M60, on 27 October 2012 - 02:05 AM, said:
so 70 slugs for gauss is "very ammo dependent" right.
DHS are NOT working currently so you have like 11 singles what point of dual ac 20 CURRENTLY if this setup launch me in 60%+ on alpha? and if i end up in caustic? killed atlas in duel uhuh - i killed 100% atlas solo with halfdead C1(f) using 1 med laser - c1(f) brawling god? what point of those 2 ac 20 if mech filling the same role can run circles around me? what point of dual ac 20 if mech i supposed to kill can easily one shot me in cabin just lining up in center torso? this is flawed logic - bigger guns is just bigger guns - they are not always do a better job overall.
Gen0, on 27 October 2012 - 02:14 AM, said:
because it k2 it will have focus fire from any wise man. can it survive? no. can it run? no. can it at least make to front lines to deliver "very high dps of dual ac 20"? doubtful. go ahead flank my lrm cat- my combat speed is 75 and i have JJ, enough armor to suck up you alpha with any part of my mech aside rear and 4 ml to make sure you will regret this. go ahead in frontline combat too bad you dont have ams, cant outrun or outmaneuver cent or hunch and have ultrabig cabin hitbox for snipers. and sustained fire? with not working dhs? gauss have sustained fire. uac with macross have sustained fire. ac 10-5 have sustained fire. ac 20 have "wait or overheat". and it have efficient range like 300 and it will not hit fast targets thanks to lagshield.
no k2 dont have good armor because like 60% of ct hits registering as cabin hits.
no k2 is not a good wingman to atlas - it will be eaten alive by lights or fast cents.
no k2 suck in PDS because of limited fire cone.
no k2 suck in flanking because it can be outmaneuvered by its targets with ease.
no k2 suck in frontlines because of distinguishable silhouette and "popularity" of both lrm boats and gausscats - they can at least return fire, while you forced to hide or endure.
the only thing this mech will do ultragood is roflstomping in pug where noone know what are you and just blindly rush in your range. in teamplay there is a mech that can do better for every role you mentioned with less effort and less expense.
think again. CTPL essentially SUPPORT class chassis the only other role is guerrilla warfare using A1 full of CSRM\SRM which is actually a VERY good support for said ATLAS since it can outright kill lights and deliver heavy punch on anything else with 100% guarantee, while maintaining high survival rate thanks to JJ.
Edited by Kurayami, 27 October 2012 - 02:39 AM.