Min group size: 4 players <- I bet this is a typo and the minimum is 5 because 1-4 is in random queue
Max group size: 8 players
Class Matching: No
Uneven Teams: Yes
Are there more information on this? I didn't find.
- I don't see any restriction here, so 8 men Atlas team will get matched against the 5 hunchback team?
- There is no real role a medium mech can fulfill which can't be fulfilled by a heavy/assault mech in a better way. So your team will 'force' you to play something more useful
- Is there any bonus by winning a game with less team members/worse mechs?
Because we don't want long waiting times and we don't have a battepoint system until now we need a solution:
For the 5+ team games you need at least 2 mechs from 2 different classes (maybe more restricted to not take heavy AND assault as this 2 classes). Matchmaking will choose one of the 2 mechs to make the match most equal.
This would be a good workaround and have a lot of advantages (sure its not perfect):
- Immediately finding a match
- More balanced Team sites
- Medium Mechs are playable
- To match this you can go with either tons or class matchmaking or a combination
problem:
- teams want to play with roles. So both mechs may need to fullfil this role (which is difficult with different clases) or matchmaking is 'intelligent' to do this on the best way when more combinations are possible.
Edited by Calmon, 05 November 2012 - 05:12 AM.