ZodiacX, on 01 November 2012 - 08:01 AM, said:
When Ferro or Endo is turned on have the logic check for empty crit cells.
If empty, change to ferro or endo slot depending until all required slots filled.
If user manually changes a cell occupied by ferro or endo, re-add to new empty slot if available.
If no empty slots for required structure, flag as unbuildable.
This will remove the need to manually place all of the structure.
I have started on V1.72 that will come out when the next patch is here. It will remove the requirements to place FF/ES crits. Instead it will have a crit counter, if you go over the number of crits it will turn the whole build red to show it is invalid, similar to the sheets reaction to placing to large a weapon in a location.
I would love to be able to do something like you suggest, but it would require the use of VBA that is well above my abilities. My solution isn't quite as eloquent but I hope it will suffice.