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4 of the Must have mechs..


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#41 Jason1138

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Posted 30 October 2012 - 02:45 PM

light mechs with lag tanking and no knockdowns will just encourage everyone to mount streak srm's

its coming, you might as well get on the bandwagon

#42 Sporklift

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Posted 30 October 2012 - 03:35 PM

SSRMs are getting adjusted so that they no longer all hit the center torso every time, I think the shake will still apply though. Either way, if they come out, CSSRM 6 are going to murder everyone in close combat and a pair might likely cost an entire commando to run (like in ammo).

#43 Murphy7

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Posted 30 October 2012 - 05:06 PM

View PostRayzor, on 29 October 2012 - 04:26 PM, said:

[/indent]
WHY ARE YOU ENCOURAGING THIS?!?!?!?

Fine do this, but only if you want to be hated by EVERYBODY you come across.


Aim for the ears, Boo! The ears!

Edited by Murphy7, 30 October 2012 - 05:06 PM.


#44 HydroSqueegee

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Posted 30 October 2012 - 05:14 PM

View PostQuantumButler, on 30 October 2012 - 02:19 AM, said:

Streak cats are the ONLY counter to invincible lag-shielded fast mechs atm.


1v1 against a streak cat? P

#45 Kaijin

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Posted 30 October 2012 - 05:21 PM

View PostKenoshi, on 29 October 2012 - 07:03 PM, said:

They're good mechs for beginners. But there are much deadlier builds in the hands of skilled pilots...


Cuz button-mashing is so difficult. I LOL'd.

#46 Yokaiko

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Posted 30 October 2012 - 05:24 PM

View PostKenoshi, on 29 October 2012 - 07:03 PM, said:

They're good mechs for beginners. But there are much deadlier builds in the hands of skilled pilots...


K2 in the hands of a beginner?

Yes, please. "Guys I got a K2 Alpha, bring the rain".

#47 Vlad Ward

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Posted 30 October 2012 - 05:24 PM

CPLT-A1 Streakapults are awful for beginning players. They'll never earn a single dime trying to manage repair/rearm costs and never learn how to aim. Beginner players are generally not the type to know about the 75% free ammo reload.

#48 Yokaiko

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Posted 30 October 2012 - 05:25 PM

View PostVlad Ward, on 30 October 2012 - 05:24 PM, said:

CPLT-A1 Streakapults are awful for beginning players. They'll never earn a single dime trying to manage repair/rearm costs and never learn how to aim. Beginner players are generally not the type to know about the 75% free ammo reload.



So you are exploiting re-arm costs?

#49 Vlad Ward

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Posted 30 October 2012 - 05:28 PM

I don't roll A1s. Nor Catapults in general. But I certainly let the game pick up the tab on my JR7-DF's SSRM ammo.

I also leg everything I see for the vastly increased Salvage bonuses (100,000 c-bills in Salvage alone in a single match? Yes, please).

Feel free to tell me all about how maximizing my earnings is dishonorable.

Edited by Vlad Ward, 30 October 2012 - 05:29 PM.


#50 Yokaiko

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Posted 30 October 2012 - 05:32 PM

View PostJadePanther, on 29 October 2012 - 04:17 PM, said:

1) JENNER JR7-F

mount 6 Small or medium lasers or tier pulse varietys..

mount a nice big xl engine

slap a bunch of heatsinks on it to finish..

run very fast circles around mechs goin pew pew pew

enjoy watching mechs spin and die in helpless circles.

That is also the hardest Jenner to drive. Particularly once they allow me to kick them over again. Its also hot as hell, so good luck




View PostJadePanther, on 29 October 2012 - 04:17 PM, said:

2) Catapult CPLT-A1

Mount 6x Streak SRM's

Add 3-4 tons of ammo.

mount enough sinks to handle the heat..

max ur armor

mount the biggest engine u can..

get within 270m of enemy and get missile lock

pull trigger and grin as they go down like a sack of potatoes

switch to chainfire to keep them rockin and shakin unable to accuratly fire back for added joy

Relatively slow and EXTREMELY expensive. Not to mention that anything faster then you can just run. ....and SSRMs are going changed so they aren't auto-win on the CT.



