#121
Posted 25 October 2012 - 09:27 PM
with the engine changes invalidating a lot of the old builds this really becomes a bit of a problem it seems to me
also while yen lo wang looks sweet .. over 4000 mc seems harsh .. thats like 12 $ ... for only ONE mech ... hard to swollow, but I guess I m just a broke bum
I mean dont get me wrong its appreciated the patch arrived, some of the visual changes are quite nice (new launcher, skins ..)
keep up the good work and all that ... unfortunately lots of issues, too, so try to fix the less then ideal work as well plz
#122
Posted 25 October 2012 - 09:30 PM
#123
Posted 25 October 2012 - 09:33 PM
#124
Posted 25 October 2012 - 09:36 PM
#125
Posted 25 October 2012 - 09:36 PM
Draken X, on 25 October 2012 - 08:47 PM, said:
Thank you very much, PGI. I appreciate your hard works. Keep up the good work, folks.
Though I suggest you guys to reintroduce the mech collision to another mech based on classes, mechs' momentum and weights difference in the next patch. It would seriously ruin the fun if light mechs did not get tripped by heavier mechs.
PS: AWESOME-9M is introduced is another good news.
The collision system is not final
And once it is: A jenner could trip a heavy, or maybe an assualt without falling himself if he runs full speed ahead ( those XL engine Jenners run FAST).
Furthermore I would like to see getting up speeds not only weight dependend, but actually mech dependent. ( Mechs without arms should take longer)
Anyway, back to the patch:
FF and Endo steel work fine so far.
The client closes corectley, although that somehow didn´t make it into the patch notes.
Haven´t tried dobule heat sinks yet.
Didn´t notice anyFPS changes. ( for better or worse )
The Centurion can´t be put to elite with the removalof one non-MC variant ( especialy sucks since I had elite beofre the semi-wipe).
PPCs still suck.. they are artificial lighning for gods sake why do they behave like a balistic weapon?!
Oh and although new features are all nice: Please fix the view distance. Things get to blury too fast. Seriousley, especially inz oom mode.. you can´t tell me that a mechs visual sensors are not able to give a clear picture over 800m.
Edit: nearly forgot: The new launcher is great. Finaly something decent.
Edited by Theodor Kling, 25 October 2012 - 09:38 PM.
#126
Posted 25 October 2012 - 09:37 PM
earlier I cant hit lights properly in close combat due to lag/desync (fps 75, ping 140, Cat with 4MPL)
only hope was to ram em
now its getting even worse
#127
Posted 25 October 2012 - 10:09 PM
#128
Posted 25 October 2012 - 10:12 PM
Edited by spddmn6, 25 October 2012 - 10:36 PM.
#129
Posted 25 October 2012 - 10:21 PM
(My centurions an A - Jack ((of all trades) and Jill - AH (((just seemed appropriate))))
DAMMNIT JACK WAS THE ONE WHO WAS MENT TO CRACK HIS HEAD!
poor poor JIll. jack will not be happy, hes going Yen Lo Wang hunting.
#130
Posted 25 October 2012 - 10:32 PM
Missing any statistics how much cost repairs and ammunition
Edited by bylXaKoCMaTa, 25 October 2012 - 10:34 PM.
#131
Posted 25 October 2012 - 10:33 PM
please please please please DEAR GOD fix this broken patch fast. I don't even want to play or customize my mechs.
#132
Posted 25 October 2012 - 10:33 PM
Monky, on 25 October 2012 - 03:22 PM, said:
Nice jerb on the engine fixing too! Do engines now hold a minimum of 10 heatsinks?
Yes they still come with 10 free heatsinks but they can hold more that you need to add. Not sure how many. A 300 holds an additional 2.
#133
Posted 25 October 2012 - 10:40 PM
So I get it that you have to pay once you Headsinks exchanged Doubel. But why have to pay again if I want to have in it back to normal. So you can try anything.
The money for this one has not even stop by to try a little.
Edited by Nightlife, 25 October 2012 - 10:50 PM.
#135
Posted 25 October 2012 - 11:02 PM
#136
Posted 25 October 2012 - 11:06 PM
#137
Posted 25 October 2012 - 11:08 PM
#138
Posted 25 October 2012 - 11:08 PM
Not happy....
#139
Posted 25 October 2012 - 11:08 PM
#140
Posted 25 October 2012 - 11:15 PM
Bootsock, on 25 October 2012 - 11:08 PM, said:
Not happy....
Same here, used to run perfectly before, touched nothing, now it's unplayable.
I'm going to try the lapop nVidia GPU fix thing when I come back from work.
Are you using one Bootsock ?
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