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Yen-Lo Wang - Why is it painted like that?


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#41 Tennex

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Posted 26 October 2012 - 06:54 PM

Two of the biggest players in the PC gaming industry World of Warcraft and League of Legends.


http://leaguepedia.c...us_Splash_0.jpg

The second link shows a League of Legends champion called karthus, who usually has a skull for a face, this model is used in the US and Europe. However, the culturally sensitive version does not show the skull and instead is a blacked out image with glowing eyes and is used in many asian countries where skeletons are considered taboo.


anyways i'd say these two companies are a good measure for the direction of the industry. Wouldn't want to hit the ground running in the opposite direction so to speak.

Edited by Tennex, 26 October 2012 - 07:03 PM.


#42 Ashrok

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Posted 26 October 2012 - 07:09 PM

View PostTennex, on 26 October 2012 - 06:54 PM, said:

However, the culturally sensitive version does not show the skull and instead is a blacked out image with glowing eyes and is used in many asian countries where skeletons are considered taboo.


As far as I know, only China has it censored, and we all know how the Communist Party of China works. The CPC might find it offensive, but I've met a lot of Chinese people who aren't as superstitious and bothered by any sort of skeleton. Otherwise, I wouldn't see so many people straight from mainland China studying biology.

And I do not understand the point of showing WoW Panda. In fact, WoW panders (no pun intended) to the typical representation of the east being the land of pagodas, fat pandas, mist, and kung fu. It fails to acknowledge other asian cultures at all - I don't see how this is supposed to be a good example.

View PostCel, on 26 October 2012 - 06:15 PM, said:

Like I said PG, you can either take our advice or just ignore it and see what happens. But Kotaku is full of vultures just flying around and waiting for an opportunity to stir up trouble. So if and when they bring this up, don't say we didn't warn you. Again, I repeat - me and others don't care one way or another, just trying to look out for you.


Kotaku is terrible, and people who still go there should feel terrible.

#43 Deedsie

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Posted 26 October 2012 - 07:16 PM

Ask Justin Allard. It was his mech, and his paint job.

#44 Tennex

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Posted 26 October 2012 - 07:17 PM

View PostAshrok, on 26 October 2012 - 07:09 PM, said:


And I do not understand the point of showing WoW Panda. In fact, WoW panders (no pun intended) to the typical representation of the east being the land of pagodas, fat pandas, mist, and kung fu. It fails to acknowledge other asian cultures at all - I don't see how this is supposed to be a good example.

Kotaku is terrible, and people who still go there should feel terrible.


They acknowledged eastern cultures. They do not use real life imagery incorrectly. As far as anyone knows, Pandaria is a "generic asian culture" But it wasn't a "whoops we're going to use asian cultures, just the wrong ones"

Mist of pandaria was an attempt to appeal to Chinese players of the game, as a notable portion of its millions of subscribes is playing from china.

#45 Abrahms

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Posted 26 October 2012 - 07:19 PM

Great Paul!!!

Now answer our questions about things that actually matter! Like balance, and why massive bugs wont be fixed prior to OB. ;) thanks!

#46 Cmdr Rad

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Posted 26 October 2012 - 08:30 PM

Hey Paul, thanks for staking a position on this argument. It helps cement that feeling that you guys stick to the lore first before making any changes that may be ultimately necessary. I told Russ it was a pity you didn't show up to the Mechwarrior Tournament at Nvidia, as I had some flasks of 12 year single malts of Macallan and Glen Moray to share. Get down to California next time man.

Anyhoo, on topic (Without my trolling and without the Peoples Political Correctness Brigade hyperbole)...

As far as the paint job goes:

Yes, it can be offensive to some who don't know the lore and just see the paint-job and description, and it could affect sales.

Yes, the lore itself (as well as much of the Battletech Lore) can be offensive as well, but less likely to affect sales.

These are perfectly valid arguments, and these are actually reasonable questions for a business to ask itself when it comes to the bottom line.

That said, should it be changed?

I'm personally not a fan of that idea, so I might as well talk out my backside for a bit. If we step outside of Battletech and look at how Forgotten Realms Campaign Setting has changed over the years... it has slowly become more and more politically correct with each edition. Spells required less components that could be construed as ******* or wiccan, allegorial racial stereotypes have been muted, gender equality has been increased, racial equality has been increased, the likes of torture has been toned down, etc. While in our reality these things have been great for the sake of progress...

