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Seems New Mm Is The Same As Old, No Change

v1.0.142

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#81 Yankee2K

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Posted 07 November 2012 - 01:15 AM

View PostTarganon, on 07 November 2012 - 01:09 AM, said:

Wow Why would handicap someone that bring a lighter drop weight to a match... drop weight are max weight not minimum weight..


Should teach me to not post before I'm wide awake :P
You're right of course I meant handicap for heavier teams.

#82 Asseri

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Posted 07 November 2012 - 01:31 AM

I have yet to get to play with more than 2 or 3 friends so this doesnt really affect me, but still. This patch was a big FU for player groups of 8. I mean, they should've implemented the 8v8 at the same time aswell, not force 8 player groups to split...

#83 I Just Ate Your Grapes Bro

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Posted 07 November 2012 - 01:32 AM

OOOOH NOOOOOO!!!! All the pugstompers have to stop and actually test things and run with other people..................... WHATEVER SHALL THEY DOOOOO!!!!!


Cry me a river, build a bridge and get the f*k over it.


It doesn't take a LOT of brain power to realize this is a move to help keep newer players around, people that are grouping in 8 man teams aren't going anywhere, PGI knows this, most of you have already paid them money to play a beta (which isn't exactly the smartest thing I've heard, not exactly easy to speak with your money when you've thrown it at them before a full game even exists) Now it's time to earn the real customers, the ones that aren't die hard Mechwarrior/Battletech fans that won't stay around forever waiting for the game they've always hoped for.

Edited by Ehrithane, 07 November 2012 - 01:34 AM.


#84 Kmieciu

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Posted 07 November 2012 - 01:39 AM

We`ve been stomping PUGs all yesterday evening. Haven`t been killed a single time.
When our two 4 man groups drop on the other side we do fun stuff like kill all the pugs on the other team and not shoot each other, then cap to reduce repairs.

But 80% of the time we end up on the same side so there`s no change in this "faze1" matchmaker....

#85 NairdaAU

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Posted 07 November 2012 - 01:44 AM

We're not whining because we can't pug stomp anymore, far from it, we WANT to fight Premades vs Premades. We as players get better because of it and the game is far more tactical as a result of trying to out wit another organized team. Pug stomping is boring and tiresome and has gotten old, we are utterly pissed though that they need to 'FIX' the matchmaking in a 3 tier step by forcing our communities to split up and play with PUGS.

Pug vs Pug matches are garbage and it was the first taste of this game I got. It's two utterly broken up teams which just run into each other and spray weapons, one wins the other loses. There is absolutely no tactical element going on, no teamwork and certainly no real way to enjoy the game for what it is. That is the sole reason I decided to join a clan and I'm glad I did because I got exposed to the real side of MWO. I didn't have any other friends playing this game but I'm not unsociable, I'm not afraid to talk on mic so it didn't take me long to fit into my new clan.

We don't want to play with disorganized non-communicative pugs which usually just suicide or afk. It's the reason we joined clans to get away from it all. Even though it is only temporary all it's doing is punishing the long term players to allow pugs to enjoy their ****** fests. (Sorry if you solo drop and are not spastic i'm simply talking from my experience and what I've had to deal with in regards to pugs.)

Edited by NairdaAU, 07 November 2012 - 02:10 AM.


#86 QuickSpoon

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Posted 07 November 2012 - 02:05 AM

Hi, I understand that this, like money making mechanics, is always work in progress but limiting groups seems weird and pointless.
Temporary fix of an unknown problem.
Now we are just gonna have to wait it out.
Also: 4 group will still demolish any lone wolf Pug lance. Two clan teams battling it out with only 4 in group seems like 4vs 4 with some random bots in the background.
What did this fix actually?

#87 FREDtheDEAD

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Posted 07 November 2012 - 02:11 AM

View PostNairdaAU, on 07 November 2012 - 01:44 AM, said:

(Sorry if you solo drop and are not spastic i'm simply talking from my experience and what I've had to deal with in regards to pugs.)
Thanks...

