


Its 45x50, which is just shy of a 3x3 of standard mapsheets (15x17 if I recall, or 45x51 for a 3x3). However due to the surrounding walls I'd guess that its probably more appropriate for the kind of forces you'd use a 2x2 map for.


[edit] I'm toying the the idea of trying Frozen City or Caustic Valley next. Caustic is relatively straightforward (aside from the pain of judging elevations) but I'm not sure how to implement that "Hot zone" that is the caldera.

I found this while searching around it seems to be the original game boards if you have more ideas :-)
http://curufea.com/W...amesBattletech/

Edited by weaponx26, 26 October 2012 - 01:13 AM.


#34 Harabec Weathers

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Posted 26 October 2012 - 10:18 AM

I'd just like to let everyone know my fellow goon Aquinsiel has uploaded a corrected version of my Forest Colony map to his hosting. In the previous version the bridges were bugged and the buildings were configured wrong.

You can find the link in the Original Post.

#35 Dyrael

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Posted 26 October 2012 - 08:28 PM

Amazing work! It even plays like MWO; everyone goes to the lake and gets demolished by LRMs

#36 MustrumRidcully

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Posted 01 November 2012 - 01:09 AM

This is cool. Great work!

#37 Skwisgaar Skwigelf

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Posted 14 November 2012 - 11:16 AM

Any updates? I've been using your Forest Colony map for some battles and loved it, hoping to see more re-creations soon!

Edited by Skwisgaar Skwigelf, 14 November 2012 - 11:16 AM.


#38 Keisuke Nagisa

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Posted 14 November 2012 - 12:29 PM

This is awesome Ima have to print this out to use. Thanks!

#39 Harabec Weathers

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Posted 15 November 2012 - 07:09 PM

I've been playing MWO mostly!

I'll get back to River City this weekend maybe. MegaMek doesn't like to play nice with my desktop. Maybe my older laptop will have more success.

#40 Harabec Weathers

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Posted 15 November 2012 - 07:34 PM

View PostSaberCut Moffat, on 15 November 2012 - 07:19 PM, said:

Careful, its from a goon, probably loaded with a trojan or something...


You're precious.

[edit] Thanks Mod!

Edited by Harabec Weathers, 15 November 2012 - 07:51 PM.






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