Diablobo, on 05 November 2012 - 05:11 AM, said:
The consequence of not carrying ammo should be that mechs should be able to run hotter for longer than those do carry ammo. Of course, at a certain point, the mech will shut down, but it is not possible to destroy a mech by overheating.
So 100% will shut down and let you overwrite.
When you overwrite Ammo may explode and there is another limit of lets say 150% which shut down without the chance to overwrite again?
From a logic point it would just mean the heat max of a mech without ammo is just 150% instead of 100%, right?
Well I see your point but I'm not sure its better to have energy weapons balanced on 100% max than rebalancing everything to take 150% in account... it would also push pure energy mechs. If you use different weapons types (rockets, balistic) you don't have this advantage! All in all its nothing I would support because balancing is complicate enough. We don't need more 'specific cases' to take into this calculation.
Edited by Calmon, 05 November 2012 - 05:22 AM.