View PostJadePanther, on 29 October 2012 - 04:17 PM, said:

3) Catapult CPLT-K2

Strip mech down to almost nothing incl. armor

Mount a Gauss cannon in each side torso

Add a good bunch of ammo with case

a set of Small or Med. lasers in Center Torso are optional for close combat

add back in armor and small / mid size engine (need armor more than speed)

minimal Sinks required (gauss runs low heat [1 heat].. only if u added lasers)

Sit back and snipe with dual gauss shots that have the largest range, fastest projectile (hypervelocity near instant hits) and suffer no ballistic drop

enjoy popping enemys for 30 single location damage every 4 seconds, and they drop before they can get close..

Yeah, a good K2 pilot is scary, most are a joke.


View PostJadePanther, on 29 October 2012 - 04:17 PM, said:

4) ATLAS AS7-D-DC

Mount 3x LRM-15 in torso. and Med lasers elsewhere

mound a mid range engine (speed is not too important) and heat sinks to handle the LRM launchers..

stuff as many tons of LRM AMMO as u can on the mech..

lock target at <1000m and >180m

chainfire all 3 launchers for a solid stream of missles that are devastating.

Bring friends, its slow as dirt, and has a hard time dealing with mediums and lights. Ammo costs are astronomic, and repairs are just behind.

Not to mention most brawler pilots will drop everything to get in your face and blast you piece by piece because two medium lasers on a 100 ton mech isn't very scary.



#51 BumRuckus

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Posted 30 October 2012 - 05:37 PM

View PostAbrahms, on 29 October 2012 - 04:35 PM, said:

Basically the only viable mechs with the current heat system.



Don't confuse "viable" with "optimal." A viable mech can defeat another mech 1v1 50% of the time, all other things being equal.Overpowered, imbalanced builds aren't the only viable ones, just ones that will win more often.

#52 Kaijin

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Posted 30 October 2012 - 05:38 PM

View PostYokaiko, on 30 October 2012 - 05:25 PM, said:

So you are exploiting re-arm costs?


Going into battle with 25% less ammo doesn't seem like much of an exploit. Neither does the alternative of allocating one more ton of ammo than you need just so you'll get free refills at the end of the match. That ton would be better used in AMS ammo, or a heatsink.

#53 Yokaiko

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Posted 30 October 2012 - 05:39 PM

View PostKaijin, on 30 October 2012 - 05:38 PM, said:


Going into battle with 25% less ammo doesn't seem like much of an exploit. Neither does the alternative of allocating one more ton of ammo than you need just so you'll get free refills at the end of the match. That ton would be better used in AMS ammo, or a heatsink.


I usually tweek my ammo down to the ton...

.....and pay for it. Seriously on a Jenner you REALLY have to be standing on the button to run out of a ton of ammo.

#54 Ultrabeast

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Posted 30 October 2012 - 05:40 PM

View PostJadePanther, on 29 October 2012 - 04:28 PM, said:


encouraged for really good reasons... think about the visibility these mechs will get with a much bigger playerbase using them. think they will be ignored?

there is method to madness


What is wrong with you? Upset about losing all the time so you want to get the game changed?

#55 JadePanther

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Posted 04 November 2012 - 03:53 PM

Ok sandy knocked out the power for a while lemme get some replys in..

View Postsicky, on 29 October 2012 - 06:12 PM, said:

Posted Image

Its not a guide never said it was.. is it posted in the guides section?

View PostKonrad, on 29 October 2012 - 04:50 PM, said:

hahaha, horrible build list.

prolly cuz u drive them and dont want others to as well.. u'd rather have them a drity lil secret right?

View PostKenoshi, on 29 October 2012 - 07:03 PM, said:

They're good mechs for beginners. But there are much deadlier builds in the hands of skilled pilots...

yes indeed. there are plenty.. these are prolly the easiest. and in skilled hands they are quite deadly too.. tho i have no experince with them.

View PostFranchi, on 29 October 2012 - 07:29 PM, said:

Streak cat with no jump jets?
Posted Image

Arent JJ stock on the A1.. but yes of course JJ are mad help to the streak cat..

