RiceyFighter, on 04 November 2012 - 11:35 PM, said:
I honestly think 20$ for an Atlas is a very good price point. You are buying the biggest mech with the biggest load out. The Atlas K is the exception. Just earn your XL engine.
Remember all these can be earned by saving up money. Except the Hero Mech which isn't that great in the long run.
The biggest Mech with the biggest loadout _currently_. A Daishi is triple the cost of an Atlas in lore. If this translates into MWO, a single Clan Assault would cost between 50 and 60$. That is the price of a retail game...
Do not misunderstand me, i know that PGI needs to make money out of this and i wish they make money, because aside all its flaws i really like this game and want it to stay. But i cannot understand their decisions on the pricing. For example: there are no microtransactions where you explore a nice feature for only little dollars and you can simply click "buy". You have to buy MC first and the cheapest package is around 7$, which might be more then a player want to spent from a spontaenous decision. Then the pricing itself with single Mechs at half the costs of a whole retail game, where you, additionally, have to buy one of the bigger MC-packages first, not knowing what to spend the remaining MC for. And what i read about the paint jobs worries me, too. It said, that a bought paint scheme "erases" formerly existing paint jobs. Does that mean that i pay for something that sends my formerly bought paint schemes right to the junkyard and therefore i cannot use them anymore / switch between all my paintwork I HAVE PAID REAL MONEY FOR?!?
Honestly, how does PGI suppose to earn money this this kind of business model, where nothing cheap can be bought spontaenously and even bought features vanish and all that on this quite high pricing?
I myself would spend real money for a Mech if it costs between 5-10$ and when i can pay for it directly, not leaving me with a tiny amount of MC i cannot use (but have to pay for...) just to skip the grinding. But 20 bucks is too much for a digital item in a game nobody knows how long it will exist. I would throw out a few bucks for a paintwork, but again only when i can pay for it directly without having to purchase an overprized package of MC and only, if it remains in my stock when i decide to buy another one. I definetly will not pay for erasing bought items, that's just ridiculous...