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Russ Bullock On Open Beta

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#221 fxrsniper

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Posted 28 October 2012 - 11:25 PM

View Postmekabuser, on 26 October 2012 - 06:08 PM, said:

Saying that PC gamer etc found the gameplay addictive etc . DOnt believe it. THere is alot you still need to do JUST in the core gameplay.
FOr petes sake , you D ont even have viable ppc yet.. You dont have combat gameplay that is even close to mw4... Let alone LL. Zero collision, Zero dfa, Zero melee. Quite honestly , kinda boring . ******** WOT is not your model
zero maps, Zero strategy.

I will give you a free piece of advice.

MAKE YOUR 3 drop mode epic.
DO NOT make your 3 drop mode another money grab.
BELIEVE me, you NEED player loyalty.
I believe you are GREATLY overestimating the playerbase's loyalty.

I highly recomend you concentrate on content.. MAPS and gamemodes. Kiss our as ses with content. Make us WANT to say how awesome the game is..
pretty damn impossible to do when there isnt even a ppc.thats viable.
All we see is constant attempts by devs etc to squeeze any and all money from us
Its all about business model, business model... Listen, create a game that will be around for years and the money will be there.
And finally , 15 bucks for a hero mech is just stupid. Charge 5, and get 10 times the number of purchases,PLUS when money is spent, loyalty is acquired via investment. .

I guess my same comment goes to you as well You should have bought a founders to help support them instead of making comments that are ridiculous it sounds more like whining Key word BETA

#222 PiggyPig

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Posted 28 October 2012 - 11:31 PM

Lets get on with this :). Looking forward to no more wipes and resets actually :).

#223 Vach

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Posted 28 October 2012 - 11:32 PM

Might want to check out how World of Tanks continually improves their game every patch.

Some of the blatantly obvious things to improve on like Chat interface can be copied or improve upon from WOT.

Why such simple changes are not implemented is somewhat shocking to me as a customer.

#224 fxrsniper

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Posted 28 October 2012 - 11:33 PM

View PostCandun, on 28 October 2012 - 10:40 AM, said:

when will they be incorporating all the patches into one download .get rid of downloading 50 patches to play the game ,might make the game more stable ?

This is how true beta games work if not you end up with BF3 and this is coming from a long time Battlefield player. There doing it right in segments.

#225 Vach

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Posted 28 October 2012 - 11:35 PM

View Postfxrsniper, on 28 October 2012 - 11:25 PM, said:

I guess my same comment goes to you as well You should have bought a founders to help support them instead of making comments that are ridiculous it sounds more like whining Key word BETA


Key = Clan invasion first ware starts March - June next year

If they don't push Open Beta, PGI is f***ed.

WoT did some of the stuff right, so don't diss that game without trying it out first.

#226 ShootToThrill

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Posted 29 October 2012 - 01:09 AM

View PostHRRxStormBringer, on 27 October 2012 - 08:56 AM, said:

More thoughts on the subject - the only logical explanation I can come to, is that the devs are under pressure from Russ who is under pressure from the Investors to go Open Beta. I don't know how they could have logically burnt through $5mil in Founders' money already, but then again, I've never run a gaming title before. So the investors are like "push the game out", and Russ, despite his best efforts to prevent that from happening, is finally having to acquiesce to the Investors' demands. There's little chance that anyone who plays this game on a regular basis feels that this is ready for Open Beta. It appeals to us because we're fanatics - but to others who aren't, this game is going to have little appeal, and in the long run, the revenue stream and size of the community will suffer as a result of a pre-mature launch.


This makes no sense to me. We, the founders, ARE the investors. We gave them $5.6 million of our dollars to make this game. I know that doesn't entitle us to tell them how to run their business, but it should at least add some weight to our opinions. I honestly can not believe that the whole push into "open beta" is because they are strapped for cash. All of the equipment they need was probably paid for long ago. The only costs they should be incurring now are the basic overheads to running any business: Rent of workspace, electricity, payroll, etc.

If you've been following any of the big kickstarters lately, you'll notice that developers think they can make a brand new game with $1 million dollars. Planetary Annihilation is being made with just over $2 million ($900k goal), Project Eternity with a little over $3 million ($1.1m goal), and Star Citizen with, currently, $730k + official site pledges ($500k goal). How is it that we, the fans, invested over $5m dollars in this game and, so far, all we've gotten is WoMechs with 4 maps?

If this truly is a grab for cash because they've spent all the founders' money, this game is doomed anyway because there is some severe incompetence in the management of this company.

