Rejarial Galatan, on 14 November 2012 - 12:37 AM, said:
agreed. 100%. why? in lore, a mech pilot may spend his or her ENTIRE CAREER in a SINGLE variant of a mech. I spend 99.99% of my time in my AS7-D. I hate the K model, I hate the RS, I hate em all but the D. Why? I like its flexibility, the others, not so flexible. to force me into mechs I ultimately sell back is insulting.
I agree with that.
Canon-wise, many of the 'Mechs in the Battletech universe are handed down from one generation to the next and have been in the same family for years, perhaps even decades.
In the first BT novel that was released (Decision at Thunder Rift) it described how the young Grayson Death Carlyle would one day pilot his father's Phoenix Hawk. It
did not however state at any point in the book that in order to fully master it he would have to pilot the family mech in addition to two variants before he could consider himself the best of the best.
Perhaps a solution to the problem could be resolved thus:
1) Pilots may unlock all levels of a particular variant using only that one 'Mech. This would give players the option to concentrate on their preffered variant and unlock the various tiers without having to fill their stable up with other variants of the same 'Mech which is how it is at the moment. It would also give the player a better opportunity to 'branch out' with different 'Mechs in order to try different play-styles.
2) To reflect the fact that only one 'Mech would be needed the XP requirement for each of the unlocks would be increased accordingly. In other words, the time spent amassing the XP required to unlock the bonuses would be pretty much the same as it would have been to unlock the bonuses of three variants. The difference is that only one 'mech is now needed and the unlocks would better reflect the time devoted to that one 'Mech.
3) In addition to increased XP cost, the cost of the actual 'Mech itself could be increased to reflect that only one variant would be required. This increase need not be the combined cost of three 'Mechs (which would be ridiculous) but possibly around the 1.5x the current cost would be reasonable. This way it would not be that much more of a grind to get the 'Mech you want and would provide a headstart to those Founder players with 'Mechs in addition to others who choose to buy a 'Mech using real money /MC credits. (it would give them the recognition deserved for investing money into the game, which in this current economic climate is always a brave thing to do.)
3) Only 3/4 of the bonuses per tier need be unlocked before having access to the next tier. This would permit a little variation/customisation without breaking the game. If the player chooses, he may unlock the remaining bonuses at a later time but is not obliged to do so. Again, the XP requirement could be raised a little to reflect this change.
Anyway that's just my thoughts on the situation. Feel free to comment, I'm sure you will ^^
Edited by Edanomel, 14 November 2012 - 02:16 AM.