BattleMech 8 - Awesome
#161
Posted 28 March 2012 - 12:33 PM
#162
Posted 28 March 2012 - 12:42 PM
#163
Posted 28 March 2012 - 12:45 PM
The look is very clean, no real frontal "shot-traps" to speak of, just solid slabs of frontal armor inturrupted only for the massive PPC barrels. While the Atlas exudes towering menace, and advertises every bit of weaponry it mounts (as per canon descriptions), the Awesome looks massive, solid, and well armed, like an impassive and implacable juggernaut. The narrow viewport of the cockpit glares out with a cold menace - it reminds me a bit of the Cylon Raiders from the BSG reboot. I like how the legs are beefed up a bit, too, so it doesn't look like it's going to topple over (my main problem with the original design).
I was holding off the Assault 'mech bandwagon, but I take a good look at this and think, "Damn, I just found my ride!" ...Again.
I am seriously enjoying FD's artwork and updates to these old designs, and I'm already excited to see what comes out next month!
Listless Nomad, on 28 March 2012 - 09:03 AM, said:
Read it again:
InnerSphereNews, on 28 March 2012 - 09:00 AM, said:
One never really got used to the sound and feeling of a PPC firing. Three at once was even more so.
Her Awesome rocked back as all three PPC bolts cut through the air, a distinct crackle in her ears as she watched the right arm explode on the Atlas, the harsh glow of the right torso as the PPC blasts tried to burn through. Her cockpit instantly filled with steam, and sweat was pouring out of her – the ‘Mech screamed a heat warning at her, and she switched fire groups to the right arm.
“Woah, confirmed hit Echo; he’s panicking.”
“Roger, Recon.”
The enemy Atlas, instead of moving ahead into cover, was trying to backpedal – her next PPC shot caused his right torso to explode, rocking him sideways and nearly knocking him over. The next shot cored out the Atlas, and it fell backwards out of sight.
She heard a soft whistling as LRM’s fell onto the Assaults who had taken cover behind this Atlas – that Recon was doing an excellent job. She allowed herself a smile remembering doing just that.
“Skirmish force moving in, we’ll flush them your way Echo.”
“Roger.”
The Recon squad joined the Skirmishers, and as promised, the other Assault ‘Mechs came into view, attempting to avoid the biting fire of the Centurion/Hunchback mixture, while bringing their own weapons to bear. She toggled through each PPC, targeting weak points and assisting Skirmish and Recon when she could.
I picking up that she fired 3-1-2 (alpha -> arm PPC -> two torso PPCs) then dropped to chain fire against the remainder of the enemy assault lance. That's good, conservative heat management.
Adridos, on 28 March 2012 - 09:02 AM, said:
The Catapult is heavily associated with House Liao... the Awesome is hardly exclusive to House Marik.
Sprouticus, on 28 March 2012 - 09:09 AM, said:
It looks nothing like a Zeus - head placement is wrong, arm shape and weapons are wrong, torso shape is wrong... It looks like an Awesome.
Randal Waide, on 28 March 2012 - 09:55 AM, said:
I disagree, looks just like the old rusty AWS-9Q we kept out in the barn when I was growing up!
William Petersen, on 28 March 2012 - 10:38 AM, said:
Yeah, my count is 20 damage to the right torso and 10 to the arm on the alpha, 10 more damage to destroy the right torso, then another 20 through that right torso to core the Atlas. It must've taken damage bad damage to the right side before it rounded the bend.
William Petersen, on 28 March 2012 - 10:38 AM, said:
I disagree - heat sinks don't dissipate heat instantly, and the sauna-like effect of firing that many energy weapons at once sounds very true to canon. While the AWS-8Q could dissipate 28 points of heat per 10s turn, the sudden heat surge from firing three PPCs could risk damage to systems or pilot injury - which is why I've heard it mentioned in more than one source that firing 2-1 instead of all 3 PPCs at once was the preferred tactic for most Awesome pilots.
Edited by Solis Obscuri, 28 March 2012 - 12:50 PM.
#164
Posted 28 March 2012 - 12:46 PM
#165
Posted 28 March 2012 - 12:55 PM
#166
Posted 28 March 2012 - 12:58 PM
Barney Stinsons totem-Mech!
#167
Posted 28 March 2012 - 12:59 PM
#168
Posted 28 March 2012 - 01:00 PM
#169
Posted 28 March 2012 - 01:02 PM
{ENS}Puškin, on 28 March 2012 - 12:46 PM, said:
To grab things, a very useful tool for a giant mech.
And yes also to PUNCH things
just pretend that's an Awesome and not an atlas
Edited by Watchit, 28 March 2012 - 01:02 PM.
#170
Posted 28 March 2012 - 01:02 PM
#171
Posted 28 March 2012 - 01:06 PM
Thunderbuck, on 28 March 2012 - 01:02 PM, said:
Hurr? Gauss rifles do not explode. Perhaps you're refering to its ammo?
Edited by pursang, 28 March 2012 - 01:09 PM.
#172
Posted 28 March 2012 - 01:07 PM
#173
Posted 28 March 2012 - 01:08 PM
Boo-Yah!
#174
Posted 28 March 2012 - 01:10 PM
#177
Posted 28 March 2012 - 01:37 PM
#178
Posted 28 March 2012 - 01:39 PM
With the Commando, the Awesome is by far FD's best redesign. Simply awesome!
Now we need a Liao-Mech. Vindicator would be nice!
#179
Posted 28 March 2012 - 01:39 PM
pursang, on 28 March 2012 - 01:06 PM, said:
Hurr? Gauss rifles do not explode. Perhaps you're refering to its ammo?
Gauss Rifle ammo is composed of solid, nickel-ferrous slugs - they are inert.
The Gauss Rifle itself, however, includes a set of rather volatile capacitors that, when struck (that is, when the weapon itself takes a critical hit), can explode with much the same effect as an ammo explosion (for 20 points of damage).
#180
Posted 28 March 2012 - 01:41 PM
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