And LOL with the melon to the face.

View PostAdrienne Vorton, on 30 October 2012 - 12:24 AM, said:

100%


disagree with OP...
these 4 are options, and not bad ones, but certainly NOT the only mechs you "have to buy"...
dear Mr. Jadepanther...if that´s the 4 mechs that work for you the best, that´s fine... but pls don´t create artificial standarts and make people new to the game think there is such thing as an "optimal build"

every one of us has different preferences...i for one have NEVER used one of your suggested mechs.... no, never!

there are many more possibilities, and it´s all a matter of what fits you and your style... i have yet to find a build that prevents a bad pilot from being a bad pilot... and those above, i have seen all of them dying w/o a kill...

pro tip to all new players: take suggestions as what they are, suggestions.. make your own experiences and most of all, try all possibilities you are able to imagine... find YOUR specific role

Ok i'll change it to the 4 Must have mechs.. are they optimal? maybe not.. are they easy to pwn with. Prolly so.. and yes bad pilots are bad pilots.. every tool has its use and knowing how to use it makes a difference.

And I applaud ur scruples for not using them.. I too refuse to use them on my standards. but it still remains that these builds are often easily mopping up other mechs

View Post627, on 30 October 2012 - 12:31 AM, said:

This is really a bad guide.

First, when you only buy these mechs, you'll never get the elite or master bonuses. You need three variants of a mech.
Second, do you know what these mechs cost? Try it, buy and equip that K2 with gauss, that are millions of cbills. I wont say wasted, but not used best.

Best tactic would be to try with trials the preferred weight class and buy one mech. If you like it and can be successful with it, buy two other variants and stick with them! There is no need to have a mech from each weight class, that are 4 different playstyles to learn.

Not a guide.. see above.. and did i ever say dont buy any other mech but these?

these are kinda the goto bread and butter mechs. these should get the job done most of the time.. making the other mechs for <redacted> and giggles.. the others are optional and should be bought as per preferred chassis to unlock elites and master.

All mechs are expesive for the most part.. these just happen to be the highlights of the weight classes.. and yes a medium is mentioned but has lost it's teeth a lil since engine changes.

do u need to have one of each 4 weight class no.. does it help to have different sytles of mech to play different ways and not get stuck in one rut and get bored... U decide..

I enjoy taking a break from different classes and types to keep the fun mixed up.

View PostNuboom, on 30 October 2012 - 12:35 AM, said:

3lrm15 and a gauss atlas ^^ > any other lrm boat...
Just sayin... :D

Oh there are plenty of LRM boat setups.. This one just happens to be damn deadly..
the atlas shoots a LRM15 in 3 bursts of 5 missles..

when chainfired this produces a constant stream of missles that spread very little.. most of them will get past AMS systems and the constant hits means ur enemy is always shaking and having trouble aiming wepons at anyone.

View PostCapp, on 30 October 2012 - 02:15 AM, said:

That's because this is not a guide, it's a (thinly disguised) complaint thread about those builds.


Thinly disguised complaint thread.. hmmm thats a little stretchy... this is a let the noobs know about which builds they can hop in and get thier pwn on easy thread..

there is hopefully a nice biproduct of letting them know about these builds tho..

View PostUltrabeast, on 30 October 2012 - 05:40 PM, said:


What is wrong with you? Upset about losing all the time so you want to get the game changed?

nothing at all..
Should i just let u and these beloved builds just stay in the closet? tho they are already out there. just pushin them toward center stage a lil..

#56 sokitumi

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Posted 04 November 2012 - 03:57 PM

case on a gausspult... genius

#57 NTT

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Posted 04 November 2012 - 04:01 PM

View Postsokitumi, on 04 November 2012 - 03:57 PM, said:

case on a gausspult... genius


Was going to point that out. beat me to it.

#58 Insidious Johnson

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Posted 04 November 2012 - 04:02 PM

I encourge all my future victims players to shop from this list!

#59 White Nitro

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Posted 04 November 2012 - 04:02 PM

good ''gimmick'' build, but unbalanced build with serious weakness, you better know what you are doing whenever boating something.





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