Jump to content

An invitation to New MW:O Players (noobs)


17 replies to this topic

#1 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 12:12 PM

I'm going to try a different approach to grant new players a better opportunity to have fun and learn MW:O. This is not your only option, just one Im here to share. But! If TeamWork is a major missing piece in you learning the game, follow these steps as it is what helped me...

Communication is Key in MW:O. And for a lone player who is limited to typing and not actively talking, play at your own risk, because games are not always going to be so straight forward as the technology advances. Sometimes you have to explore other avenues. Clearly, as this game is not Counter Strike or any other fast paced FPS. It is a tactical shooter, whether you like it or not. That being said...

Step 1: In game Mech bay, got to Menu > Settings> and click the box that activates <VOIP C3>

Step 2: Download "C3" Client (google it). http://www.downloadc3.com/. It is very user friendly, just play with the settings a bit and understand that you have to have a computer that supports a mic and audio. If your able to play this game then chances are your computer can and will.

Step 3: In the C3 program in the CHANNELS tab, look for SEARCH option and type in "Dropship." Such a search should lead you to a number of Dropship names channels to choose from. Choose one that has people in it. Some will already have 8 or more chatters in it, depends on the time of day. Run MW:O simultaiously and then...

Step 4: TALK AND ASK QUESTIONS, join a team and play. You don't specificaly have to be playing to get help, but guarunteed you will learn more about MW:O than your gonna get relying on the Forums.

With this knowledge that you have the option to use. GL and HF (Good Luck and Have Fun).

Thispostisnottoentertainyourfeelingsaboutthegamenoryouropinionaboutthepostanwillnotbeentertainedleastofallnotbyme:-)

#2 Ktooosiek

    Member

  • PipPip
  • 22 posts

Posted 01 November 2012 - 12:20 PM

I hate people like you whom doesn't know the difference between "noob" and "newbie".

#3 Kerguidou

    Rookie

  • 9 posts

Posted 01 November 2012 - 12:31 PM

While your post is interesting to me, and I will try what you suggest tonight, I think you are missing the main issues. This information and this type of infrastructure are entirely absent from the client. Only people who decide for whatever reason to peruse the forum will find out about it... and they find out that they have to use a third party software. There are no chatrooms built in the client, no support for meeting other players. It's one thing to have use other software for voice chat, but it's another to have to use MIRC or whatever to find players. It's not 1997 anymore. It's almost as if MWO was trying to pull a blizzard.

I know it's only beta, but I believe that the social infrastructure should be available right at the start. At the very least, it would help alleviate many of these issues.

#4 Axeman1

    Member

  • PipPipPipPipPipPip
  • Knight Errant
  • 323 posts

Posted 01 November 2012 - 12:33 PM

To be good at this game, here are a list of things you have to download:

Mend bone don't bandage skin.

#5 gregsolidus

    Member

  • PipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 1,352 posts

Posted 01 November 2012 - 12:35 PM

They could just use text chat...

#6 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 12:36 PM

View PostKtooosiek, on 01 November 2012 - 12:20 PM, said:

I hate people like you whom doesn't know the difference between "noob" and "newbie".


I guess you would be the expert.

#7 Taryys

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,685 posts
  • Google+: Link
  • Facebook: Link
  • LocationWisconsin

Posted 01 November 2012 - 12:37 PM

This is a BETA and these things will be added.
Things are broken and will be fixed. Functionality that is not here is still to be added.

[Guide] Playing with Friends, Groups, and Teams

View PostKerguidou, on 01 November 2012 - 12:31 PM, said:

While your post is interesting to me, and I will try what you suggest tonight, I think you are missing the main issues. This information and this type of infrastructure are entirely absent from the client. Only people who decide for whatever reason to peruse the forum will find out about it... and they find out that they have to use a third party software. There are no chatrooms built in the client, no support for meeting other players. It's one thing to have use other software for voice chat, but it's another to have to use MIRC or whatever to find players. It's not 1997 anymore. It's almost as if MWO was trying to pull a blizzard.

I know it's only beta, but I believe that the social infrastructure should be available right at the start. At the very least, it would help alleviate many of these issues.


#8 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 12:37 PM

View PostKerguidou, on 01 November 2012 - 12:31 PM, said:

While your post is interesting to me, and I will try what you suggest tonight, I think you are missing the main issues. This information and this type of infrastructure are entirely absent from the client. Only people who decide for whatever reason to peruse the forum will find out about it... and they find out that they have to use a third party software. There are no chatrooms built in the client, no support for meeting other players. It's one thing to have use other software for voice chat, but it's another to have to use MIRC or whatever to find players. It's not 1997 anymore. It's almost as if MWO was trying to pull a blizzard.

I know it's only beta, but I believe that the social infrastructure should be available right at the start. At the very least, it would help alleviate many of these issues.


As I specificaly said, you have the OPTION to use it. I could care less who does. But one can not say that there are no option at all.

#9 Squidhead Jax

    Member

  • PipPipPipPipPipPipPipPip
  • 1,434 posts

Posted 01 November 2012 - 12:41 PM

Well, I appreciate the intent of the post, though it demonstrates why C3 isn't anything but just another balkanizing external voice chat until they properly integrate it with the MWO client.

#10 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 12:42 PM

Perhaps I should refrain from using the word "Nood" for it seems my mis use of a word that no one uses period in plain english seems to offend someone. And there are more important things to add to my list of things I don't much care for.

