Ryft, on 11 December 2012 - 10:37 AM, said:
I myself am hoping for some data on how damage drops off after the primary effective range has been surpassed... is it a gradual decrease to zero at twice the listed range? is it half damage until twice the listed range? Is the maximum range not twice the listed range, as I was led to believe? Those sorts of questions.
From what I have found, laser damage drops linearly once you exceed the effective range and goes to zero once you reach max range. It produces a graph like this (assuming full beam duration on target):
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I'm still trying to determine how to quantify the ranged damage in-relation-to chance to hit, but I'm taking nearly two weeks off for Christmas in a couple days and should have plenty of time to get that together.