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The Mauler


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#21 Grugore

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Posted 04 November 2012 - 02:48 PM

A dual AC/20 assault is a specialist mech. It does one thing, and it does it very well. Dish out a **** load of damage at close range. With the additional weapons it can equip, it could core an atlas in 15 seconds or less.

Edited by Grugore, 04 November 2012 - 02:50 PM.


#22 Zervziel

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Posted 04 November 2012 - 02:49 PM

View Postlsp, on 04 November 2012 - 02:43 PM, said:

ac20 will never be more effective then GR, if it still generates as much heat as it does right now.


Close to it's effective range or drop in a heavily urban map and you'll sing a different tune. AC20s are the hardest hitting weapons in the game and hit a lot harder. heck even past 270 meters it hit like a truck.

As for me, I've said it before and have no problem saying it again. King Crab. Dual AC20, large laser and an LRM 15. Not even the toughest brawler Atlases want to close with this thing.

#23 StonedVet

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Posted 04 November 2012 - 02:50 PM

View PostNoth, on 04 November 2012 - 02:47 PM, said:


Heat will still be an issue wit h the DHS or have you not seen how they are fixing them?


It will eventually be fixed properly .. just watch. Any weapons heat can be managed with proper amount of heat sinks ... The mauler is able to counter the heat very effectively. Once again just wait and see.

#24 AlbinoSlug

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Posted 04 November 2012 - 02:50 PM

View PostGrugore, on 04 November 2012 - 02:48 PM, said:

A dual AC/20 assault is a specialist mech. It does one thing, and it does it very well. Dish out a **** load of damage at close range.

Thats the issue , Gauss does it at ALL ranges , and can be fired more then 4 times consecutively. The close range edge is so minimal I just don't care.

#25 StonedVet

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Posted 04 November 2012 - 02:51 PM

View PostZervziel, on 04 November 2012 - 02:49 PM, said:


Close to it's effective range or drop in a heavily urban map and you'll sing a different tune. AC20s are the hardest hitting weapons in the game and hit a lot harder. heck even past 270 meters it hit like a truck.

As for me, I've said it before and have no problem saying it again. King Crab. Dual AC20, large laser and an LRM 15. Not even the toughest brawler Atlases want to close with this thing.


my thoughts exactly

View PostAlbinoSlug, on 04 November 2012 - 02:50 PM, said:

Thats the issue , Gauss does it at ALL ranges , and can be fired more then 4 times consecutively. The close range edge is so minimal I just don't care.


gauss also requires precise aiming ... AC20 is a shotgun

#26 Noth

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Posted 04 November 2012 - 02:53 PM

View PostLowridah, on 04 November 2012 - 02:51 PM, said:


gauss also requires precise aiming ... AC20 is a shotgun


Last I checked the AC20 is not a shotgun and requires just as precise aiming as the GR.

#27 Telthalion

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Posted 04 November 2012 - 02:53 PM

I like how the MAL-1R (stock) variant has 4 AC/2s.

Quad Gauss anyone? What could possibly go wrong?

#28 StonedVet

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Posted 04 November 2012 - 02:54 PM

View PostNoth, on 04 November 2012 - 02:53 PM, said:


Last I checked the AC20 is not a shotgun and requires just as precise aiming as the GR.


my appologies im thinking LBX ....

#29 hanitora

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Posted 04 November 2012 - 02:55 PM

View PostTelthalion, on 04 November 2012 - 02:53 PM, said:

I like how the MAL-1R (stock) variant has 4 AC/2s.

Quad Gauss anyone? What could possibly go wrong?

The weight. Also I think you'll run out of crits if you get around the weight, but I am not 100% sure of that.

#30 AlbinoSlug

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Posted 04 November 2012 - 02:55 PM

View PostNoth, on 04 November 2012 - 02:53 PM, said:


Last I checked the AC20 is not a shotgun and requires just as precise aiming as the GR.

