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Данные по новым патчам


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#281 UnseenFury

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Posted 20 November 2012 - 12:47 PM

Не подумайте про меня ничего плохого, Гаусс пушка - моё любимое оружие ещё со времен всех предыдущих игр, а Лесной Волк - мой любимый мех с момента знакомства со вселенной - когда я впервую увидел обложку третьей книги об Эйдене Прайде, было это лет 9-10 назад.

#282 Panzersau

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Posted 20 November 2012 - 12:47 PM

Чет они напутали помойму, по сарне джампджеты только у 3D есть, а они самому первому прототипу 1Х впихнули

#283 UnseenFury

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Posted 20 November 2012 - 12:49 PM

View PostPanzersau, on 20 November 2012 - 12:47 PM, said:

Чет они напутали помойму, по сарне джампджеты только у 3D есть, а они самому первому прототипу 1Х впихнули

Ога, потому что эта игра четко следуют канону, лол.

Ладно я спать, скоро на работу вставать, патч как всегда "приятно" удивил. Sad face.

#284 Maks063

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Posted 20 November 2012 - 12:50 PM

View PostParan01ac, on 20 November 2012 - 12:47 PM, said:

Лесной Волк - мой любимый мех с момента знакомства со вселенной - когда я впервую увидел обложку третьей книги об Эйдене Прайде, было это лет 9-10 назад.

Опробуй "Лесо-Тундрового Волка"
Говорят он тоже неплох... :(

#285 maddogncux

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Posted 20 November 2012 - 12:53 PM

View PostPanzersau, on 20 November 2012 - 12:47 PM, said:

Чет они напутали помойму, по сарне джампджеты только у 3D есть, а они самому первому прототипу 1Х впихнули

  • CTF-1X - The original prototype of the Cataphract, the 1X model is armed with a Ceres Arms Smasher PPC as its primary weapon, which is backed up by an Sarlon MaxiCannonAutocannon/10 with one ton of ammo and the four medium lasers. Additionally, since the 1X was built before the discovery of the Helm Memory Core, it lacks any advanced Star League technology and is built with a standard VOX 280 engine. The 'Mech also lacks the jump jets of the 3D model.[5] BV (1.0) = 1,092[2], BV (2.0) = 1,316[8]
у рыле???

#286 Panzersau

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Posted 20 November 2012 - 12:54 PM

View Postmaddogncux, on 20 November 2012 - 12:53 PM, said:

  • CTF-1X - The original prototype of the Cataphract, the 1X model is armed with a Ceres Arms Smasher PPC as its primary weapon, which is backed up by an Sarlon MaxiCannonAutocannon/10 with one ton of ammo and the four medium lasers. Additionally, since the 1X was built before the discovery of the Helm Memory Core, it lacks any advanced Star League technology and is built with a standard VOX 280 engine. The 'Mech also lacks the jump jets of the 3D model.[5] BV (1.0) = 1,092[2], BV (2.0) = 1,316[8]
у рыле???


ога

#287 maddogncux

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Posted 20 November 2012 - 12:55 PM

дамойфеил!

#288 Maks063

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Posted 20 November 2012 - 12:59 PM

Патч таки выкатили!

#289 Yurik17

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Posted 20 November 2012 - 12:59 PM

Third Person

Holy kerfuffle Batman…

Third Person is being reviewed internally as an optional gameplay mode. No final decisions or designs have been made yet, however preliminary thoughts include:
  • Players would be able to choose 1st or 3rd person or toggle between both.
  • Players would be able to select how they are matched against other players: Only 1st person, Only 3rd person, or Mixed. This will preserve the integrity of matches and allow players maximum control over their gaming experience.
  • The concern with a matchmaking solution is player base fragmentation, part of the reason why 3rd person isn’t being rushed to production.
  • 3rd person would not change how LOS or targeting work.
  • Players may gain a visual tactical advantage, depending on how much freedom in camera movement is given. This is subject to designing a camera system that feels good.
  • The game isn’t easier per se in 3rd person, so we do not feel changing the meta rewards is necessary.
  • 3rd person would be default or there will be a prompt for new players to select their view point.
  • New players will benefit from seeing how torso twist and throttle work from the outside. This reduces new user friction and gets them into the game faster, with less frustration.
  • This feature is designed to maximize player choice, by letting people select which mode they prefer.

Edited by Yurik17, 20 November 2012 - 01:08 PM.


#290 UrPride

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Posted 20 November 2012 - 01:01 PM

Пруфлинк или не было.

#291 Yurik17

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Posted 20 November 2012 - 01:04 PM

View PostUrPride, on 20 November 2012 - 01:01 PM, said:

Пруфлинк или не было.

http://mwomercs.com/...ost__p__1458406
Достаточно?

