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Useless No-Skill Lrm Sissy


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#61 xxx WreckinBallRaj xxx

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Posted 11 December 2012 - 03:49 AM

View PostWolfways, on 06 November 2012 - 12:24 PM, said:

I've heard the above, and similar chat in games over the past few days. Usually crap like this doesn't bother me but i'm getting sick of it now.
If you don't like LRM's go and play something else, like BF3...you can whine about snipers.

And for the uneducated who don't know how this game works, if you want to play a Catapult-K2 you need to play two other Cats to get your K2 xp.
Stop whining at me for playing something i don't even want to play in the first place!


The problem is that those other missile variants are now defunct. There's no real reason to use them at all.(Except to unlock your K2 tiers that is) So I hope the anti-LRM carrier whiners are happy. We now have LRM carrier variants in a game that doesn't properly allow LRM carriers to do their job or fulfill their purpose.

#62 DivineEvil

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Posted 11 December 2012 - 03:50 AM

Do you even care about what people say? I just simply ignore all white text in a chat completely. Doesn't make any sense besides GL HF anyway.

#63 Joseph Mallan

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Posted 11 December 2012 - 04:37 AM

View PostWolfways, on 06 November 2012 - 12:24 PM, said:

I've heard the above, and similar chat in games over the past few days. Usually crap like this doesn't bother me but i'm getting sick of it now.
If you don't like LRM's go and play something else, like BF3...you can whine about snipers.

And for the uneducated who don't know how this game works, if you want to play a Catapult-K2 you need to play two other Cats to get your K2 xp.
Stop whining at me for playing something i don't even want to play in the first place!

LRMs have a dedicated place in the BattleTech Universe. There are plenty of Mechs built for Fire Support. The Archer is the 2nd most produced and fielded Mech in Canon. Slamanders and Longbows have a history of turning the tide of battles. So if someone is deriding you for being a sissy, let em know the living don't listen to ghosts! :)

#64 xxx WreckinBallRaj xxx

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Posted 11 December 2012 - 04:51 AM

View PostDivineEvil, on 11 December 2012 - 03:50 AM, said:

Do you even care about what people say? I just simply ignore all white text in a chat completely. Doesn't make any sense besides GL HF anyway.


I followed Command console markers. I thought that was a cool idea to have this sort of thing in the game, although it was never really fleshed out. But now there's no reason to use them anymore either. If you got one, throw it in the trash next to your AMS and BAP. Because now the game is just zerg to 300m and pewpew until one team is wiped.

Edited by Bluten, 11 December 2012 - 04:52 AM.


#65 Jay Kroc

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Posted 11 December 2012 - 07:20 AM

I do have a nice missile boat Awsome called "Hailboy", what I don't have is a reliable spotter in pug matches.

This and ECM is why I nowadays usually fire my LRMs only when I got line of sight to the target and am able to paint it with my own T.A.G. to increase missle hits and somewhat counter ECM.
So I usually have 270m range band where my missiles rock. They hurt like a truck. But beyond 450m or below 180m I can't do anything most of the time.

Anyway, this method works way better for me than standing in the back fireing every other salvo into a building or hill. But I am easy prey for brawlers or lights if the manage to sneak up to me, which is really easy with all the cover on the maps. I'm not complaining, just pointing out you can counter LRMs without anything just given you have enough speed and put some thought into it.

Now people keep complaining about LRMs but since ECM is out many don't even equip AMS anymore and thoes that do don't stick together to stack their AMS defense ... if you ask me that is really weired.

Edited by Jay Kroc, 11 December 2012 - 07:22 AM.


#66 Scratx

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Posted 11 December 2012 - 07:54 AM

Thread necromancy. ;)

That said ... even yesterday a moron was calling me an "LRM f****t" (I'll let you fill in the blanks, it's obvious) for killing him with a pair of LRM10's with Artemis. Come on, wtf? I can see complaining about it if I were in my Quad-LRM15 Catapult. But my Founder's? That thing has like half the effective firepower, if that, in LRMs... and 4 tons of ammo. Is that being an LRM boat for you?

I just shake my head now... if people still think LRMs are easy mode then they will always believe LRMs are easy mode and don't give a crap about it. To hell with them, I just want my LRMs to actually be effective weapons.

#67 Ngamok

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Posted 11 December 2012 - 08:03 AM

View PostJohnnyWayne, on 06 November 2012 - 12:47 PM, said:

Snipers need a direct LOS. Do you need one? Didn't think so...

Hell, when I level up my cat I'll eq srm's and beat the **** ouf of anything I meet...

As far as I know, in TT lrmboats weren't as powerful as they currently are in MWO. They are too accurate and do too much damage....


Unobstructed mech in the open. I know how to duck behind buildings when I see incoming LRMs at the beginning of the match. After that, I hope I have closed in enough to go after them.

Every map has ways to deal with them. In Forest Colony, you hug the mountainside as you advance. If you go in the water, you better hope you and another mech both have AMS. River City, you have buildings + under the bridges. Frozen City, buildings + cave. Caustic, if they are below you and you are above the crater, if you duck behind the mounds at the top, the LRMs will just hit the top of the crater. Anywhere else, well, there are very few spots to use as cover. I use all these spots to make incoming LRMs just hit obstacles. And yes, it's better than CB when they used to travel through some of the terrain.

BTW, 1.7 damage on LRMs was fine to be honest. Still made you work for the kills.

View PostXeven, on 06 November 2012 - 01:55 PM, said:

Useless no skill 140kh scouts! Just hop in scout mech and never slow down. Shoot when you get oportunity.
Useless no skill Gausapult! Just hop in your mech turn on heat vision and zoom then plink away.
Useless no skill SSRMapult! Target Mech get in range, run in circle with trigger pulled, keep torso turned toward enemy.

