Jump to content

Happy with the DHS nerf?


155 replies to this topic

Poll: DHS nerf (511 member(s) have cast votes)

Are you happy with the change?

  1. Its fine. (129 votes [25.24%])

    Percentage of vote: 25.24%

  2. It terribad. (382 votes [74.76%])

    Percentage of vote: 74.76%

Should the upgrade price be droped?

  1. Yes, in line with endo steel. (308 votes [60.27%])

    Percentage of vote: 60.27%

  2. Yes, but just a lil bit. (104 votes [20.35%])

    Percentage of vote: 20.35%

  3. No. (99 votes [19.37%])

    Percentage of vote: 19.37%

DHS? that name no longer fits, it should be called a triple crit 140%er HS.

  1. TC140HS, much better name (342 votes [66.93%])

    Percentage of vote: 66.93%

  2. DHS is fine... (169 votes [33.07%])

    Percentage of vote: 33.07%

Vote Guests cannot vote

#1 Salient

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 538 posts
  • LocationTerra

Posted 02 November 2012 - 10:32 AM

http://mwomercs.com/...heat-sinks-dhs/

DHS being nerfed to 1.4 , i dunno bout the rest of you, but it makes all my pulse laser fits real sad. Being that DHS isnt much of any upgrade anymore, I think the cost should be droped in line with endo steel.

Edited by Salient, 02 November 2012 - 10:33 AM.


#2 Salient

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 538 posts
  • LocationTerra

Posted 02 November 2012 - 01:50 PM

*cough* bump

#3 Stimbles

    Member

  • PipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 165 posts
  • LocationEquestria

Posted 02 November 2012 - 01:53 PM

I'm not going to be wasting millions of C-Bills going back and forth between single and double 1.4sinks in order to figure out what impact double 1.4sinks will have.

#4 HurlockHolmes

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 294 posts

Posted 02 November 2012 - 02:02 PM

If they lower the price then the change is fine, otherwise, why bother?

#5 Sarevos

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,444 posts
  • LocationFlorida

Posted 02 November 2012 - 02:04 PM

what the hell? i finally started seeing er ppcs and large lasers on k2s... why would pgi do this? XD

#6 Vactus

    Member

  • PipPipPipPipPipPipPip
  • The Cub
  • The Cub
  • 876 posts

Posted 02 November 2012 - 02:04 PM

I understand the reason for nerfing from 2.0, but down to 1.4 is a joke. A very sick, sad joke.

#7 Stickjock

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,687 posts
  • LocationPetal, MS

Posted 02 November 2012 - 02:05 PM

Quote

PGI will monitor DHS' closely and tune this number up or down depending on the telemetry data received from production servers.


Funny how I never see this mentioned in all of the "complaint" threads on DHS... wonder why??

#8 anonymous175

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • 1,195 posts

Posted 02 November 2012 - 02:06 PM

Trick question at next stop.

Turn left.

#9 ManDaisy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,272 posts
  • LocationKing Of Flower Beds

Posted 02 November 2012 - 02:07 PM

You dont want to see a lunchback/ jenner/ cicada/ with true DHS. Zeno you sig is gonna give me a seizure.

Edited by ManDaisy, 02 November 2012 - 02:07 PM.


#10 Sarevos

    Member

  • PipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 1,444 posts
  • LocationFlorida

Posted 02 November 2012 - 02:08 PM

View PostStickjock, on 02 November 2012 - 02:05 PM, said:


Funny how I never see this mentioned in all of the "complaint" threads on DHS... wonder why??


well that explains alot then ok I began to think the devs thoughts were as follows "variants being used as intended? NO! NOT IN MY GAME! LAWN ORNAMENT AWESOMES (wouldnt use dhs anyway stupid brain :blink: ) and GAUSS K2s ONLY!" but if they want to just tune it thats fine XD

Edited by Sarevos, 02 November 2012 - 02:11 PM.


#11 MouseNo4

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 630 posts
  • LocationVictoria Australia

Posted 02 November 2012 - 02:10 PM

inb4 this one gets locked to silence the outcry. :blink:

#12 Cache

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 746 posts

Posted 02 November 2012 - 02:11 PM

How the **** can I vote? The patch hasn't dropped so I can't form an educated opinion based on actual in-game experience.

