Key Binding and Mouse Sensitivity
#1
Posted 28 October 2012 - 03:05 AM
1) The inability the change the mouse sensitivity of TORSO TURNS. ffs, every FPS provides that, i cant understand why is it so difficult for mwomercs to make one under Options. If there is some way to edit the mouse sensitivity settings in the config files manually, i would deeply appreciate if someone guide me how to. (Or is there something i dont know about relating to this topic?) Been searching for this in the forums but i cant find it.
2) The inability to bind certain functions to MouseWheelUp and MouseWheelDown. I used to be able to bind my "Center Torso" to MouseWheelUp and some other function to MouseWheelDown but i dont know why they took it away. When u get used to certain keys and playing it with certain keys and then they suddenly decided to removed it, dont u think it sucked? For ur info, Chivalry Medieval Warfare binds Stab to MWheelUp and Overhead Hack to MWheelDown, why would Piranha underrate the use of these 2 inputs? Again, if anyone knows how to get around these by manually editing mwo config files, some guidance would be deeply appreciated.
Just kinda feel that they should concentrate on getting such basic things right first, rather than the new content. It would make my gameplay experience much more pleasant and enjoyable.
#2
Posted 28 October 2012 - 03:12 AM
i_mouse_smooth = 0
i_mouse_accel=0
cl_sensitivity = 0.2
The last figure (0.2) can be adjusted to taste, the default value is 1.0.
As to binding the m-wheel, check out the guides>general forum, I have a post up on there specifically about that, it's on the first page.
Edited by BigJim, 28 October 2012 - 06:47 PM.
#3
Posted 28 October 2012 - 03:17 AM
#4
Posted 28 October 2012 - 04:33 AM
#5
Posted 28 October 2012 - 06:39 PM
#6
Posted 28 October 2012 - 06:50 PM
Tarl Cabot, on 28 October 2012 - 06:39 PM, said:
What he said.
Personally, i use mouse wheel-up to toggle between the 3 zoom modes, and wheel-down to target nearest/next enemy.
I prefer mouse-1 for group 1, mouse-2 for grp-2, mouse-3 for grp-3 and mouse-4 for grp-4.
Anything more than 4 weapon groups and I forget them when I switch from mech to mech..
Edited by BigJim, 28 October 2012 - 06:51 PM.
#7
Posted 31 October 2012 - 11:24 AM
BigJim, on 28 October 2012 - 03:12 AM, said:
I can't find that mentioned topic, could it be it's in the closed beta forum? And if so, could you make a copy to the new "Guides->Controls" forum, please?
#8
Posted 01 November 2012 - 07:20 AM
#9
Posted 01 November 2012 - 07:37 AM
#10
Posted 07 November 2012 - 02:19 AM
BigJim, on 28 October 2012 - 03:12 AM, said:
i_mouse_smooth = 0
i_mouse_accel=0
cl_sensitivity = 0.2
The last figure (0.2) can be adjusted to taste, the default value is 1.0.
As to binding the m-wheel, check out the guides>general forum, I have a post up on there specifically about that, it's on the first page.
i have user.cfg file in mwo main directory.
am i writing:
i_mouse_smooth = 0
i_mouse_accel=0
cl_sensitivity = 0.2
exactly? i mean, speace between equally sign or no, because you write it different in different lines?
#11
Posted 16 November 2012 - 02:04 AM
The Devs should prioritize adding a sensitivity adjuster into the options menu ASAP. Its a basic function that might have been over looked, but should be addresed quickly or this game will not get off the ground. By the open BETA you should expect to get players like me that are not very computer savvy and as much as I would love to try this game out its not worth my time at the moment. I have spent the last 3 hours just trying to get this basic issue resolved and regardless of whether or not I'm ******** for not being able to fix it, I still can't play the game.
I'm a LONG time mechwarrior fan and have been looking for a new mechwarrior title for years, so I hope that the devs will get this fixed soon, but in the mean time I think I will stick with Mechwarrior Living Legends. I still suck at that but at least I can shoot straight.
#12
Posted 16 November 2012 - 02:09 AM
TheRealPope478, on 16 November 2012 - 02:04 AM, said:
The Devs should prioritize adding a sensitivity adjuster into the options menu ASAP. Its a basic function that might have been over looked, but should be addresed quickly or this game will not get off the ground. By the open BETA you should expect to get players like me that are not very computer savvy and as much as I would love to try this game out its not worth my time at the moment. I have spent the last 3 hours just trying to get this basic issue resolved and regardless of whether or not I'm ******** for not being able to fix it, I still can't play the game.
I'm a LONG time mechwarrior fan and have been looking for a new mechwarrior title for years, so I hope that the devs will get this fixed soon, but in the mean time I think I will stick with Mechwarrior Living Legends. I still suck at that but at least I can shoot straight.
The file is blank unless you put something in there. Common commands work, and there are a million cryengine 3 commands that were covered in detail on the beta boards at one point.
I don't think anyone knows why the game doesn't have mouse sensitivity in the actual game.
#13
Posted 16 November 2012 - 02:32 AM
#14
Posted 16 November 2012 - 03:05 AM
I do feel strongly still though that the devs need to prioritize adding mouse sensitivity to the menu options ASAP though just so that people will give the game a chance. Its hard enough trying to learn a new game without the mouse all over the place. And casual gamers can't be expected to dig through the forums just to adjust there settings.
All in all though I greatly appreciate the advice and I hope to see you all under my crosshairs very soon.
#15
Posted 16 November 2012 - 03:23 AM
Presently depending upon the build I am playing I have to quit and restart game when changing from sniping with large laser to brawling configs and change the setting to suit in user.cfg
Would be a lot easier if i could just change the setting on the fly between matches
#16
Posted 16 November 2012 - 03:47 AM
Goliath 3000, on 07 November 2012 - 02:19 AM, said:
am i writing:
i_mouse_smooth = 0
i_mouse_accel=0
cl_sensitivity = 0.2
exactly? i mean, speace between equally sign or no, because you write it different in different lines?
Good point - I just checked my User.cfg file and that's how it's written there, the middle line does not have spaces between the equals-sign and the zero..
Looks to me like the game engine recognises the syntax both ways, because when I wrote the above post way back when, I just copy/pasted those lines right outta my own User.cfg file.
#17
Posted 16 November 2012 - 04:27 PM
#18
Posted 08 December 2012 - 11:50 PM
Edit: Blank by default, I'Just add the lines
Edit2: 0.2 was way to low for me I tried 0.6 and like it much better. I will play around with it to find the best value for me. Everyone should try it out unless you use a different way to control your sensitivity, especially if you like your arm mounted weapons
Edited by Loqgar, 09 December 2012 - 12:23 AM.
#19
Posted 24 February 2013 - 02:42 AM
#20
Posted 24 February 2013 - 04:08 AM
since its up though, it there a way to bind reduced mouse sensitivity to the 4.0x zoom function? or do i need a gaming mouse/keyboard for that.
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