ENERGY Weapons
Weapon_____________Slots___Tons___Damage___Heat___Cooldown___Duration___Range___Max Range____DPS____HPS
Small Laser____________1____0.5______3.0____2.0_______2.25_______0.75______90_________180___1.00___0.67
Medium Laser___________1____1.0______5.0____4.0_______3.00_______1.00_____270_________540___1.25___1.00
Large Laser____________2____5.0______9.0____7.0_______3.25_______1.00_____450_________900___2.12___1.65
ER Large Laser_________2____5.0______9.0___10.0_______3.25_______1.00_____675________1350___2.12___2.35
Small Pulse Laser______1____1.0______3.0____3.0_______2.25_______0.50______90_________180___1.09___1.09
Medium Pulse Laser_____1____2.0______6.0____5.0_______3.00_______0.75_____180_________360___1.60___1.33
Large Pulse Laser______2____7.0_____10.0____9.0_______3.25_______0.75_____300_________600___2.50___2.25
PPC____________________3____7.0_____10.0____9.0_______3.00________N/A____540(Min 90) 1080___3.33___3.00
ER PPC_________________3____7.0_____10.0___13.0_______3.00________N/A_____810________1620___3.33___4.33
Flamer_________________1____1.0______0.4____0.6_______0.00__________∞______64__________64__0.80(?)_1.20
TAG____________________1____0.5______0.0____0.0_______0.00__________∞_____450_________450____N/A____N/A
Lasers and Flamers have an impulse value of 0.1
PPCs have an impulse value of 1.0 (same as a ballistic weapon)
PPCs and ER PPCs have a speed of 1200 (faster than any ballistic weapon)
Flamers deal 0.2 heat to target presumably twice every second
Flamers give heat to the user exponentially
BALLISTIC Weapons
Weapon____Slots___Tons___Damage___Heat___Cooldown___Speed___Range___Max_Range___Impulse____DPS____HPS____SPT
AC/20________10___14.0_____20.0____7.0_______4.00_____750_____270_________810_______1.0___5.00___1.75______7
AC/10_________7___12.0_____10.0____2.5_______3.00_____850_____450________1350_______1.0___3.33___0.83_____15
AC/5__________4____8.0______5.0____1.0_______1.70_____900_____540________1620_______1.0___2.94___0.59_____30
UAC/5_________5____9.0______5.0____1.0_______1.10_____900_____600________1800_______1.0___4.54___0.61_____25
UAC/5(Doubleshot)_________________________________________________________________________????___????_______
AC/2__________1____6.0______2.0____1.0_______0.50____2000_____720________2160_______1.0___4.00___2.00_____75
LB 10-X_______6___11.0____1.0(10)__2.0_______2.50_____850_____540________1620_______1.0___4.00___0.80_____15
Gauss Rifle___7___15.0_____15.0____1.0_______4.00____1200_____660________1980_______1.0___3.75___0.25_____10
Machine Gun___1____0.5_____0.04____0.0________N/A_____100______90_________200_____0.001___0.40___0.00___2000
AMS___1____0.5_____2.00____0.0________N/A_____100______90_________200_____0.001_N/A___0.00___1000
LB 10-X has 10 rounds in a shot and a spread value of 3
Machine gun has a spread value of 1.5
Machine gun has a stated rate of fire of 10.
AMS only targets missiles
When the fire button is held, the UAC/5 can fire an extra shot during the cooldown.
There is a risk of jamming when firing the extra shot and the value is set to 0.1 (10%?)
MISSILE Weapons
Weapon__Slots___Tons___Missiles___Damage___Heat___Cooldown___Speed___Min_Range___Max_Range___Delay____DPS____HPS
LRM20_______5___10.0_________20_____40.0____6.0_______4.75_____100_________180________1000____0.50___8.42___1.26
LRM15_______3____7.0_________15_____30.0____5.0_______4.25_____100_________180________1000____0.50___7.06___1.18
LRM10_______2____5.0_________10_____20.0____4.0_______3.75_____100_________180________1000____0.50___5.33___1.07
LRM5________1____2.0__________5_____10.0____2.0_______3.25_____100_________180________1000____0.50___3.08___0.62
SRM6________2____3.0__________6_____15.0____4.0_______4.00_____300___________0_________270____0.25___3.75___1.00
SRM4________1____2.0__________4_____10.0____3.0_______3.75_____300___________0_________270____0.25___2.67___0.80
SRM2________1____1.0__________2______5.0____2.0_______3.50_____300___________0_________270____0.25___1.43___0.57
Stk.SRM2____1____1.5__________2______5.0____2.0_______3.50_____200___________0_________270____0.25___1.43___0.57
NARC________2____3.0__________1______N/A____0.0_______3.50_____250___________0_________270____0.25_____NA_____NA
LRMs do 2.0 damage per missile
SRMs do 2.5 damage per missile
1 ton of LRM ammo equates to 180 missiles
1 ton of SRM ammo equates to 100 missiles
LRMs have an impulse value of 0.8
SRMs have an impulse value of 1.0
LRM range without a spotter is 630 M
NARC ammo carries 6 shots per ton
Edited by Glythe, 30 October 2012 - 03:13 PM.