

one match a day
#1
Posted 30 October 2012 - 11:42 AM
Match the founders up and leave the lonewolves to play against each other...founders have already been playing for a while , are probally in a clan, and have better gear. there should be no other mechs matched against trial mech they are not balanced for this.
LRM's just plain stink to be up against...I know all the tactics (get in cover/caves/behind stuff yada yada) group up with a bunch of guys with AMS(see point one with trial mechs) Fact is once a group sets you for focus fire your done for unless your team gets in their face and gives them a more pressing target. I want to PEW PEW with my lasers. Make better maps with much tighter and overhead cover, so that teams who go heavy on LRM's get screwed once in a while with a random map that does not favor them.
Somthing other then death-match please!
Anyways just a passing newb who loves the lore...but hates the state of the game.
#2
Posted 30 October 2012 - 11:50 AM
#3
Posted 30 October 2012 - 11:51 AM
I believe Matchmaking is very high on the priority list right now, so keep checking back in on the forums. The PUG vs Premades debate is well known and is currently being addressed.
LRMs are another ongoing debate. As I usually run with a premade group , who all know their roles and communicate, I personally have no issue with them. However, many share your concerns.
Thanks for the feedback.
Cheers.
#4
Posted 30 October 2012 - 11:56 AM
CaptainCrunch, on 30 October 2012 - 11:42 AM, said:
Match the founders up and leave the lonewolves to play against each other...founders have already been playing for a while , are probally in a clan, and have better gear. there should be no other mechs matched against trial mech they are not balanced for this.
LRM's just plain stink to be up against...I know all the tactics (get in cover/caves/behind stuff yada yada) group up with a bunch of guys with AMS(see point one with trial mechs) Fact is once a group sets you for focus fire your done for unless your team gets in their face and gives them a more pressing target. I want to PEW PEW with my lasers. Make better maps with much tighter and overhead cover, so that teams who go heavy on LRM's get screwed once in a while with a random map that does not favor them.
Somthing other then death-match please!
Anyways just a passing newb who loves the lore...but hates the state of the game.
Ummm... don't stand out in the open where LRMs will pound you?
I dunno, just a suggestion....
#5
Posted 30 October 2012 - 12:00 PM
That being said, you realize that like all the trial mechs except for the Jenner have LRMs, right? Even playing against brand new PUGers right now the LRMs are filling the sky.
#7
Posted 30 October 2012 - 12:05 PM
find a team a clan/guild/house join them and get the feel of a real game, you will not be disappointed
Not every "guild" is hard core, some are just together to play for fun
with proper communication and team work this game is at its peak
i can't say the same when you are a lone wolf, the lack of team work is what prevents lone wolfs from being "enjoyable"
unless they start making 1vs1 matches during the game match ups.
I agree the Developers should definitely open up more options like in StarCraft 2 or WarCraft 3
where you can match up on choices of 1vs1, 2vs2, 3vs3, 4vs4... 8vs8, etc
#8
Posted 30 October 2012 - 12:18 PM

#9
Posted 30 October 2012 - 12:27 PM
#10
Posted 30 October 2012 - 12:56 PM
Kunae, on 30 October 2012 - 11:50 AM, said:
I believe that it is a relevant scape-goat for the reasons I metioned in my post(cash invested=more commitment/experiance/gear), but to expand on my thoughts how do you feel about Matchmaking trial mech vs trial mechs only?
Vila deVere, on 30 October 2012 - 11:56 AM, said:
Ummm... don't stand out in the open where LRMs will pound you?
I dunno, just a suggestion....
I believe I did mention the fact that I was aware of the tactics used to combat the LRM's, but those tactics are only delaying actions. The fact for me is that these tactics do not make for a fun experiance and now that I read a little more on the forums I have seen that I'm not alone in my feelings.
Jason1138, on 30 October 2012 - 12:27 PM, said:
I don't see an atlas, let alone one with 2 AMS in my options to pilot as a new player. I don't want games to conform to my playstyle, but I wont conform my playstyle for a game either. I only came here to give my imput in case they cared to adress the issues of the casual gamer.
Thank you all for your comments
Edited by CaptainCrunch, 30 October 2012 - 12:57 PM.
#11
Posted 30 October 2012 - 12:58 PM
you can make something like 2 mil an hour in a light. 1 day of grinding will get you in that atlas. i mean obviously its up to you but its not like its SO hard to get one
if you prefer, pilot the mech of your choice, mount an AMS on it, and stand next to 2 other guys with AMS's. you will not get LRM'd at all
#12
Posted 30 October 2012 - 01:00 PM
CaptainCrunch, on 30 October 2012 - 12:56 PM, said:
I believe that it is a relevant scape-goat for the reasons I metioned in my post(cash invested=more commitment/experiance/gear),
No, it's no excuse at all.
There are plenty of folks out there who have played through the entirety of closed beta without ever investing in founders packs.
Also, Founders do not "get better gear", they just get a 1-2 day head-start after a wipe(assuming they're elite or Legendary founders, as "Veterans" don't get a mech.) on C-bills, as they don't need, necessarily, to grind on trial mechs.
By this coming weekend, all a "founders tag" will be is a flashy badge... nothing more.
#13
Posted 30 October 2012 - 01:08 PM
As for MM... dunno... my biggest suggestion when it comes to those Trials is for the Devs to fall back on what they had said in what, like last May?? Let every player, no matter who, choose ONE Mech for their own... full Mech capable of being configured and modified...
KEEP the Trials Mechs as well... they're there among other reason but one is for C-Bills grinding... but giving everyone 1 Mech of their choice would hopefully alleviate, in my opinion a LOT of the negativity being shown... then no one could complain that they're "out-classed" because of inferior Mechs...
Dunno... but keep on rolling Captain... see you dirt side sometime...

