Meneiupptus, on 18 June 2012 - 08:20 PM, said:
A collection of units communicating and coordinating togethor providing for the common defense of House Davion.
Round Robin council of guilds/units/companys voting/discussing issues and solving Davion's problems.
Not an alliance... This is House Davion people if you are not already for House Davion get it in your heads that House Davion is greater than your unit since it is the House you choose to serve, and your Unit chooses to serve.
And that's what we'd been saying, but there's a few who think they know better (or come off as such, doing them no favor,) because they've been a part of X or Y group longer. That was the initial rub and spark of dissent between people here.
Vandal, on 18 June 2012 - 08:10 PM, said:
I'd say we don't actually know anything about how much control will be given to the metagame/community warfare aspect of the game. What we do know is that after Goons posted an excellent thread discussing the various pitfalls and pros of the meta-warfare in many different online multiplayer games, the developers announced they were pushing back community warfare. I can only hope these two events are directly correlated, every little goonie boy and goonie girl wants to see the metagame be very in-depth and interesting to play, well past the initial release of the game.
We know you cannot control faction units, planets can be off limits per PGI saying so, and that you don't get choice over which targets your house is fighting over to any extent that makes any strategic decision actually be possible. It's limiting to be sure, and PGI is being careful to not let members of the community have too much sway over things best left out of players hands given the type of game PGI is making (read: not all battletech/mechwarrior games, where less limitations have/can work.)
Only Merc Cops atm truly get free reign to pick what they're going after, within the boundaries of what their loyalty points with a specific house gets them.
Things might change, and I don't mean to belittle you, but the decision for them to push back community warfare was so that it was complete and bug/abuse free (as much as they can,) and to have more time for balancing the actual meat and potatoes of the game....the 'mech combat, not because of one persons thread about it. I would say they read it and consider it, just like this and many other threads about how the actual live community should work and how Faction/House and Merc units should work in game.
You aren't going to see people getting a rank that allows them to drastically alter the theaters of war, and certainly nothing on the level of MPBT and it's ilk. If this changes, it certainly won't be for a few years.
Edited by Jack Gallows, 18 June 2012 - 08:31 PM.