So... about those useless limbs
#1
Posted 28 March 2012 - 08:28 PM
maybe get some 'bloody stump' camo too
#2
Posted 28 March 2012 - 08:30 PM
#3
Posted 28 March 2012 - 08:36 PM
fatcat01, on 28 March 2012 - 08:28 PM, said:
Because now there is a large, gaping, unarmored hole in the side of you mech that enemies can see and shoot the internals of the torso.
#4
Posted 28 March 2012 - 08:38 PM
#5
Posted 28 March 2012 - 09:06 PM
#7
Posted 28 March 2012 - 09:19 PM
Risky, on 28 March 2012 - 08:38 PM, said:
#10
Posted 28 March 2012 - 11:07 PM
Now, once Melee is added in, it won't be too long until grappling follows... then those Atlas arms will be worth something!
Edited by Prosperity Park, 28 March 2012 - 11:07 PM.
#13
Posted 29 March 2012 - 04:45 AM
#14
Posted 29 March 2012 - 06:28 AM
Oppi, on 29 March 2012 - 04:31 AM, said:
Being in the lore ≠ being good for the sim game. For example, LAMs are in the lore too but they are not in the game. Besides, melee never felt quite right in BT. Multiton war machines kicking and punching each other with a grace of oversized pre-schoolers takes all remains of the realism and throws it out of the window, making you kiss your willing suspension of disbelief goodbye. So no punching, no kicking and for the love of everything holy, no melee weapons. If you want that things for your mechs, you're better of with japanese mecha. I like those too BTW, but BT mechs have a different style of pseudo-realistic war machines, they don't need "power axes" and "energy swords", not to mention mech-fu.
Oppi, on 29 March 2012 - 04:31 AM, said:
No, that would be Summoner. What is your point?
#15
Posted 29 March 2012 - 06:35 AM
fatcat01, on 28 March 2012 - 08:28 PM, said:
maybe get some 'bloody stump' camo too
Say it with me now! "Damage Transfer!"
Damage that would normally be soaked up by your missing arm is going to go directly into your torso. You can run with a damaged or destroyed arm, but you probably won't live very long like that.
#16
Posted 29 March 2012 - 06:39 AM
Siilk, on 29 March 2012 - 02:08 AM, said:
Yeah, because nothing ruins the mood of a game like ignoring 25+ years of back story, history and experience because you can't wrap your head around close quarters battle.
If you think the mood of the game is ruined by melee, then what game are you talking about, because it sure as **** isn't from the Battletech Universe.
#17
Posted 29 March 2012 - 06:40 AM
#18
Posted 29 March 2012 - 06:46 AM
Siilk, on 29 March 2012 - 06:28 AM, said:
His point is that, like most of us, he can smell a donut a mile away. I'd say he called it pretty close, truth be told.
Edited by Metro, 29 March 2012 - 07:03 AM.
EDITED for contribution to the thread.
#19
Posted 29 March 2012 - 06:51 AM
#20
Posted 29 March 2012 - 07:00 AM
Risky, on 28 March 2012 - 08:38 PM, said:
http://www.sarna.net/wiki/Crosscut
Mandatory addition at some point.
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