#13 Ancalagon

    Member

  • PipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 502 posts
  • LocationThe Abyss at the edge of Terra

Posted 02 November 2012 - 02:14 PM

Well, I guess this will buff my Jenner-D build up by 1.6 heatsinks (currently have 10 SHS in the engine and 4 DHS on the outside) so I'm happy with it. Of course, this will go down once they fix Jump Jets, but I'll worry about that when it happens. So in the end, Jenners aren't really nerfed by this change, though the more heatsinks you put in your mech, the less effective the new system will be compared to the one we have now. I guess single heat sinks won't be rendered obsolete after all.

Edited by Ancalagon, 02 November 2012 - 02:15 PM.


#14 Rogue 6

    Member

  • PipPipPip
  • Elite Founder
  • Elite Founder
  • 60 posts

Posted 02 November 2012 - 02:15 PM

View PostStickjock, on 02 November 2012 - 02:05 PM, said:


Funny how I never see this mentioned in all of the "complaint" threads on DHS... wonder why??


Becuase its just BS to make you feel better, in that same post they said they tested at 2.0 and it made heat too easy....if they can test that why can't they test how shiaty 1.4 is and come up with a better number? Add to that the fact this patch will be in effect for 2-4 weeks based on how they have been patching, and will get broken twice trying to fix the numbers...just put in a real number to start with.

#15 Bloody

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 569 posts

Posted 02 November 2012 - 02:15 PM

View Postcache, on 02 November 2012 - 02:11 PM, said:

How the **** can I vote? The patch hasn't dropped so I can't form an educated opinion based on actual in-game experience.


Math for you is hard like for PGI i guess ?

1.4HS sounds alot less sexy than DHS . But it should be done to avoid fooling newbies

#16 Relic1701

    Member

  • PipPipPipPipPipPipPipPip
  • 1,197 posts
  • LocationDying at the end of your cheese build!

Posted 02 November 2012 - 02:15 PM

View Postcache, on 02 November 2012 - 02:11 PM, said:

How the **** can I vote? The patch hasn't dropped so I can't form an educated opinion based on actual in-game experience.


The only sensible post here....!

#17 IIIuminaughty

    Member

  • PipPipPipPipPipPipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 1,445 posts
  • LocationVirginia

Posted 02 November 2012 - 02:16 PM

you guys can't just be happy with the **** huh?

#18 Cache

    Member

  • PipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 746 posts

Posted 02 November 2012 - 02:18 PM

View PostBloody, on 02 November 2012 - 02:15 PM, said:

Math for you is hard like for PGI i guess ?

Math /= Experience

#19 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 02 November 2012 - 02:25 PM

View PostRogue6u, on 02 November 2012 - 02:15 PM, said:


Becuase its just BS to make you feel better, in that same post they said they tested at 2.0 and it made heat too easy....if they can test that why can't they test how shiaty 1.4 is and come up with a better number? Add to that the fact this patch will be in effect for 2-4 weeks based on how they have been patching, and will get broken twice trying to fix the numbers...just put in a real number to start with.


2.0 made heat management irrelevant:

Quote

After fixing the EHS bug, and setting DHS to a canon value of 2.0, we experienced anticipated results. Heat was no longer a concern, increasing DPS exponentially on certain types of mech loadouts.

So they tested some more and found 1.4 to be a good compromise:

Quote

After testing a variety of standard builds, we settled on 1.4. This value maintains the spirit of both DHS and maintains the integrity of MWO's overall gameplay experience.


Don't knock it 'til we tried it.

My DHS Commando will now have what amounts to 14 SHS instead of 20. It's a nerf, but even with the current DHS bug it was already getting to a point where I didn't have to even bother with heat management with a 3xMPL load-out, just keep the trigger depressed.

Edited by stjobe, 02 November 2012 - 02:27 PM.


#20 JebusGeist

    Member

  • PipPipPipPipPipPipPip
  • Philanthropist
  • Philanthropist
  • 514 posts
  • LocationSolaris City International Zone

Posted 02 November 2012 - 02:26 PM

I'm going to give them the benefit of the doubt and assume that when they tested the working Double Heat Sinks it was AFTER they fixed the other bug that was reducing heat output of small, medium, large pulse and small pulse lasers.

Edited by JebusGeist, 02 November 2012 - 02:27 PM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users