They make for a very boring setting, as it makes for very boring story material. And there's plenty of politically correct products in the marketplace, so there's a lot more competition for that sort of thing, They practically dumped it in 4th edition, but whatever.
Now if you look at a campaign setting like Warhammer Fantasy or Warhammer 40k... which is far from politically correct, and is actually centered on racism, hatred, and BLOOD FOR THE BLOOD GOD.... Well, it's doing very well. It has for a long time. It distinguished itself in the marketplace because its unique in that regard, and having all that rage and hatred makes a great deal of conflict, which leads to good material for a story.

A more relevant comparison could be made between World of Warcraft and EVE Online... and let me tell you, EVE Online has been doing quite well... because it's not bending over backwards to be politically correct (Hell, you can trade slaves), and it promotes player conflict, which generates a great story.

I could go into more depth with supporting evidence, outlining a polished argument... but hell, this is an interwebz forum, too much effort for a single reply, I'll just sum it up with this:

PGI needs to stick to the lore, and more importantly, its principles, as much as possible. They only need divert from this when such is so impractical that it utterly destroys the game on a mechanical level. They don't have the money to compete with the companies who have offices full of people who handle PR and Political Correctness, while ordering millions of dollars in advertising to shove their product in front of the mass public... so they need to let the game's mechanics and its strong IP differentiate themselves in the marketplace. There's a reason Battletech has a strong following (with the Lore's quirks and all), and a reason that it appealed to that audience in the first place. Maximizing to that end will make it a more solid, consistent, and unique game.

Meh, rant is done, that's all I got. AFK, pizza.

#47 AvatarofWhat

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Posted 26 October 2012 - 08:37 PM

View PostCmdr Rad, on 26 October 2012 - 08:30 PM, said:

Hey Paul, thanks for staking a position on this argument. It helps cement that feeling that you guys stick to the lore first before making any changes that may be ultimately necessary. I told Russ it was a pity you didn't show up to the Mechwarrior Tournament at Nvidia, as I had some flasks of 12 year single malts of Macallan and Glen Moray to share. Get down to California next time man.

Anyhoo, on topic (Without my trolling and without the Peoples Political Correctness Brigade hyperbole)...

As far as the paint job goes:

Yes, it can be offensive to some who don't know the lore and just see the paint-job and description, and it could affect sales.

Yes, the lore itself (as well as much of the Battletech Lore) can be offensive as well, but less likely to affect sales.

These are perfectly valid arguments, and these are actually reasonable questions for a business to ask itself when it comes to the bottom line.

That said, should it be changed?

I'm personally not a fan of that idea, so I might as well talk out my backside for a bit. If we step outside of Battletech and look at how Forgotten Realms Campaign Setting has changed over the years... it has slowly become more and more politically correct with each edition. Spells required less components that could be construed as ******* or wiccan, allegorial racial stereotypes have been muted, gender equality has been increased, racial equality has been increased, the likes of torture has been toned down, etc. While in our reality these things have been great for the sake of progress...

They make for a very boring setting, as it makes for very boring story material. And there's plenty of politically correct products in the marketplace, so there's a lot more competition for that sort of thing, They practically dumped it in 4th edition, but whatever.
Now if you look at a campaign setting like Warhammer Fantasy or Warhammer 40k... which is far from politically correct, and is actually centered on racism, hatred, and BLOOD FOR THE BLOOD GOD.... Well, it's doing very well. It has for a long time. It distinguished itself in the marketplace because its unique in that regard, and having all that rage and hatred makes a great deal of conflict, which leads to good material for a story.

A more relevant comparison could be made between World of Warcraft and EVE Online... and let me tell you, EVE Online has been doing quite well... because it's not bending over backwards to be politically correct (Hell, you can trade slaves), and it promotes player conflict, which generates a great story.

I could go into more depth with supporting evidence, outlining a polished argument... but hell, this is an interwebz forum, too much effort for a single reply, I'll just sum it up with this:

PGI needs to stick to the lore, and more importantly, its principles, as much as possible. They only need divert from this when such is so impractical that it utterly destroys the game on a mechanical level. They don't have the money to compete with the companies who have offices full of people who handle PR and Political Correctness, while ordering millions of dollars in advertising to shove their product in front of the mass public... so they need to let the game's mechanics and its strong IP differentiate themselves in the marketplace. There's a reason Battletech has a strong following (with the Lore's quirks and all), and a reason that it appealed to that audience in the first place. Maximizing to that end will make it a more solid, consistent, and unique game.

Meh, rant is done, that's all I got. AFK, pizza.


Finally a rational argument from the other end that consist of something more then "you are a tard if you are offended".

While I think a slight change to yen-lo-wang's paint job would be a safer bet considering the current chinese-japanese tensions and things like this:http://kotaku.com/18...mo-china-freaks, I appreciate that someone else acknowledges the PR issues at hand. Bravo, sir, Bravo.

edit- also I like this pain job a bit better because of the eye, which is lore btw.
Posted Image

Edited by AvatarofWhat, 26 October 2012 - 08:41 PM.


