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A Big Thanx to PGI / IGP and the MWO TEAM / BETA TESTERS!


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#41 SaXoN UK1

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Posted 31 October 2012 - 07:20 AM

Well said OP, but seriously PGI wtf have you done to the website !

#42 Mopy

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Posted 31 October 2012 - 07:22 AM

I've dabbled a bit as far as the coding side of things is concerned, and still find spending a huge amount of time and energy on something that the end user can't see directly a little bit frustrating. Take crashes and frame rate issues for example. I'm no expert by far, but in my limited experience with other projects, these get lots of people angry, a strong negative, whereas the positives from the fixes are somewhat muted and short-lived compared to the addition of content.

Sometimes I want to grab people and say "Hey! Look at this clever workaround that no one has tried before, look how long and hard it was to get this stable on so many differing setups, look at this innovative solution that we devised thus enabling XYZ for the future, look at the code damnit!". It's mostly blank stares in return though :D

In the same vein, I do wonder what effect the CryEngine update had on the content plans, not to mention the financial pressures behind the scenes.

Congratulations to all involved for getting through what must have been a stressful year indeed.

I hope your game prospers.

Edited by Mopy, 31 October 2012 - 07:24 AM.


#43 Steele Rein

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Posted 31 October 2012 - 07:39 AM

Amen Brotha.

#44 Tarl Cabot

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Posted 31 October 2012 - 09:00 AM

I do not believe I have actually expressed my thanks for the team on what they have accomplished so far in so short a period of time.

Domo arigato (bows)

With that, I sometimes wonder what you and your team thinks and comments about when they read some threads and posts that have popped up.

Examples

A really bad day at work - fraking gods, no wonder it took 10 years to get another mechwarrior game going, those people are simply monsters!!! /beats head against walls....

Even with the research done, we must have been fraking insane /sees out of the corner of the eye men approaching with strait jackets.

Boss, if you had been more upfront about what we were getting into, I would have let that bird fly and have stayed in the unemployment line!!! /opens up medicine cabinet and lots of bottles fall out...



:D

Again, thank you all.

Edited by Tarl Cabot, 31 October 2012 - 09:01 AM.


#45 Stonefalcon

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Posted 31 October 2012 - 05:34 PM

Whiners on the forums are Overpowered. Nerf Forum whiners.

o and /bump

#46 StonedDead

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Posted 31 October 2012 - 05:40 PM

Thank you PGI! Mechwarrior for life! This game is awesome and its going to get ginormously awesomer!

#47 Mad Pig

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Posted 31 October 2012 - 06:00 PM

Keep the slop coming cuz the slop I see is golden!

Edited by Mad Pig, 31 October 2012 - 06:00 PM.


#48 NeoFighter

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Posted 31 October 2012 - 06:17 PM

Great to see a post with no whining kids. Thanks for the game so far, really fun. Can't wait for some more

#49 Lictor

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Posted 31 October 2012 - 06:31 PM

Thanks for the AWESOME game, I really like where its going and can't wait to see what it developes into. EXCELLENT work.

#50 Killeralpha

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Posted 31 October 2012 - 10:42 PM

SO funny, 30 ppl think PGI did well...al the rest of the forum knows better :(

#51 Slepnir

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Posted 01 November 2012 - 01:35 AM

The coordinator approves of this message.

for the dragon!
I look forward to conquering many worlds for the combine.

#52 Eyeball42

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Posted 01 November 2012 - 02:01 AM

Thanks PGI for making a great game!

#53 Lord Rip

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Posted 01 November 2012 - 02:35 AM

I am Lord Rip and I approve this message!!!!!!!!!

#54 Shiara

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Posted 01 November 2012 - 02:42 AM

A privilege...that is what I regard having played in closed Beta. Never had a chance to do so before, but this experience was outstanding. Found a lot of new friends. Keep up the good work.

Thank you.
Shiara

#55 Project Dark Fox

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Posted 01 November 2012 - 02:53 AM

View PostShiara, on 01 November 2012 - 02:42 AM, said:

A privilege...that is what I regard having played in closed Beta. Never had a chance to do so before, but this experience was outstanding. Found a lot of new friends. Keep up the good work.

Thank you.
Shiara

+1 to that. Being in Closed Beta for so long, yeah, it can be a little ... fatiguing, but I'm glad I got to help out to some degree, enjoy playtesting, and also blast the devs a time or two. It's been years since the last MechWarrior game, and it truly felt like an honor to try the latest game and be sure it was going to be alright.
And I think it will be.

#56 Sugomi

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Posted 01 November 2012 - 02:59 AM

+1 To all. Game is enjoyable so far and I can't wait for it to grow.

#57 MustrumRidcully

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Posted 01 November 2012 - 04:12 AM

Everything I did was just for me, myself and I. Any incidental benefits to others is just englighted self interest.

Mustrum "And I am not satisfied yet" Ridcully

#58 Ashstomper

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Posted 01 November 2012 - 05:03 AM

Keeping this up front. This is the game I've been waiting for. Great job PGI. MW:O really does satisfy all my gaming requirements, and will only get better as it evolves. Tip O' the hat to ya'll. ;)

#59 Gargoth

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Posted 01 November 2012 - 05:10 AM

Indeed, thank you very much PGI, i have supported you by buying Legendary founder package, and i do NOT regret it in any way. Rather, i am eagerly waiting what this game has in store for us in the future, keep up the good work, listen to players as you have done so far adn please, dont lose your interest in this project, i seriously think that with help of this community and with your resources/ideas, we can make this game best online mech experience out there.

/salute

#60 Ornonge

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Posted 01 November 2012 - 05:16 AM

Nicely written,

Thanks, Agreed and Liked.





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