#41
Posted 06 November 2012 - 04:54 PM
#42
Posted 06 November 2012 - 04:56 PM
(note lack of founder tags)
#43
Posted 06 November 2012 - 04:57 PM
#44
Posted 06 November 2012 - 04:59 PM
#45
Posted 06 November 2012 - 05:00 PM
TBH I'm fine with fooling around and testing the game, but don't find it very fun at this stage.
Many people seem to soldier through all the bugs and kick ass anyway, OTOH I can't stand having a serious match where I have to be mindful of all the current bugs and glitches to have any chance of winning.
#46
Posted 06 November 2012 - 05:00 PM
#47
Posted 06 November 2012 - 05:00 PM
Smudge504, on 06 November 2012 - 04:23 PM, said:
Are you kidding me?Yes we KNOW its beta, but things are supposed to progress TOWARD improvement, NOT away from it.The fact is, the game was far more stable when closed beta 1st began than it is now.Every so called "fix" introduced to solve one issue, seems to bring up 3 more.I dont know what your definition of "quickly" is, but this is NOT quickly improving at all, its been getting worse steadily.Old problems like LRMS hitting you right through supposed solid objects just wont go away.So you are entitled to your opinion, you should just realize its WRONG
#48
Posted 06 November 2012 - 05:00 PM
#49
Posted 06 November 2012 - 05:01 PM
Shimmering Sword, on 06 November 2012 - 04:56 PM, said:
(note lack of founder tags)
sup shimmering, dude come on dont make me get on TS3 to rage about this lol
i too have been enjoying it greatly, but when you enter three matches in a row where LRM boats galore are the winning force and my atlas cockpit is the first to go with just yellow armor everywhere else. bugs are everywhere but i trust they will fix those. the LRMs are plain inexcusable by this point of beta however
#50
Posted 06 November 2012 - 05:01 PM
#51
Posted 06 November 2012 - 05:03 PM
#52
Posted 06 November 2012 - 05:03 PM
#53
Posted 06 November 2012 - 05:04 PM
That being said, MrJJ made a comment about his build running cooler with the HS adjustment so I figured I'd post this quick little tabulation of the net effect on heat dissipation.
It can be seen that indeed some builds do benefit from this adjustment. Unfortunately for the others, myself included there, there is a penalty.
#54
Posted 06 November 2012 - 05:04 PM
Shimmering Sword, on 06 November 2012 - 04:56 PM, said:
(note lack of founder tags)
Your lack of a founders tag means squat, simply that you were too tight to put your hand in your pocket, or were oblivious to this games development for the longest time.
Further you should be aware, as far as Piranha and PGI are concerned this title is now "live"; there will be no more resets, all MC transactions are final. The use of the title open beta is a cheap excuse for the current state of the game. They think by labeling it open beta they can sweep all the bugs and missing content under the carpet and no one will mind. Would seem they were right about the number of dimwitted members of this community prepared to swallow this *********.
#55
Posted 06 November 2012 - 05:05 PM
Cest7, on 06 November 2012 - 05:01 PM, said:
Isn't Open Beta a big public test server?? They'll fix it.. I'm one of those that just soldier through and submits tickets as the need arises
#56
Posted 06 November 2012 - 05:05 PM
Marvyra, on 06 November 2012 - 04:42 PM, said:
But yeah, get your refund, it's not like PlanetSide 2 has any bugs at all, NO! /sarcasm
And people complaining about the group limit, IT'S A GOOD THING, stop thinking with your ***, it's not only about YOU and YOUR friends, it's about the whole freaking community and the new players, ESPECIALLY the new players. Your freaking group limit of 8 will be out in 2 weeks, have some bloody patience.
First, you're ******** if you think LRM's got nerfed. They are insanely OP (which is why I have an Atlas LRM boat).
Second - The group limit is not a GOOD thing. I'm now being forced to play with a half team of pickups and don't have the ability to communicate with them outside of typing which they don't listen too. And hell, most of the time you have a pub or two AFK.
If you want to force me to play with 4 - make it 4v4.
#57
Posted 06 November 2012 - 05:05 PM
#58
Posted 06 November 2012 - 05:06 PM
#59
Posted 06 November 2012 - 05:07 PM
ZacharyJ, on 06 November 2012 - 04:26 PM, said:
HAHAHAHA, Love it
O yes, the game is broke, premades are getting 2 groups of 4 vs 8 randoms. LRM's dont register credits but people still use em cause there team wins still.
The DHS's are fully nerfed now. All my builds are screwed up in some way by this patch. SO i cant be bothered to waste my time sorting it out for it to be nerfed again with no reset. I dont mind resets, i dont like having to lose 50% of my stuff and waste loads of money changing my mechs around everytime the Devs decide they are going to totally re-buff the game though.
I have lost all faith in this game been what i hoped it would be too. Like the dev's are re-tarded
Edited by Hesketh Vernon Hesketh Prichard, 06 November 2012 - 05:11 PM.
#60
Posted 06 November 2012 - 05:08 PM
Graphics look stunning now! I get sun glare and everything... Watching a PPC blast travel the distance of the map and hit someone is kinda sexah sexah!
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