Codejack, on 01 November 2012 - 06:30 AM, said:
OK, let's break it down:
-The trial Raven has the same top speed as the trial Dragon and a weapon loadout that would have a hard time taking out another light mech even if it had enough heatsinks, which it doesn't
-The trial Centurion has a small LRM that usually cannot penetrate AMS, and again with the energy weapons and not enough heatsinks
-The trial Dragon has the same small LRM and energy weapons with few heatsinks, but also an AC5, which is perhaps the worst weapon in the game due to a combination of it being medium-ranged, hard to aim, and slow-moving
-The trial Awesome is the best of the bunch, but is basically an LRM boat with ammunition problems; if you get lucky with all of the LRMs and then have time for your heatsinks to cool down a few times while shooting your lasers, you might be able to take out a light or medium mech
This isn't baseline, this is intentionally ill-equipped. None of the trial mechs are capable of filling any sensible role in a combat lance: The light can't scout, the medium can't flank, the heavy can't give fire support, and the assault can't hold the line. Their only function is to serve as targets for properly equipped mechs.
Yes, let's break this down.
The Raven has the same speed as the Dragon, WHICH IS A CAVALRY DESIGN. Get that through your head, the Dragon is not a line heavy, it's a Cavalry unit. It's designed to go faster than average, have respectable armor and decent long range weapons to engage and destroy enemy scouts. Guess what, THAT'S EXACTLY WHAT IT DOES! Again, the Raven is an average scout and does it's job well enough, considering that the average top speed of a line unit is 64 kph. That you don't seem to be able to grasp that your job, as a SCOUT, is not to engage the enemy directly but to pinpoint the enemy's position for the rest of your team is not the fault of the `Mech. If you're doing your job correctly, then the Raven's heat scale isn't a big issue.
The Centurion is a medium line trooper, designed to engage at all ranges. It's interesting to me that you claim that an LRM-10 can't get through an AMS system, but one of the biggest complaints against the trial designs is the lack of AMS. You're problem sounds like one of target selection rather than anything that the `Mech is doing wrong. As for the laser weapons and your charge of a lack of heatsinks, you do realize that the CN9-AL isn't designed to fire all of it's lasers at the same time, right? You're supposed to snipe with the LL while slowly closing the range, then finish your target off with the MLs. Again, it's not the fault of the `Mech if you can't grasp how to use it.
The Dragon is, again, designed to operate as a cavalry `Mech, which means scout hunting and screening duties. The LRMs are to soften up your target and the AC is for midrange work while you close to use the MLs. Again, learn your unit's strengths and weaknesses before you complain about them.
As for your charge that the Awesome is basically a LRM boat with ammo problems, this shows me that you really don't understand how to run the design. You don't use it like a true LRM boat, you use it as a long range direct fire unit. The whole reason why you're running a light ammo load to begin with is because the Awesome isn't designed to hide like a LRM boat, it's designed to follow the main assault and provide secondary support. Once the LRMs are gone, you provide direct LL support.
Really, this is basic Battletech Tactics 101. The roles of a unit aren't defined by weight but by capabilities. The trial `Mechs, while not tweaked out like custom machines, are completely valid to fill their designed role. The problem is that you and many others don't understand what those roles are, evidenced by your statements.
Codejack, on 01 November 2012 - 06:30 AM, said:
Simply put, you're wrong. Horribly, horribly wrong and what's worse is that you can't see why you're wrong. The trial designs are the baseline units and, frankly, could be a lot worse. These are actually pretty nice variants compared to some, if you really get right down to it. Want an example of how bad it could be? Take the SHD-2D Shadow Hawk variant. Two medium lasers, two SRM-2 packs, an LRM 5 and an AC/5, eleven single heatsinks with a maximum speed of 84 KPH and a whopping 144 armor points all on a 55 ton chassis. That's right, 5 tons HEAVIER than a Centurion or Hunchback. Now don't ever talk to me again about "gimped" designs, you don't know what the **** you're talking about.
Edited by Paladin1, 01 November 2012 - 10:17 AM.