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Weapons and weapon stats


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#1 Glythe

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Posted 30 October 2012 - 03:11 PM

So there was a nice post by Krivvan and I'm going to recreate it here for everyone who hasn't seen it. This was his work but I'm reposting it so we can all still use it.

ENERGY Weapons

Weapon_____________Slots___Tons___Damage___Heat___Cooldown___Duration___Range___Max Range____DPS____HPS

Small Laser____________1____0.5______3.0____2.0_______2.25_______0.75______90_________180___1.00___0.67

Medium Laser___________1____1.0______5.0____4.0_______3.00_______1.00_____270_________540___1.25___1.00

Large Laser____________2____5.0______9.0____7.0_______3.25_______1.00_____450_________900___2.12___1.65

ER Large Laser_________2____5.0______9.0___10.0_______3.25_______1.00_____675________1350___2.12___2.35

Small Pulse Laser______1____1.0______3.0____3.0_______2.25_______0.50______90_________180___1.09___1.09

Medium Pulse Laser_____1____2.0______6.0____5.0_______3.00_______0.75_____180_________360___1.60___1.33

Large Pulse Laser______2____7.0_____10.0____9.0_______3.25_______0.75_____300_________600___2.50___2.25

PPC____________________3____7.0_____10.0____9.0_______3.00________N/A____540(Min 90) 1080___3.33___3.00

ER PPC_________________3____7.0_____10.0___13.0_______3.00________N/A_____810________1620___3.33___4.33

Flamer_________________1____1.0______0.4____0.6_______0.00__________∞______64__________64__0.80(?)_1.20

TAG____________________1____0.5______0.0____0.0_______0.00_______________450_________450____N/A____N/A

Lasers and Flamers have an impulse value of 0.1
PPCs have an impulse value of 1.0 (same as a ballistic weapon)
PPCs and ER PPCs have a speed of 1200 (faster than any ballistic weapon)
Flamers deal 0.2 heat to target presumably twice every second
Flamers give heat to the user exponentially


BALLISTIC Weapons

Weapon____Slots___Tons___Damage___Heat___Cooldown___Speed___Range___Max_Range___Impulse____DPS____HPS____SPT

AC/20________10___14.0_____20.0____7.0_______4.00_____750_____270_________810_______1.0___5.00___1.75______7

AC/10_________7___12.0_____10.0____2.5_______3.00_____850_____450________1350_______1.0___3.33___0.83_____15

AC/5__________4____8.0______5.0____1.0_______1.70_____900_____540________1620_______1.0___2.94___0.59_____30

UAC/5_________5____9.0______5.0____1.0_______1.10_____900_____600________1800_______1.0___4.54___0.61_____25

UAC/5(Doubleshot)_________________________________________________________________________????___????_______

AC/2__________1____6.0______2.0____1.0_______0.50____2000_____720________2160_______1.0___4.00___2.00_____75

LB 10-X_______6___11.0____1.0(10)__2.0_______2.50_____850_____540________1620_______1.0___4.00___0.80_____15

Gauss Rifle___7___15.0_____15.0____1.0_______4.00____1200_____660________1980_______1.0___3.75___0.25_____10

Machine Gun___1____0.5_____0.04____0.0________N/A_____100______90_________200_____0.001___0.40___0.00___2000

AMS___1____0.5_____2.00____0.0________N/A_____100______90_________200_____0.001_N/A___0.00___1000

LB 10-X has 10 rounds in a shot and a spread value of 3
Machine gun has a spread value of 1.5
Machine gun has a stated rate of fire of 10.
AMS only targets missiles

When the fire button is held, the UAC/5 can fire an extra shot during the cooldown.
There is a risk of jamming when firing the extra shot and the value is set to 0.1 (10%?)


MISSILE Weapons

Weapon__Slots___Tons___Missiles___Damage___Heat___Cooldown___Speed___Min_Range___Max_Range___Delay____DPS____HPS

LRM20_______5___10.0_________20_____40.0____6.0_______4.75_____100_________180________1000____0.50___8.42___1.26

LRM15_______3____7.0_________15_____30.0____5.0_______4.25_____100_________180________1000____0.50___7.06___1.18

LRM10_______2____5.0_________10_____20.0____4.0_______3.75_____100_________180________1000____0.50___5.33___1.07

LRM5________1____2.0__________5_____10.0____2.0_______3.25_____100_________180________1000____0.50___3.08___0.62

SRM6________2____3.0__________6_____15.0____4.0_______4.00_____300___________0_________270____0.25___3.75___1.00

SRM4________1____2.0__________4_____10.0____3.0_______3.75_____300___________0_________270____0.25___2.67___0.80

SRM2________1____1.0__________2______5.0____2.0_______3.50_____300___________0_________270____0.25___1.43___0.57

Stk.SRM2____1____1.5__________2______5.0____2.0_______3.50_____200___________0_________270____0.25___1.43___0.57

NARC________2____3.0__________1______N/A____0.0_______3.50_____250___________0_________270____0.25_____NA_____NA

LRMs do 2.0 damage per missile
SRMs do 2.5 damage per missile

1 ton of LRM ammo equates to 180 missiles
1 ton of SRM ammo equates to 100 missiles
LRMs have an impulse value of 0.8
SRMs have an impulse value of 1.0

LRM range without a spotter is 630 M

NARC ammo carries 6 shots per ton

Edited by Glythe, 30 October 2012 - 03:13 PM.


#2 Krivvan

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Posted 06 November 2012 - 04:24 PM

Just need to adjust the size to make it match a bit better. ^_^

#3 The Crow2k

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Posted 09 November 2012 - 09:42 PM

Any chance you can update this as of last patch ?

#4 Vactus

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Posted 09 November 2012 - 09:44 PM

Updated as of 30 Oct 12, but still... Ohms pages

#5 SiegeWar

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Posted 18 December 2012 - 11:03 PM

Correy is pretty silly

#6 vikingatlarge

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Posted 23 December 2012 - 10:23 PM

So uhh, lrm's do two points each for damage...that's a problem...their only suppose to do one point of damage each..

#7 M0rpHeu5

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Posted 31 January 2013 - 09:52 AM

Is this up to date?

#8 SmoothCriminal

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Posted 31 January 2013 - 09:54 AM

Fairly sure no, as LRMs do 1.7 damage per missile, not 2. AFAIK when building mechs on this site:

http://mwo.smurfy-net.de/mechlab

The weapon stats are kept up to date

#9 BlackSquirrel

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Posted 31 January 2013 - 10:28 AM

View PostM0rpHeu5, on 31 January 2013 - 09:52 AM, said:

Is this up to date?



Nope not up to date.

#10 M0rpHeu5

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Posted 31 January 2013 - 10:46 PM

ok ty, it should be updated though

#11 Warrax the Chaos Warrior

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Posted 31 January 2013 - 10:56 PM

View PostM0rpHeu5, on 31 January 2013 - 10:46 PM, said:

ok ty, it should be updated though

Here's the thread that is up-to-date. It's about the mechlab, so you won't find it if you are just searching for weapon stats, but all the charts are in the post:

http://mwomercs.com/...nd-stats-12179/

Edited by Warrax the Chaos Warrior, 31 January 2013 - 10:57 PM.






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