Ask The Devs 23!
#101
Posted 30 October 2012 - 07:29 PM
#102
Posted 30 October 2012 - 07:31 PM
Belorion, on 30 October 2012 - 06:48 PM, said:
This was answered in an earlier ask the devs:
Cataphract
1X - 5 Energy + 1 Ballistic
2X - 3 Energy + 1 Ballistic + 2 Missile
3D - 4 Energy + 2 Ballistic + Jump Jets
3L - 5 Energy + 1 Ballistic
4X - 1 Energy + 2 Ballistic + 1 Missile
In the files now:
3D
RT: 1B, 1E
LT: 1E
RA: 1B, 1E
LA: 1E
CTF-1X:
RT: 1B, 1E
LT: 1E
RA: 2E
LA: 1E
Edited by Gwaihir, 30 October 2012 - 07:31 PM.
#103
Posted 30 October 2012 - 08:27 PM
#104
Posted 30 October 2012 - 09:10 PM
Gwaihir, on 30 October 2012 - 07:31 PM, said:
This was answered in an earlier ask the devs:
Cataphract
1X - 5 Energy + 1 Ballistic
2X - 3 Energy + 1 Ballistic + 2 Missile
3D - 4 Energy + 2 Ballistic + Jump Jets
3L - 5 Energy + 1 Ballistic
4X - 1 Energy + 2 Ballistic + 1 Missile
In the files now:
3D
RT: 1B, 1E
LT: 1E
RA: 1B, 1E
LA: 1E
CTF-1X:
RT: 1B, 1E
LT: 1E
RA: 2E
LA: 1E
Even though I realize I didn't explicitly ask... What I was really wanting to know were the hard point locations such as the two data-mined examples you have. Thanks.
#105
Posted 30 October 2012 - 10:08 PM
Is it possible to have two new controls implemented ?
1) Lock Arms to Torso key. Basically your arm reticle would stay locked into your torso reticle.
2) Full reverse key. Example: If you are at 80% forward throttle, you hit the key and it automatically sets the controls to 80% reverse throttle. There is still the deceleration and acceleration of the mech as normal. Just one key command to make it happen. Right now wrestling with the controls is a real PITA. Also the full reverse would work the other way too. If 80% reverse, hit same key, then controls are set to 80% forward.
I consider these to be essential controls and would love to see them.
#106
Posted 31 October 2012 - 02:14 AM
#107
Posted 31 October 2012 - 06:39 AM
I have a buddy who is playing, he likes the Centurion, figured it would be nice to give him a YLW but there isn't a way to do this currently. It would also provide a way for the Houses and Merc groups to reward exceptional warriors.
#108
Posted 31 October 2012 - 06:54 AM
#110
Posted 31 October 2012 - 07:20 AM
Edited by Shibas, 31 October 2012 - 07:21 AM.
#111
Posted 31 October 2012 - 07:49 AM
WarZ, on 30 October 2012 - 10:08 PM, said:
Is it possible to have two new controls implemented ?
1) Lock Arms to Torso key. Basically your arm reticle would stay locked into your torso reticle.
2) Full reverse key. Example: If you are at 80% forward throttle, you hit the key and it automatically sets the controls to 80% reverse throttle. There is still the deceleration and acceleration of the mech as normal. Just one key command to make it happen. Right now wrestling with the controls is a real PITA. Also the full reverse would work the other way too. If 80% reverse, hit same key, then controls are set to 80% forward.
I consider these to be essential controls and would love to see them.
Reverse throttle is already in there. Look at the bottom of your button remapping list. As a warning it seems to only work with joysticks.
#112
Posted 31 October 2012 - 07:57 AM
Could you detail the solutions that you've come up with for disrupting the long range targeting of Gauss and LRM boats?
Any plans on implementing the Gauss Rifle's minimum range?
PGI vs Goons slosh drops? Any takers?
Edited by Iron Tusk, 31 October 2012 - 08:01 AM.
#113
Posted 31 October 2012 - 07:59 AM
Can you give us any information on upcoming maps or game modes? Will we ever see match types with some more sensible / military objectives? Something like a Battletech Table Top scenario with reinforcement rounds and differing objectives or multiple objectives?
#114
Posted 31 October 2012 - 08:02 AM
#115
Posted 31 October 2012 - 08:25 AM
If you can make the Toastermech (er, Flea, sorry) look good, I imagine you could make the Marauder look like something that Harmony Gold doesn't own the rights to. Can you give us hope (or at least make us stop hoping)?
Edited by Gowan, 31 October 2012 - 08:25 AM.
#116
Posted 31 October 2012 - 09:21 AM
will we ever see beloved mechs like the marauder and warhammer?
whats the next hero mech (atleast which class)?
#117
Posted 31 October 2012 - 09:59 AM
#118
Posted 31 October 2012 - 10:06 AM
#120
Posted 31 October 2012 - 11:47 AM
2- Would you consider to change the skin of the Yen-Lo-Wang? Would you consider adding 2 energy hardpoints in the left arm of the Yen-Lo-Wang so we can customize it to the upgraded version?
3- I know you are still balancing stuff, but we want numbers! Damage, heat, range of each weapon. How do you suppose a guy who doesn't know Battletech to figure out what weapons to put in his mech?
4- Could you implement an "auto target" function to the game? I see a lot of newbies who doesn't know they have to press "R" to lock targets for LRMs and SSRMs.
5- Command Console: how it will work? I suppose we can only mount it in the head - or no?
6- Could you lock the purchase and mounting of ammo for a weapon the mech doesn't have? (that would simplify things a lot)
7- Where are the more "alien" maps? Are there plans to add maps with very low gravity?
8- Will you be able to implement mechs running more than 200 km/h?
9- The Dragon DRG-1G is a variant of the Dragon, not a different mech. Why it isn't in the game yet?
10- What are your plans about the C3 Computer/Slave? Will you add them? How they will work?
11- Could you consider to make matches with only Trial mechs?
WarZ, on 30 October 2012 - 10:08 PM, said:
Is it possible to have two new controls implemented ?
1) Lock Arms to Torso key. Basically your arm reticle would stay locked into your torso reticle.
2) Full reverse key. Example: If you are at 80% forward throttle, you hit the key and it automatically sets the controls to 80% reverse throttle. There is still the deceleration and acceleration of the mech as normal. Just one key command to make it happen. Right now wrestling with the controls is a real PITA. Also the full reverse would work the other way too. If 80% reverse, hit same key, then controls are set to 80% forward.
I consider these to be essential controls and would love to see them.
I want a full throttle key too.
(and a key for unjamming ultra autocannons)
EDIT: by adding 2 energy hardpoints in left arm of the Yen-Lo-Wang you could even bring back the CNT-AH.
Edited by Odanan, 01 November 2012 - 08:14 AM.
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