You can see our conversation here: https://twitter.com/russ_bullock
For those who want to just read it in simpler format, though, here is how it went down:
To Russ on Nov 2: "Announced changes to DHS are making lots of #MWO players sad / angry / cut themselves today " [yes, I was being a bit melodramatic]
From Russ on Nov 3: "No reason for cutting yourselves. Double heat sinks give a great advantage. But we don't want a game where you have to have them to compete or it turns the entire game into a laser boating show. Analysis and balancing continues. But again they still provide a very good and appropriate advantage for the cost/risk/reward."
To Russ on Nov 4: "Appropriate risk / reward is great, not doubt about that, but if everyone agrees that DHS are broken currently then why make them even worse? I'm not looking for a massive advantage or anything like that, but I'd like to see large energy weapons be as viable in the game as other weapons like Gauss and LRMs are at the moment. There is a lot of good feedback from players in forums about how this change will specifically make configs worse than they are now. Please check it out and see the math!"
From Russ on Nov 4: "Bottom line is my comment was mostly saying it's a very sensitive balance and we need to be very cautious with any changes. I'm sure we will implement the DHS fix but we need more time to test balance. Spread the word. Thanks for the patience."
To Russ on Nov 4: "Looking forward to a good final balance on DHS someday And maybe a name change, if they end up not being a full double? "
So lets keep up the good, constructive feedback - and try to give them in-game data they can track about how heat is an issue. They are open to further balance.
Edited by WardenWolf, 05 November 2012 - 10:32 AM.