Private Game Mod
#1
Posted 05 November 2012 - 02:28 AM
We know there will be one, but it works and the date of its commissioning remains a mystery.
I think about its importance and should even be hairpin because private games are the essence of the game
It would finally lead to the Clans correctly their beginners, but also to organize matches between friends, 1 VS 1, 2 VS 2 3 VS 3, .... and why not also 2 vs 1 or 3 vs 1, etc. ..
And to return to the training of beginners, I would stress that Mechwarrior is a challenging game that can be daunting initially, especially for those who know nothing about the game and its universe. Allow teams to properly support this type of player might even avoid a certain escape the game
For this type of 'mod' works, the system C-Bills, XP, GXP, and repair will be deactivated. Players will use their machines mechlab.
Obviously a total control on the choice of map, weather conditions, respawn or no respwan ou wave, number of players is required.
So here is my first question for the developers:
What are your plans for this mod?
Do you have a time stop to its implementation?
Thank you in advance for these precisions.
Sincerely,
Drangon Lee, Brotherhood of Black Dragon.
#2
Posted 05 November 2012 - 02:40 AM
#3
Posted 05 November 2012 - 02:58 AM
Away from that I would say its a pretty impudent thing to DEMAND answers from the Devs.
I would suggest you reconsider your stance.
#4
Posted 05 November 2012 - 03:15 AM
Its one of those "never say never, but dont hold your breath or you'll die" things.
Edited by Asmosis, 05 November 2012 - 03:17 AM.
#5
Posted 27 March 2013 - 11:07 AM
#6
Posted 27 March 2013 - 11:10 AM
#7
Posted 27 March 2013 - 11:13 AM
#8
Posted 27 March 2013 - 11:16 AM
#9
Posted 27 March 2013 - 11:22 AM
MWO is becoming stagnate.....all we have is pug vs pug ...or premade vs premade...everything is grinding, giving the community Private Matchmaking gives us something to keep us here...and is essential to EVERY GAME...
Stress on there servers.....REALLY? ...if private games do that...then WOW with all the money they have received, they better freakin upgrade. Because when CW and Clans come out...their servers will crash.
#10
Posted 27 March 2013 - 11:41 AM
#11
Posted 27 March 2013 - 11:54 AM
#12
Posted 27 March 2013 - 01:35 PM
They gave us Training Grounds to TEST OUR MECHS. What better way to test you mechs than test them on something that SHOOTS BACK, preferably players.
As Karrig stated, i see no reason for the servers to be stressed. If they are then this game is waaaay outdated for what is should be. Asmosis also stated that PGI thinks this is unprofitable, yet you guys are working on 3rd person BS to "bring more players in". Are you guys working on this game for the players and the customers or for the sheer satisfaction of having your stacks of money piled up in your banks? The motive of the Devs is in serious consideration at this point.
Edited by ApocalypticDoom, 27 March 2013 - 01:44 PM.
#13
Posted 27 March 2013 - 02:26 PM
#14
Posted 27 March 2013 - 03:48 PM
#15
Posted 27 March 2013 - 04:01 PM
#16
Posted 28 March 2013 - 01:24 AM
#17
Posted 28 March 2013 - 03:51 AM
#18
Posted 28 March 2013 - 05:07 AM
#19
Posted 28 March 2013 - 12:12 PM
#20
Posted 28 March 2013 - 12:18 PM
Azhanti, on 28 March 2013 - 12:12 PM, said:
MW4 did not have a matchmaker or matchmaking component. It simply had a server lister/browser... it's literally the same concept that was used when the MSN Gaming Zone was prominent for that game. No matchmaking was involved at all.
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