Была бы шутка - написал бы в оффтопике. А теперь у меня слова закончились просто.

Edited by Yurik17, 20 November 2012 - 01:05 PM.


#292 UnseenFury

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Posted 20 November 2012 - 01:06 PM

Ну учитывая что 95% мира - идиоты, а большая часть игроков ещё и американцы, то их решение понятно, хоть это и **онатство. Это я о третьем лице. Одна надежда на то, что его грамотно имплиментируют.

Ну все, теперь я точно спать.

#293 Panzersau

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Posted 20 November 2012 - 01:09 PM

View PostYurik17, on 20 November 2012 - 12:59 PM, said:

Third Person

Holy kerfuffle Batman…

Third Person is being reviewed internally as an optional gameplay mode. No final decisions or designs have been made yet, however preliminary thoughts include:
  • Players would be able to choose 1st or 3rd person or toggle between both.
  • Players would be able to select how they are matched against other players: Only 1st person, Only 3rd person, or Mixed. This will preserve the integrity of matches and allow players maximum control over their gaming experience.
  • The concern with a matchmaking solution is player base fragmentation, part of the reason why 3rd person isn’t being rushed to production.
  • 3rd person would not change how LOS or targeting work.
  • Players may gain a visual tactical advantage, depending on how much freedom in camera movement is given. This is subject to designing a camera system that feels good.
  • The game isn’t easier per se in 3rd person, so we do not feel changing the meta rewards is necessary.
  • 3rd person would be default or there will be a prompt for new players to select their view point.
  • New players will benefit from seeing how torso twist and throttle work from the outside. This reduces new user friction and gets them into the game faster, with less frustration.
  • This feature is designed to maximize player choice, by letting people select which mode they prefer.


ааа батхерт! кругом батхерт! :(

#294 Elrail

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Posted 20 November 2012 - 01:11 PM

Quote

Third Person

Holy kerfuffle Batman…

Third Person is being reviewed internally as an optional gameplay mode. No final decisions or designs have been made yet, however preliminary thoughts include:
  • Players would be able to choose 1st or 3rd person or toggle between both.
  • Players would be able to select how they are matched against other players: Only 1st person, Only 3rd person, or Mixed. This will preserve the integrity of matches and allow players maximum control over their gaming experience.
  • The concern with a matchmaking solution is player base fragmentation, part of the reason why 3rd person isn’t being rushed to production.
  • 3rd person would not change how LOS or targeting work.
  • Players may gain a visual tactical advantage, depending on how much freedom in camera movement is given. This is subject to designing a camera system that feels good.
  • The game isn’t easier per se in 3rd person, so we do not feel changing the meta rewards is necessary.
  • 3rd person would be default or there will be a prompt for new players to select their view point.
  • New players will benefit from seeing how torso twist and throttle work from the outside. This reduces new user friction and gets them into the game faster, with less frustration.
  • This feature is designed to maximize player choice, by letting people select which mode they prefer.


OH SHI—
Posted Image

#295 Kober

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Posted 20 November 2012 - 01:12 PM

Quote

3rd person would not change how LOS or targeting work

- пап, а это возможно?
- нет, сынок, это фантастика.
имха, канеш.

#296 Nemti

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Posted 20 November 2012 - 01:14 PM

Плевать на любителей и фанатов мехвариор, даёшь World of Mech.

#297 Panzersau

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Posted 20 November 2012 - 01:16 PM

Равен все еще в опе, БАП ставится на все мехи. С катафалком это они в пачноутах лажанули, джампджеты таки только на 3D. Чето както негусто... лучшеб карту новую добавили :(
Ох ё... зато из ультра ас5 просто лютый пулемет зделали!

Edited by Panzersau, 20 November 2012 - 01:27 PM.


#298 maddogncux

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Posted 20 November 2012 - 02:31 PM

это тот патч после которого хочеться снести игру нафиг!

#299 Elrail

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Posted 20 November 2012 - 03:13 PM

Мде, ultra ac5 рвёт и мечет, отбегал пятнашку боёв: ULTRA, ULTRA EVERYWHERE...
Апофеозом обострения наглядно выступают катафракты с 2хUltra AC5 + 2xAC5 xD

з.ы. По субьективным ощущениям гораздо чаще стал детонировать боезапас.

Edited by Elrail, 20 November 2012 - 03:17 PM.


#300 ad2030

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Posted 20 November 2012 - 03:36 PM

Ну бошка у него стеклянная. 2 смерти на нем и обе в голову.
Но 2 UAC5 + 2 AC5 это весело.
апд. Ну эта пять, полная хрень с ФПС, там где опускалось до 20, теперь 10-15.

Edited by ad2030, 20 November 2012 - 04:07 PM.






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