As you can see, I'm a Legendary Founder. I've invested some of my hard-earned money in the development of this game because I am a fan of the universe. And let me say, as a fan and investor, this game is NOT ready for open beta. I'm one of the founders that have been, mostly, sitting on the sideline these last few months and it's not because of the wipes. I don't care about wipes in beta, there isn't a single beta tester out there that should. I don't play because the game is boring and broken. I've played and loved every Mechwarrior game since the second and I invested my money in this one because I had hoped to see a resurgence of the franchise. If I had known when I invested that the game we play now is what we would have at "launch," I probably would have kept my money. I saw community warfare and had flashbacks to Multiplayer Battletech 3025, before EA shut down production on it. I envisioned dropping onto a planet with a group of my friends and fighting battles that mattered to the (game) universe, not battles that meant nothing.

What we have now is World of Tanks with mechs. This will not be enough to keep the average gamer satisfied and will do nothing but be a detriment to the future of this game. Open Beta is a mistake, one this game probably won't recover from. If OB starts with the game the way it is now, I forsee an influx of new people that will stick around 3 months tops. After that, the only people occupying the servers will be diehard fans in premade groups waiting 10 minutes for a match. Nobody will be around to test your new content and by the time community warfare, the main thing about this game that would have kept the average Joe interested, rolls around, MWO will have received so much bad press that it will be near impossible to get those players back.

I know that it's too late to change the minds of anybody that matters at this point. All I can do is hope that I'm wrong. I, as a fan, want this game to succeed. I want to see community warfare full of people having fun, making an impact on the game universe. I just don't see that happening if OB\Launch goes ahead today. I don't want this to be the last 3D Mechwarrior game I'll ever see. I just love big, stompy mechs too much. It's a pity PGI didn't listen to the investors that want this game to succeed for reasons other than money: Us.

#227 Firefun

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Posted 29 October 2012 - 03:44 AM

Thank you very much for the good and fast communication about everything, keep up the good work.

Into the breach! :-)

#228 Fandior

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Posted 29 October 2012 - 03:59 AM

Looking forward to open Beta and last reset, so start game and keep playing again.

Thanks for good work so far, keep up and it will be getting bigger.

#229 Shivaxi

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Posted 29 October 2012 - 04:04 AM

"beta" in the gaming world is supposed to mean "feature complete" is it not? MWO comes no where near that...not to mention how horrible the last 2 patches have made the game...

i love this game to death but...imo going open beta now is just going to ruin it for the new people when they join and see that everything is bugged to hell and then they will quit and never look at it again. You guys don't need "new non-core players" to see what is already seriously wrong and needs fixing with the game.

I wouldnt even care so much about going open beta if this was 3 patches ago when the game was fricken awesome...but now its just unplayable...

remove HDR completely...remove the blur effects when getting shot...fix the FPS issues...fix hit detection and netcode issues so people can actually shoot eachother...add knockdown back so we dont have teams of lights just destroying everything making medium and assault mechs useless...remove any P2W aspect...fix the lighting of the maps...and we have a playable game again. this is so simple...i dont know what u guys were thinking or why you changed these needed gameplay aspects (like knockdown) ...also its hard to play a game when you cant even see anything due to HDR being ridiculous to the point where you look at 1 missile or a glowing mech and suddenly your screen goes black for 5 minutes.

Edited by Shivaxi, 29 October 2012 - 04:04 AM.


#230 FrupertApricot

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Posted 29 October 2012 - 04:25 AM

Game should be sent back to alpha stages at this rate. Hit detection, various basic equpments dont work, and there are a paltry amount of maps.

#231 Spooky01

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Posted 29 October 2012 - 04:28 AM

I am 52 years old and still remember playing this game first time round on PC's when they started making an appearance. I STILL LOVE THIS GAME!!
I two would like to say a big thank you to all the team for brinning this game back and for all the hard work which as been put into it.

#232 Thirdrail

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Posted 29 October 2012 - 05:05 AM

I think everyone should relax and see where things go. You may have your own idea of what beta means, and when it should be started, but the truth is, we've just entered a whole new era of gaming. There's very little road map for this, from the dev's standpoint, or ours. This game is essentially a kickstarter project that got handled in house, instead of using the actual kickstarter website. It isn't going to be like things like were ten, or even five, years ago, in terms of how things like the shift to open beta are scheduled or executed. All things considered, I think it's going pretty well. Don't get me wrong, I have a laundry list of changes and additions I hope to see, just like everyone else, but the best thing we can all do for the moment is be cool, keep providing constructive criticism, report bugs, and support the game.

Microsoft sold us out. Not Piranha. These are the guys who dragged Mechwarrior out of the trash and gave us all a way to help rebuild it. We're all on the same team here. Whatever kind of bad day we might be having, it's a hell of a lot better than the years behind us, where the series was just dead and gone forever.

#233 Kazuki Otori

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Posted 29 October 2012 - 05:06 AM

So uh, what time today is this going down? Not sure if this has been addressed yet, sorry if it has.

