

#361
Posted 03 May 2012 - 12:38 PM
add quads i want my scout turtle
#362
Posted 03 May 2012 - 12:51 PM
#364
Posted 03 May 2012 - 08:23 PM
Tremor, on 03 May 2012 - 01:45 PM, said:
Except that melee is awesome and a some what common Mechwarrior phenomenon. (lol)
Not exactly my point. Though I disagree with you, I meant that they were related in that they are both something the devs would like to implement further down the road.
#366
Posted 03 May 2012 - 08:56 PM
Tremor, on 03 May 2012 - 01:45 PM, said:
Except that melee is awesome and a some what common Mechwarrior phenomenon. (lol)
Charging with an axe at an atlas, who has an AC20)....simply genius if youre suicidal
Edit: though melee sounds somewhat fun
Edit nr2: If i got to choose melee or quads to be in-game...id choose quads in a milisecond
Edited by stormeris, 03 May 2012 - 08:59 PM.
#367
Posted 03 May 2012 - 09:02 PM
#368
Posted 03 May 2012 - 09:05 PM
Tremor, on 03 May 2012 - 09:02 PM, said:
On this, i agree
Edit: Btw there will be charging and DFA'ing so thats pretty close to melee
Edited by stormeris, 03 May 2012 - 09:06 PM.
#370
Posted 04 May 2012 - 09:59 AM
#371
Posted 04 May 2012 - 10:05 AM
#372
Posted 04 May 2012 - 10:10 AM

Where did'ya go, poll?
#373
Posted 04 May 2012 - 10:20 AM
#374
Posted 04 May 2012 - 10:38 AM
Ghogiel, on 04 May 2012 - 10:20 AM, said:
Yes. Losing a leg does have nasty effects on quads, but it doesn't cripple movement entirely. Multiple legs gone will.
And I'm in the "happily driving a quad" category. The low profile on a Scorpion that I can refit a bit (within it's hardpoint configuration) and easily lateral shift to skitter across roads while firing, or going mostly hull down to snipe with it's missiles or energy weapon?
Heck YES. Even the old Goliaths were good for terrain use- with all their weapons mounted high, you could find yourself a nice patch of elevation and go to work, but I'd look forward to a Scorpion more. Fast little fellas, good for a heavy recon that could drop down behind cover in no time if the MWO devs got all of the quad quirks right.
#375
Posted 04 May 2012 - 10:49 AM

#376
Posted 04 May 2012 - 10:56 AM
#379
Posted 04 May 2012 - 03:23 PM
Watchit, on 04 May 2012 - 03:14 PM, said:
It disappeared when the two Quad threads were merged. :[
I think it disappeared when a *third* quad-thread was merged into the other two. We need a fourth one, with a poll, maybe merging that one with this one will give us a new one! Also, 4 Quad threads just seems right, y'know?
#380
Posted 04 May 2012 - 05:52 PM
always fun listening to you guys talk about all theses...learned so much about mw...i wanna play mw1-2mercs
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