#14
Posted 30 October 2012 - 02:18 PM
I do find the tactics of avoiding LRM fire fun. And once you know the routes to take, getting under the range of LRM's is trivial.
Killing their friends who don't have just LRM's... different story.
#15
Posted 30 October 2012 - 03:26 PM
AllGamer, on 30 October 2012 - 12:05 PM, said:
find a team a clan/guild/house join them and get the feel of a real game, you will not be disappointed
Not every "guild" is hard core, some are just together to play for fun
with proper communication and team work this game is at its peak
i can't say the same when you are a lone wolf, the lack of team work is what prevents lone wolfs from being "enjoyable"
unless they start making 1vs1 matches during the game match ups.
I agree the Developers should definitely open up more options like in StarCraft 2 or WarCraft 3
where you can match up on choices of 1vs1, 2vs2, 3vs3, 4vs4... 8vs8, etc
The Entire purpose of Doom Riders was so that i'd have buddies to launch with, it just eventually grew so big that we have 100 members and 20+ active at any given moment. But we're still beer drinking trolls who like to get drunk and fight stuff!
Edited by Hikyuu, 30 October 2012 - 03:28 PM.
#16
Posted 30 October 2012 - 03:28 PM
CaptainCrunch, on 30 October 2012 - 11:42 AM, said:
Match the founders up and leave the lonewolves to play against each other...founders have already been playing for a while , are probally in a clan, and have better gear. there should be no other mechs matched against trial mech they are not balanced for this.
LRM's just plain stink to be up against...I know all the tactics (get in cover/caves/behind stuff yada yada) group up with a bunch of guys with AMS(see point one with trial mechs) Fact is once a group sets you for focus fire your done for unless your team gets in their face and gives them a more pressing target. I want to PEW PEW with my lasers. Make better maps with much tighter and overhead cover, so that teams who go heavy on LRM's get screwed once in a while with a random map that does not favor them.
Somthing other then death-match please!
Anyways just a passing newb who loves the lore...but hates the state of the game.
Go Pew Pew in Call of Duty.... this is a tactical game that requires strategy. Light Mechs can flank LRM boats. You are doing it wrong if you are dying to LRM, EVER.
#17
Posted 30 October 2012 - 04:07 PM
Most founders will try to counter your arguments, but they're ignoring the dozens of posts made each hour that mention the same issues over and over again. These founders have been playing for weeks/months and (if they were like me) were paying close attention to every aspect of the games development. Because of this, they know how all the weapons work (like how weapons can do damage past max range) and other tricks that the average Joe who's not a Battletech or MechWarrior fanatic would know nothing about. This does give them a distorted view on how this game plays. They're not looking at it with a fresh set of eyes. They don't realize that most of you newcomers don't have someone to teach them the basics 1 on 1.
So, once more, I apologize for the arrogance of some in this community. I hope this game ups its accessibility to new players very soon.
P.S. If I see another ***** say something like: "You can get 2 mil in a few hours, it's not that hard!" I'm going to blow a gasket.
These newbies aren't earning that kind of money. And even if they are, you're essentially saying they need to spend 1 full work day doing nothing but GRINDING, just to experience 1/2 of what MWO has to offer: Mech customization.
Jebus, I hope they get this game more newb friendly or it's gonna die on the vine.
Edited by shadowvfx, 30 October 2012 - 04:11 PM.
#19
Posted 31 October 2012 - 08:39 AM
Kunae, on 30 October 2012 - 11:50 AM, said:
When a new person sees Founders they assume, often rightly, that the person is more experienced than they are and is likely coordinating with others.
At the very least, the Founder is in a mech that is optimized to their personal play-style, versus the noob's trial mech that they are not comfortable with.
Either way, the OP wasn't attacking Founders, he was pointing out the flawed matchmaking that pits people of obvious skill differences against each other.
#20
Posted 31 October 2012 - 08:43 AM
Volturnus, on 31 October 2012 - 08:33 AM, said:
Of course they are:
Quote
- Trial Mechs will now work the same as any BattleMech, they are locked until the match ends. This ends the ability for a macro player to "churn" matches to maximize CB.
- You will only receive rewards up to the point of disconnection.
- Players that fail to provide any input will be kicked from a match Although it does not prevent a macro player from simply putting in inputs, it forces them to LOOK like a bot.
That will teach those new players to Play Right !
Edited by MinionJoe, 31 October 2012 - 08:44 AM.
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