#234 Roni

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Posted 29 October 2012 - 05:20 AM

I reckon PGI will get it right in the end, imo in the meantime, just go with the flow and enjoy the game, buggy and unbalanced with broken mechanics as it is, lol. I for one am happy my exp & **** isn't getting wiped no more, that put me off more than the bugs tbh. Gosh some peoples going apeshiz here coz of the bugs though, their posts do make interesting reading while waiting for the patch, lol.

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Edited by Roni, 29 October 2012 - 05:27 AM.


#235 RacerX

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Posted 29 October 2012 - 05:27 AM

Wow! Folks really do believe the end of the Battletech world is here with the release into Open Beta. I for one am thankful that we are finally moving moving into Open Beta. No more resets is number one on my list. Second, if you want a richer expereince then join a clan or unit and expereince team play for a change. Go make some friends and have fun. If you don't like C3 then check out Team Speak. There are plenty of TS servers out there serving our community. Come play with my team on the No Guts No Galaxy TS server.

I don't believe that this game is doomed and the content that we all want will be delivered. I am very excited about this game and the direction that it is headed. PGI has a lot of work ahead of them and some ballance issues to address but they will be able to do this more effectively with a larger audience than thier present closed beta can offer them. I am a little concerned about the clan invasion and how that will be handled but at least it will be all out war for years to come. However, with the introduction of FF, Endo Steal, and DHS I think the clans will find a stronger Inner Sphere in this itteration than they did in the fiction.

#236 n0rdiCZ

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Posted 29 October 2012 - 05:29 AM

THX 4 infos :wub:


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#237 Swiftfire

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Posted 29 October 2012 - 05:30 AM

Cry havoc and let slip the dogs of war!

I can't wait for the future of this game.

#238 Pugley

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Posted 29 October 2012 - 05:39 AM

I guess I'm in the minority but I think I agree that it is time for Open Beta. I too would like more maps and lots of other things, but everyone has to remember that for this game to grow and stay viable it requires a lot more players than we have now. I would love to see this game match and then exceed the fan base that WOW has. That will only happen by opening the game up. Sure lots of work left to be done, but I sure as heck like what I see now.

#239 Kai Harper

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Posted 29 October 2012 - 06:00 AM

I'd say pushing for open beta is a good thing at this point. Yeah, there's some bugs, and I'm sure from us all screaming at them what they are that they've heard us loud and clear. All of you naysayers are forgetting just the simple fact that these guys brought her back.

Think about it. Ten years. Ten. Years. That's how long it's been. PGI picked it up, after we were sorely disappointed by the cancellation of the reboot, played with it, and delivered us this beautiful piece of work. Sure, it's not perfect, but since it's in beta, it's not meant to be. That's where we, as beta testers, come in. We provide feedback, we do what we can to help balance and simply give constructive criticism. Yeah, some things were a little messed up with the last patch - hitboxes amid a few other things - but I'm sure that the team is on it, and trying to fix it as best they can until they are happy with it. We had collisions, but the hitboxes weren't exactly perfect there either, and I've no doubt in my mind that we'll get them back. Just give them some time.

The open beta opens up the opportunity for new people - maybe people who haven't played MechWarrior before, maybe just die-hard vets that couldn't get Founders privileges due to life being too expensive - to help make things better.

Yeah, it's a gamble. The same as picking up the universe and dusting it off after that long was a gamble. Risks are a part of everything. If it falls flat on its face, I won't say I won't be disappointed, because I most certainly will, but I won't blame PGI for it. If they're being pressured from higher-ups, so be it. I heavily doubt they want this to fail at all. Have a little faith.
~Peace.

#240 Renwault

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Posted 29 October 2012 - 06:25 AM

Just another company that is only concerned about the money and not about the players at all. Meaning that some games like minecraft were player built for the player, make an easy to play game that WORKS and people will pay for it and you will make millions.
I really had hope for this game but ever since the misdirection of the so call stress test with a 48 hour lead time on a week night, I have fallen out of this game. To say we are not enough to stress test systems and such is a outright lie. Anyone can tweak numbers and times to justify anything they want to. I bet if they would have done a proper stress test on a weekend with a 1 to 2 week lead time with proper announcement as well not just a forum post; there would have been way more players.

This timing for the open beta when players are being crashed to desktop while creating a mech in the mech bay, as well and the mech bay unfitting items on you after you save is just horrible and this is just one example. Bad frame rates, bad mechanics in game with terrain and lasers not working.

Last thing Open Beta for a F2P game is a soft launch, this is the time that most non fans will play the game and decide if they want to stay or not. Sadly at this time I would speculate that not even 50% of those players will stay with the way the game is now. This comes from personal experience with players that joined in the last few days, all left from these "minor issues" as PGI would put it.





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