#11 Kerguidou

    Rookie

  • 9 posts

Posted 01 November 2012 - 12:47 PM

Good thing you keep telling us what you don't care about. In any case, "noob" is typically considered derogatory and looked down upon in several gaming communities. You won't entice newcomers using such language.

#12 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 12:47 PM

View PostKerguidou, on 01 November 2012 - 12:31 PM, said:

While your post is interesting to me, and I will try what you suggest tonight, I think you are missing the main issues. This information and this type of infrastructure are entirely absent from the client. Only people who decide for whatever reason to peruse the forum will find out about it... and they find out that they have to use a third party software. There are no chatrooms built in the client, no support for meeting other players. It's one thing to have use other software for voice chat, but it's another to have to use MIRC or whatever to find players. It's not 1997 anymore. It's almost as if MWO was trying to pull a blizzard.

I know it's only beta, but I believe that the social infrastructure should be available right at the start. At the very least, it would help alleviate many of these issues.


This is just information that you either use... or you don't use. That is all this post is intended for.

#13 Wolfcp

    Member

  • PipPip
  • Elite Founder
  • Elite Founder
  • 32 posts
  • LocationCanada

Posted 01 November 2012 - 12:50 PM

Newb= new to the game, thus their ineffectiveness is due to lack of experience, not skill or lack of trying. Willing to learn how to play.
Noob= utilizes gimmicky game mechanics to overcome their lack of skill. Can be "experienced" or not, but lacks skill and the willingness to learn.

#14 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 12:57 PM

View PostSquidhead Jax, on 01 November 2012 - 12:41 PM, said:

Well, I appreciate the intent of the post, though it demonstrates why C3 isn't anything but just another balkanizing external voice chat until they properly integrate it with the MWO client.


Balkanizing would give the impression that taking 15min to install a small piece of software, setup, and be able to interact with more experienced players by the push of a button is too much work for a game that is not yet complete with all the tools that you desire when you want them too.

#15 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 01:05 PM

For those of you who are reading and have plans on using the information provided, you will also find me on the same 'Dropship' Channels playing. You will make more friends than you can count and there will be no shortage of advise if you only ask. I too am new to MW:O even though I have played since the Closed Beta. After just a couple of days of playing with a group, win or lose, you will learn a lot more than waiting for a respose on forums or using the text chat function. I'll see you all there.

#16 Helbrass

    Rookie

  • 6 posts

Posted 01 November 2012 - 01:12 PM

Here's my thoughts: I don't disagree that teamwork is very useful and arguably essential to doing well in MWO. Thing is, the game should be absolutely playable in a competitive sense when people are simply using light text chat to coordinate. We shouldn't be matched against teams who are already grouped up and communicating in an advanced sense, there's just no way for your average team of drop-in randoms to compete. Beyond that, if text chat isn't conveying your message to your PUG team, using voice chat instead won't either. Your PUG team isn't kitted out for specific tactics and teamwork basically ends at directing lancemates toward their graves. Premade groups likely know each others mechs and how to maximize their use simply by principle of being premade.

If the game doesn't explicitly match groups vs groups, it should at least attempt to in the process of matchmaking before dumping them in a pitched battle with PUG randoms. No amount of kicking and screaming will suddenly make every random team perform on level ground with a prepared group.

#17 Squidhead Jax

    Member

  • PipPipPipPipPipPipPipPip
  • 1,434 posts

Posted 01 November 2012 - 01:35 PM

View PostNephero, on 01 November 2012 - 12:57 PM, said:


Balkanizing would give the impression that taking 15min to install a small piece of software, setup, and be able to interact with more experienced players by the push of a button is too much work for a game that is not yet complete with all the tools that you desire when you want them too.


No, balkanizing would give the impression that the voice-using, lobby-pickup community is spread across TS3*, mumble, Skype, Ventrilo, now-sort-of-official-but-not-integrated C3, and more, instead of a unifying force applied by actually being part of the MWO client, hooked directly into your MWO login and activity, and part of a built-in grouping process.

That it's applied effort on top of actually using the game's core program itself, and a nontrivial step into a marginally more intimate internet world that many users have never taken before, is a whole other sack of cats.

*Given the the official, and then officially-unoffical, beta voice servers are TS3, there's history behind the population being concentrated in there, but of course there are many other TS3 servers out there in use.

#18 Nephero

    Member

  • PipPipPip
  • Knight Errant
  • Knight Errant
  • 68 posts

Posted 01 November 2012 - 03:11 PM

View PostSquidhead Jax, on 01 November 2012 - 01:35 PM, said:


No, balkanizing would give the impression that the voice-using, lobby-pickup community is spread across TS3*, mumble, Skype, Ventrilo, now-sort-of-official-but-not-integrated C3, and more, instead of a unifying force applied by actually being part of the MWO client, hooked directly into your MWO login and activity, and part of a built-in grouping process.

That it's applied effort on top of actually using the game's core program itself, and a nontrivial step into a marginally more intimate internet world that many users have never taken before, is a whole other sack of cats.

*Given the the official, and then officially-unoffical, beta voice servers are TS3, there's history behind the population being concentrated in there, but of course there are many other TS3 servers out there in use.


So Im getting the feeling that it is unattractive for people to find solutions to problems despite the obstacles. And with so many options to choose from all anyone would have to do is choose one. Not to mention that because this games is STILL IN BETA and does not have all of its tools in working order, the solution provided is more than reasonable for the time being.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users