This, Also Mouse aiming>that arguement.

#31 StonedVet

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Posted 04 November 2012 - 02:56 PM

View PostAlbinoSlug, on 04 November 2012 - 02:55 PM, said:

This, Also Mouse aiming>that arguement.


see my last post above

#32 Telthalion

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Posted 04 November 2012 - 02:56 PM

View Posthanitora, on 04 November 2012 - 02:55 PM, said:

The weight. Also I think you'll run out of crits if you get around the weight, but I am not 100% sure of that.

True, crits might be an issue.

But even with 4, you should be able to fit your structure/armor/engine/ammo into the remaining 30 tons.

#33 Grugore

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Posted 04 November 2012 - 02:58 PM

View PostAlbinoSlug, on 04 November 2012 - 02:50 PM, said:

Thats the issue , Gauss does it at ALL ranges , and can be fired more then 4 times consecutively. The close range edge is so minimal I just don't care.

Really? If we both get off 3 alpha strikes, you do 90 damage. I'll do 120. That doesn't seem minimal to me. I can survive 90 damage to CT. You can't survive 120.

#34 AlbinoSlug

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Posted 04 November 2012 - 02:59 PM

View PostLowridah, on 04 November 2012 - 02:56 PM, said:


see my last post above

My bad, but even more so with an LBX it has even LESS range then the normal 20.

the ac/20 in it's current form is simply inferior to a gauss.

#35 hanitora

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Posted 04 November 2012 - 03:00 PM

View PostTelthalion, on 04 November 2012 - 02:56 PM, said:

True, crits might be an issue.

But even with 4, you should be able to fit your structure/armor/engine/ammo into the remaining 30 tons.


I believe the problem is that 2 of them are in the center torso. Again, I don't really know precisely, I have just never heard or thought of making a quad gauss mauler and my belief is that it's unviable.
I may be proven wrong.

#36 AlbinoSlug

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Posted 04 November 2012 - 03:00 PM

View PostGrugore, on 04 November 2012 - 02:58 PM, said:

Really? If we both get off 3 alpha strikes, you do 90 damage. I'll do 120. That doesn't seem minimal to me. I can survive 90 damage to CT. You can't survive 120.

Sept I'll be 1200 meaters away, plinking you to death, Safely out of range of anything but another gauss.

Edited by AlbinoSlug, 04 November 2012 - 03:01 PM.


#37 TheBossHammer

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Posted 04 November 2012 - 03:00 PM

View PostGrugore, on 04 November 2012 - 02:21 PM, said:

I disagree. If you mix in some long range weapons with them, it would be a very effective build. AC/20s are damage kings at close range.

Problem is that the mauler is too slow and too big a target. Those AC/20's will be out for anyone that wants to kill anything.

#38 SirLANsalot

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Posted 04 November 2012 - 03:02 PM

looking at its hardpoint config based on what weapons it has base (2 large laser, 2 LRM15 and 4 AC2's according to BT standered variant), it has 1 missile and 2 ballistic hardpoints in each torso and 1 beam in each arm. This brings up crit issues with gauss/LRM's since they share the same slot and we only have 12 crits to work with in each torso.

Dispite that.....the mauler will still be a good mech, it always was and I hope its the next assault mech they come out with.

#39 The_Desert_Tiger

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Posted 04 November 2012 - 03:03 PM

View PostAlbinoSlug, on 04 November 2012 - 03:00 PM, said:

Sept I'll be 1200 meaters away, plinking you to death, Safely out of range of anything but another gauss.


Then you won't be doing any amount of massive damage to anyone at 1200 meters...with any weapon...ever.

#40 Grugore

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Posted 04 November 2012 - 03:03 PM

View PostAlbinoSlug, on 04 November 2012 - 03:00 PM, said:

Sept I'll be 1200 meaters away, plinking you to death, Safely out of range of anything but another gauss.

Well. They have this thing in the game called cover. You may have heard of it. Very effective at long range.





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