


Who's stoked for the 29th?
#21
Posted 27 October 2012 - 04:07 PM

#24
Posted 27 October 2012 - 04:20 PM
#25
Posted 27 October 2012 - 04:31 PM
Edited by lsp, 27 October 2012 - 04:33 PM.
#26
Posted 27 October 2012 - 04:50 PM
No but seriously I hope the new players will realize some of us have been playing this for months so when they get r@ped they won't be discouraged to keep playing.
#27
Posted 27 October 2012 - 05:23 PM

#28
Posted 27 October 2012 - 05:42 PM
Cpt Grunge, on 27 October 2012 - 04:50 PM, said:
No but seriously I hope the new players will realize some of us have been playing this for months so when they get r@ped they won't be discouraged to keep playing.
Any half decent gamer should have control of the game nailed in an hour tops, as for mech load outs its not as if its hard to understand, and the absence of half the planned systems makes it easier still. There are no secrets or skills in MWO that take months to learn.
Edited by Hexcaliber, 27 October 2012 - 06:09 PM.
#29
Posted 27 October 2012 - 05:48 PM
#30
Posted 27 October 2012 - 05:57 PM
Edited by GanjiBubbles, 27 October 2012 - 06:03 PM.
#31
Posted 27 October 2012 - 06:07 PM
Cheers
Wolf.
#32
Posted 27 October 2012 - 06:48 PM
I bet it will take 10,000 people to crash the servers.
#33
Posted 27 October 2012 - 09:22 PM
Hexcaliber, on 27 October 2012 - 05:42 PM, said:
I don't think so, but I respect your opinion. Tactics, and adapting to keyboard/mouse may take a little while, and as long as there a few expierenced players in a match it will be enough to delay there learning/mastery.
#34
Posted 28 October 2012 - 12:18 AM
Crazywolf, on 27 October 2012 - 05:48 PM, said:
From my understanding, you lose everything unless you actually paid $$$ for it. all bought mechs, all credit, xp, weapons. Even the founders have to start over again although they keep the MC and founders mechs and premium time and such. but for all of us playing, we can take advantage of the nubblies... till they start kikin my *** too

#35
Posted 28 October 2012 - 04:25 AM
GanjiBubbles, on 27 October 2012 - 05:57 PM, said:
Really?!?! Get help from the biggest company that is killing the gaming industry? EA have brought out some be great studios as a means to get the IP's that studio owns then they sit on them not releasing anything from the IP, or if they do they kill the style, feel and flavour of what made the game great in the first place. I would have agreed with you once - EA used to care about the games they released now they only care about the money. I've worked in the gaming industry and know a lot of people who still do (some of which work for EA) and most of them will tell you the same.
#36
Posted 28 October 2012 - 04:31 AM

#37
Posted 28 October 2012 - 12:01 PM
Youngbull1980, on 28 October 2012 - 04:25 AM, said:
Really?!?! Get help from the biggest company that is killing the gaming industry? EA have brought out some be great studios as a means to get the IP's that studio owns then they sit on them not releasing anything from the IP, or if they do they kill the style, feel and flavour of what made the game great in the first place. I would have agreed with you once - EA used to care about the games they released now they only care about the money. I've worked in the gaming industry and know a lot of people who still do (some of which work for EA) and most of them will tell you the same.
well my point was they have enough people working for them that they could probably fix the few things that are messed up with MWO in a week or less, not trying to pawn MWO to EA ( i somewhat agree with your opinion ) but they could fix it faster than piranha games, even need for speed was screwed to pieces for the longest time, enough that i quit trying to play that lag-fest. its not like they don't have the money to do it and im sure ever single player would agree that a stable game is the best game.
#38
Posted 28 October 2012 - 12:14 PM
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