Gauss Vs. Ppc
#1
Posted 06 November 2012 - 12:30 PM
i am trying to debate between the much heavier but more punch-packing Gauss rifles,
or to stick with my maintainable, mid-range powered PPCs (two of them)
any have any tips on which i should choose?
Thanks ahead of time
#2
Posted 06 November 2012 - 12:31 PM
#3
Posted 06 November 2012 - 12:36 PM
#4
Posted 06 November 2012 - 12:41 PM
2 PPC = below average alpha of 20, pinpoint like damage, heat issues, longer, medium, no short range (540m best, up to 1080, toothpicks below 90m)
Gauss= 15 dmg, 1 Heat, 6 Slots, 15 tons
PPC= 10 dmg, 9 Heat, 3 Slots, 7 tons
Choice? Gauss, of course
Edited by Necron, 06 November 2012 - 12:43 PM.
#5
Posted 06 November 2012 - 12:42 PM
#6
Posted 06 November 2012 - 12:45 PM
It is a completely different style of playing the mech depending on your weapon load.
#7
Posted 06 November 2012 - 12:47 PM
#8
Posted 06 November 2012 - 12:53 PM
Buckminster, on 06 November 2012 - 12:47 PM, said:
I have no problem with heat management on my LL K2 with DHS and use less than 7 external HS so my heat dissipation will actually be greater post patch.
#9
Posted 06 November 2012 - 01:59 PM
There are ways to manage your heat, but the first rule for us old TT players is that we need to not think like TT. I was used to being able to take a Catapult and walk and fire all of it's lasers without any heat issue, and that just isn't the case. I know it's a matter of the turning the "10 second turn" into real time, and it's taken some getting used to. Simple fact is that things that worked fine in the old TT system just don't work any more.
#10
Posted 06 November 2012 - 02:34 PM
not to mention the incredibly easy ability to headshot every mech
Here is my K2 build
Dual AC10 with 7 ton of ammo
4 small pulse lazers
Standard engine 200
Dual AC10 is pretty darn effective, yet not overpowerd. And you'll earn more because of the much lower ammo costs.
Or another great build, is 2 large lazers and 2 AC/2 or even AC/5. Its perfectly possible, pretty versatile, alot of fun, cheap in repair costs and nobody will complain about your setup
Edited by theta123, 06 November 2012 - 02:35 PM.
#11
Posted 06 November 2012 - 02:44 PM
It also means that they are the first targeted. The only thin I would change if I ran PGI would be to look at what was most popular...and make it more expensive.
#12
Posted 06 November 2012 - 03:44 PM
still PPC have an unlimited amount of ammo while gauss need adidional tonnage for ammo, also PPC deals low amount of Heat to target [or its just me]
Anyway best choice is Gauss
#13
Posted 06 November 2012 - 03:57 PM
...But if I had to choose between the two? I would also say Gauss, if only just because they don't drive up the heat gauge like mad.
theta123, on 06 November 2012 - 02:34 PM, said:
This made me think: has anyone had the balls to try a dual AC/20 build?
Edited by SL the Pyro, 06 November 2012 - 03:57 PM.
#14
Posted 06 November 2012 - 05:54 PM
SL the Pyro, on 06 November 2012 - 03:57 PM, said:
Unfortunately, yes. I've seen a few of Cat-K2 equipped with dual AC/20's, and it's as OP as Gauss Cat. Right now, it seems "obsolete" as many favor Gauss because of better range or their likings of being a cheesy sniper.
But the downside of Gauss, is not only require a tons of ammo, but it's also bulky and weighs 15 ton. Dare to sacrifice everything to equip a Gauss, well good luck. *Cause you're actually making your mech a Dodo in some situations*
However, if people complains about Gauss Cats and Streak Cats, then the other bring out "LRM's are so freaking OP" as their petty excuses to favor these two particular cheesy builds. Oh lovely... keep it up and set a house on fire, yeah?
No offense, but really, I'm getting sick of Gauss Cats and Streak Cats and even LRM boats with no self-defense weapons equipped (except Cat-A1). This represents the players' incompetence in a proper firefight. As matter as fact, these 'cheesy' builds are for those who always care about winning and hates to lose.
PS: ER PPC is also viable as it has no minimum range, but the main issue is its absurdly-high heat generation. Though PPC has its own pros, weighs 7 tons, takes 3 slots, heat generation is maybe high but still usable, and good range even though not as good as Gauss. And yes, PPC is ill-suited for brawling as it has a minimum range of 90m.
Edited by Draken X, 06 November 2012 - 06:14 PM.
#15
Posted 06 November 2012 - 08:55 PM
I've been tempted to try out a K2 with 4 PPC and DHS (4 PPC + 8 DHS = 36 tons.). Then add the 10DHS in the engine.
8(+10)*0,14=2,016 heat/second dissipated. 4*9=36 heat/alfa and a cooldown of 3 seconds. Not really viable.
But 3PPC + 15DHS? (36 tons)
15(+10)*1,4=3,5 heat/second dissipated for 3*9=27 heat generated. Will run hot if fired continiously, but then you can still fire every 8 seconds. This could work and maybe even match a dual gauss! You just need to be able to fit 15 DHS!
Edited by Dewil, 06 November 2012 - 08:56 PM.
#16
Posted 06 November 2012 - 11:48 PM
Dewil, on 06 November 2012 - 08:55 PM, said:
15(+10)*1,4=3,5 heat/second dissipated for 3*9=27 heat generated. Will run hot if fired continiously, but then you can still fire every 8 seconds. This could work and maybe even match a dual gauss! You just need to be able to fit 15 DHS!
Not in a thousand years can you find a 'Mech with 45 crit spaces. Oh, and Gauss has no minimum range (right now).
#17
Posted 07 November 2012 - 04:37 AM
SL the Pyro, on 06 November 2012 - 03:57 PM, said:
...But if I had to choose between the two? I would also say Gauss, if only just because they don't drive up the heat gauge like mad.
This made me think: has anyone had the balls to try a dual AC/20 build?
Rule of thumb: No matter how balls-out insane the build, if it is possible then someone has tried it. And yes, the "Whackapult" has been tried by lots of people, myself included. A nasty heat problem, comparatively short range (270m optimum) and a painful ammo situation (~6 rounds per ton?!) means most of them have since been refitted to Gausspults.
#18
Posted 07 November 2012 - 04:53 AM
You got the heat capability, why not use it for something?
#20
Posted 07 November 2012 - 09:05 AM
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