#1
Posted 04 November 2012 - 05:52 PM
Is this going to be introduced? I know the knock down and running into each other effect has been removed but I would love to add this as a last resort tactic if possible.
Thanks.
#2
Posted 05 November 2012 - 01:05 AM
you always get damage from "ramming" other mechs, so why not "jump-ram" it on the head?
#3
Posted 05 November 2012 - 02:01 AM
#4
Posted 05 November 2012 - 02:28 AM
Creovex, on 05 November 2012 - 02:01 AM, said:
Yeah collision got taken out in the Open Beta Patch, and that makes me sad. It is also making my piloting sloppy as I can hit an Atlas full speed in my Jenner (138 something kph...) and take no damage or suffer no knock down. I am waiting for when they put it back in just to hear all the QQ from people who didn't know that it was in closed beta. It is going to be fun.
I'd love to see DFA's (re)implemented, as they were pretty fun!
#5
Posted 05 November 2012 - 07:23 AM
I imagine they'll add it back in, but could you imagine how horrible OB would be if we still had dragon tackling?
#6
Posted 05 November 2012 - 10:56 AM
#7
Posted 05 November 2012 - 11:09 AM
Quote
- DFA Damage Reduction – Reduces the amount of damage caused by performing a Death From Above attack
From Dev Blog 4 - Role Warfare (cont.)
Imagine the ability will be fully implimented down the road... tho'... as I once ponder'd in a different thread a while back... wonder how they'll take hit-boxes into account... biggest benefit of DFA was landing that hit on the head of the Mech you're landing on... but, in game, take the Atlas, whose head hit box is it's left eye??
#8
Posted 05 November 2012 - 11:33 AM
#9
Posted 05 November 2012 - 12:55 PM
Cody Furlong, on 05 November 2012 - 12:47 PM, said:
Yeah. I tried this with my Jenner once against a Cat. I legged myself and was quickly destroyed. lol. Never tried THAT one again!
#10
Posted 05 November 2012 - 01:04 PM
-Collisions are only temporarily removed, they will return when they are in a better state.
-DFA should be possiable when collisions are restored by (colliding from above onto the mech below, and the point of inpact recieves damage). But I can't say if they are introducing a special set of ingame effects etc for this. I would expect standard collision damage just on upper half of the enemy mech.
Edited by Verminaard, 05 November 2012 - 01:04 PM.
#11
Posted 06 November 2012 - 02:54 AM
1) It's funny
2) Its a fair tactic
3) Part of MW history
Con's
1)Jenner+Lagshield+no knockdown + able to DFA as well.
If it doesn't do alot of damage and does the same as the ramming did then sure. Last resort no weapons and or an Atlas off a cliff onto someone. As long as there isn't some bonus damage to make it a proper quick kill tactic then might as well bring back 1 Leg is dead.
It will be abused
#12
Posted 06 November 2012 - 10:23 AM
#13
Posted 06 November 2012 - 10:47 AM
However, some of that fall damage was just a tad bit excessive.
Edited by Iulianus, 06 November 2012 - 10:47 AM.
#14
Posted 06 November 2012 - 10:48 AM
#15
Posted 06 November 2012 - 11:04 AM
#16
Posted 06 November 2012 - 11:05 AM
#17
Posted 06 November 2012 - 01:54 PM
#18
Posted 06 November 2012 - 01:55 PM
#19
Posted 06 November 2012 - 02:01 PM
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