LordDeathStrike, on 19 April 2012 - 03:19 AM, said:
exactly, warriors are born in battle. theres no need to waste precious time and resouces coming up with a training system pre release. if they have time to waste down the road i guess they can put an in game simulator in play, but till then, just get in your mech and q for a fight. youll either learn as you go or natural selection will kick in and weed ya out
since they have already said that there WILL be some kind of training, make it optional to bypass that and just jump into battle "cold", and instead of penalizing people that go through the training program, just give the ones that jump in cold a bonus of some kind for that specific character. something like better thermal managment, or a perminant %0.5 XP bonus, or some other thing like a small badge on the leg of their machinery denoting "Balls of steel".
i don't know, but i can see myself taking the option even if there were no extras for doing so.
i for one, and i know my view is unpopular, is that too many games are "dumned down".
making it too easy for total fools to get in and become powerful greifers.
Eve online was difficult to learn in the beginning, and i loved it.
back then pirates were not greifers, just cut throats with a purpose that fit into a role.
people that took on the pirate role actually made the game fun and gave people interesting stories to tell.
then they started all the extreme hand holding and tutorials and gradually the game has become dominated by dull witted greifers.
i haven't renewed either of my subscriptions in years, and i loved that game.
so i don't like the idea of making a game too easy to play, and as i said, my opinion on this is unpopular.