#48 Vyviel

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Posted 26 October 2012 - 08:46 PM

WW2 Japanese flag...

#49 pursang

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Posted 26 October 2012 - 08:48 PM

Why would someone (Justin Allard) care two bits about two nations that he isn't even affiliated with? The closest nations in BattleTech that you could say that he was affiliated with (and not say... trying to destroy from the inside) is the Federated Commonwealth and later the St. Ives Compact.

You people complaining over the validity of this paint job in the context of the 21st century are just plain silly.

#50 Morang

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Posted 26 October 2012 - 10:36 PM

View Postpursang, on 26 October 2012 - 08:48 PM, said:

You people complaining over the validity of this paint job in the context of the 21st century are just plain silly.

You're right! PGI, can I have a 'mech painted with swastikas all arounds?

#51 Cel

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Posted 26 October 2012 - 10:41 PM

View Postpursang, on 26 October 2012 - 08:48 PM, said:

Why would someone (Justin Allard) care two bits about two nations that he isn't even affiliated with? The closest nations in BattleTech that you could say that he was affiliated with (and not say... trying to destroy from the inside) is the Federated Commonwealth and later the St. Ives Compact.

You people complaining over the validity of this paint job in the context of the 21st century are just plain silly.

Skipping all the posts showing evidence, news reports and obvious ignorance of this paint job is silly.

Edited by Cel, 26 October 2012 - 10:42 PM.


#52 Leetskeet

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Posted 26 October 2012 - 10:46 PM

The Yen Lo Wang looks incredible.

All it's missing is a better hardpoint selection.

Edit : Yes, I know, Canon, blah blah.

Edited by Leetskeet, 26 October 2012 - 10:47 PM.


#53 Thorqemada

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Posted 26 October 2012 - 10:54 PM

Both Skins look awesome, the one on the YLW as well as the one shown in the picture.

Political Correctness is the end of a world with freedom!

#54 Kristov Kerensky

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Posted 26 October 2012 - 10:56 PM

I've got a question for all of you so against the YLW paint scheme...

Where, exactly, is it published that YLW is a Chinese Mech? It's not, it's variously a Liao Mech or a Corporate sponsered Solaris Mech, not one single time is it ever called a Chinese Mech, mention is only made that the NAME is the name of a Chinese god, that's it.

So...really...can't you folks find something more...important, like maybe..the color of the snow, to whine about?

#55 Cel

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Posted 26 October 2012 - 10:57 PM

Posted Image
Posted Image
Posted Image
Google Search Results: Japanese Sunburst
Google Search Results: Chinese Sunburst

Edited by Cel, 27 October 2012 - 11:24 AM.


#56 New Breed

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Posted 26 October 2012 - 10:58 PM

View Postmattkachu, on 26 October 2012 - 01:58 PM, said:






#57 Cel

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Posted 26 October 2012 - 10:59 PM

View PostKristov Kerensky, on 26 October 2012 - 10:56 PM, said:

I've got a question for all of you so against the YLW paint scheme...

Where, exactly, is it published that YLW is a Chinese Mech? It's not, it's variously a Liao Mech or a Corporate sponsered Solaris Mech, not one single time is it ever called a Chinese Mech, mention is only made that the NAME is the name of a Chinese god, that's it.

So...really...can't you folks find something more...important, like maybe..the color of the snow, to whine about?

Read all of page 2, or go home.

#58 pursang

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Posted 26 October 2012 - 11:01 PM

View PostMorang, on 26 October 2012 - 10:36 PM, said:

You're right! PGI, can I have a 'mech painted with swastikas all arounds?


Wouldn't bother me. Then again, I'm not idiotic enough to attach any kind of emotional response to a paint job. :)

#59 Kristov Kerensky

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Posted 26 October 2012 - 11:05 PM

View PostCel, on 26 October 2012 - 10:59 PM, said:

Read all of page 2, or go home.


I read it, including your own post, which I know you meant to point to, but so what? YOU want to make an issue out of something that isn't an issue.

It's NOT a Chinese Mech, there are NO Chinese Mechs, that country does NOT exist in the BTech Universe and that Mech is NEVER referred to in the lore as 'the Chinese Mech', it's referred to as a Liao or Corporate Mech..not once as the Chinese one.

Some of you want to create an issue about this...I really gotta wonder...why?

#60 Kershoc

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Posted 26 October 2012 - 11:07 PM

If the paint job offends you there are two very simple things you can do.

1) Don't buy it.
2) Destroy each one you see on the battlefield with extreme prejudice.





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