I could go on. One thing you wont see listed here is Useless no skill PPC....anything.



I am putting PPCs on my Stalkers.

Edited by Ngamok, 11 December 2012 - 08:03 AM.


#68 Joseph Mallan

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Posted 11 December 2012 - 08:04 AM

View PostBroceratops, on 06 November 2012 - 12:25 PM, said:

no skill? maybe. sissy? maybe.

useless? NEVER

You know the only people calling Fire Support "sissies" is people who never saw actual combat or for that matter probably never enlisted.

#69 Purlana

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Posted 11 December 2012 - 08:05 AM

Now that ECMs are in the mix, LRMs actually take the most skill to use.

;)

#70 Syllogy

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Posted 11 December 2012 - 08:12 AM

View PostBluten, on 11 December 2012 - 03:49 AM, said:


The problem is that those other missile variants are now defunct. There's no real reason to use them at all.(Except to unlock your K2 tiers that is) So I hope the anti-LRM carrier whiners are happy. We now have LRM carrier variants in a game that doesn't properly allow LRM carriers to do their job or fulfill their purpose.


Sir, I call Shenanigans on your statement.

I have seen numerous games in the last week that has been decided by a well-placed, well-timed LRM fire.

ECM's are not the end-all to LRM and SRM's. Be smart about your Indirect Fire builds, TAG your own targets, and know how to stay close enough to your friends to deal with the scouts.

I know that this may require some skill beyond "Oh! Lookie at the pretty Target Lock!" and you might actually have to aim at your target in LOS, but it's worth the effort.

#71 Wraith05

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Posted 11 December 2012 - 08:13 AM

View PostStickEGreen, on 06 November 2012 - 01:44 PM, said:


So basically all the same stuff a non LRM player does, minus actually having to aim your weapons?


Only in a brawl if you aim your weapons right you are garunteed a hit. With LRMs just because you have lock prior to firing the missles doesn't mean they will hit your target at all.

I've had "incoming missles" on my screen when piloting my cicada countless times and because i'm zigzagging between buildings I rarely get hit by them. Whereas if someone aims a laser at me i'm getting hit.

#72 Kousagi

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Posted 11 December 2012 - 08:15 AM

View PostJoseph Mallan, on 11 December 2012 - 08:04 AM, said:

You know the only people calling Fire Support "sissies" is people who never saw actual combat or for that matter probably never enlisted.


Real world and Games are totally different. Real World, yes, I love me some gun bunnys. Want a 13F with ya? Yes please.

Game worlds, Fire support most the time is very skill-less, and easy mode. I mean if they had to Think about how they shot, Then It might be different. In MWO, LRM's you just hold your crosshair over a red box and hit mouse 1. No room for thinking, as none is even needed.

Though I do wish fire support would be a bit more involving. As much as Arty is OP in WoT, at least their idea for how it should work takes more know how then just lock on and fire.

#73 Joseph Mallan

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Posted 11 December 2012 - 08:26 AM

Quote

LRM's you just hold your crosshair over a red box and hit mouse 1. No room for thinking, as none is even needed.
Funny... This is how I kill stuff using direct fire weapons except I fire and forget with AC20s and lasers. I too loves me some Long range support on the battlefield and in Game. Never call My fire support sissies cause you died to their fire! Look what being brave got you! :P

(You as in general not you as in specific) ;)

Edited by Joseph Mallan, 11 December 2012 - 08:26 AM.


#74 TexAce

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Posted 11 December 2012 - 08:26 AM

LRMs are very well balanced. Really unneeded discussion.

#75 Kousagi

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Posted 11 December 2012 - 08:51 AM

View PostJoseph Mallan, on 11 December 2012 - 08:26 AM, said:

Funny... This is how I kill stuff using direct fire weapons except I fire and forget with AC20s and lasers. I too loves me some Long range support on the battlefield and in Game. Never call My fire support sissies cause you died to their fire! Look what being brave got you! :P

(You as in general not you as in specific) ;)


Well, its good to know i can fire AC20's through hills at about 700m at a red box and not even really at aim it, and still hit it. never knew!

Never said Fire support was not nice to have in game, just saying that most games make fire support such a brain dead role that a monkey with a brain tumor could play it effectively. Which goes along with the whole skill thing. Then many people think that if you Like playing roles that take no skill, you are a panzy. Which in many ways could be true.

Real life is different from this, cause There is no need to be brave or honorable. Them kinda idea's get you dead. Unlike games were death is only temporary.

#76 Joseph Mallan

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Posted 11 December 2012 - 09:12 AM

That reminds me I did see LRMs going through a building on River City. That sir is a failure that needs fixed ASAP. Missiles should not go through a building to kill anyone friend or foe.

As for brain dead, with a little practice Sniping is brain dead work in MWO! I was doing pretty good Sniping from 900-1000 M with a Gauss. But I guess that takes more skill than LRMs right? Line up cross hairs, lead a lil and bang! 15-30 damage seconds later. All killing is easy when broke down to the brass tacks.

Yeah death is temporary in game, it's also costly most days in MWO. If I kill you and take no damage I keep more of what I earned than if i brawl with you and have to replace armor, and structure Oh and I lost 2 lasers and sink or three. it's not cowardice, it's miserly!

And I will beg to differ on that. Brave and honorable should be a part of your life everyday. They have been for mine for 46 years(... well minus childhood where I learned about it). Nice quote I read once. A hero is brave, a few seconds more

#77 Dakkath

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Posted 11 December 2012 - 09:47 AM

Closing this thread as it violates a couple of items on the Code of Conduct.





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