Rogue6u, on 02 November 2012 - 02:15 PM, said:
Becuase its just BS to make you feel better, in that same post they said they tested at 2.0 and it made heat too easy....if they can test that why can't they test how shiaty 1.4 is and come up with a better number? Add to that the fact this patch will be in effect for 2-4 weeks based on how they have been patching, and will get broken twice trying to fix the numbers...just put in a real number to start with.
2.0 made heat management irrelevant:
Quote
After fixing the EHS bug, and setting DHS to a canon value of 2.0, we experienced anticipated results. Heat was no longer a concern, increasing DPS exponentially on certain types of mech loadouts.
So they tested some more and found 1.4 to be a good compromise:
Quote
After testing a variety of standard builds, we settled on 1.4. This value maintains the spirit of both DHS and maintains the integrity of MWO's overall gameplay experience.
Don't knock it 'til we tried it.
My DHS Commando will now have what amounts to 14 SHS instead of 20. It's a nerf, but even with the current DHS bug it was already getting to a point where I didn't have to even bother with heat management with a 3xMPL load-out, just keep the trigger depressed.
Edited by stjobe, 02 November 2012 - 02:27 PM.