The unwashed masses are the target market (what with them being so plentiful). What Piranah seem to want to do is help new players feel more welcome (goodness knows why). Think "'inclusivity' not 'exclusivity'", as Marketing might say. At the moment that seems to mean forcing the cliques to work with (and try and educate, one would hope) the lone and noobish. It doesn't really work, but there you go.

#88 FREDtheDEAD

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Posted 07 November 2012 - 02:33 AM

View PostQuickSpoon, on 07 November 2012 - 02:05 AM, said:

Hi, I understand that this, like money making mechanics, is always work in progress but limiting groups seems weird and pointless.
Temporary fix of an unknown problem.
Now we are just gonna have to wait it out.
Also: 4 group will still demolish any lone wolf Pug lance. Two clan teams battling it out with only 4 in group seems like 4vs 4 with some random bots in the background.
What did this fix actually?
It was a best-effort sort term solution to the clan vs pug game balance problem that still makes playing without a group a hit-and-miss nightmare. Now the unofficial clans have a slightly harder time exploiting new players. Maybe. Well, probably not. OK, everyone's fun is now spoilt, instead of just the unaffiliated. At least that's equitable.

#89 Wookieelover

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Posted 07 November 2012 - 02:40 AM

Yeah this is really a unwelcome change to the match maker.
And if this was done to silence the PUG whiners then it's a major shame.

#90 CG Chicken Kn

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Posted 07 November 2012 - 02:50 AM

All I hear is waahh wahhh I have to make a marginal effort to pugstomp.
Wait until your premade faces a real organized team.
Then all the pugstomper ezmode folks will have something new to cry about.
And find out they aren't anywhere close to as good as they thought they were.

#91 JohnnyWayne

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Posted 07 November 2012 - 02:58 AM

I can't belive noone posted this before:



#92 Corrado

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Posted 07 November 2012 - 03:00 AM

i like your warcries... im actually pugging and won 7 matches in a row already (SRM cat, 4 LL dragon)

#93 o0Marduk0o

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Posted 07 November 2012 - 03:06 AM

View PostRedback, on 06 November 2012 - 09:53 PM, said:

I can not express how happy I am to be forced into grouping with random players that are afk whilst shutdown for the entire match.

It is great not being able to play with a group of friends and enjoy the community we built.

Thank you so much.


Group up with 1-3 mates and work at least a little bit for your win.
Only scrubs think they are good when they win matches against pugs with their full premade team.

#94 Asmosis

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Posted 07 November 2012 - 03:22 AM

View PostRedback, on 06 November 2012 - 09:53 PM, said:

I can not express how happy I am to be forced into grouping with random players that are afk whilst shutdown for the entire match.

It is great not being able to play with a group of friends and enjoy the community we built.

Thank you so much.


if you started talking in the match, they shutdown in protest of being grouped with you most likely.

Not that team work is required, even without scouts atremis lrm boats are knocking everything down. Scouts can't get close enough to scout them before taking a full volley of missiles to the face.

#95 Zeke Steiner

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Posted 07 November 2012 - 03:23 AM

Wait it out. Playing in PUG matches isn't as bad as you think and how many actually premades vs premades have you played before this patch.... I'm gonna guess not many.
Been playing this game solo the entire time, you'll be a better pilot when this is all over. You just have to learn to feel the ebb and flow of battle.

#96 NoxMorbis

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Posted 07 November 2012 - 03:29 AM

View PostKill3rAce, on 06 November 2012 - 10:25 PM, said:


Complain some more, I only play this game with 1 friend in real life I know. Most of the time when I try to talk in the game no one answers. That includes the team of 8 clan members who just destroy a pug team. I enjoy when I get chance to join a PUG team who interested in the game and talking. I believe this will do a lot to help out PUG players from resorting to be killed for easy points. You sound pretty selfish when the developers already laid out the game plan to fix matchmaking. Why don't you just be patient. They can't go any faster then what they are doing


I hope you're right because our merc unit just pretty much stiopped playing. We like playing with each other and using advanced tactics you can only do with Team Speak and 6-8 man groups. The way the game is now is-- "yawn." It's been reduced to a Counter Strike like casual game. Weeeeeeeeee fun!

View PostZeke Steiner, on 07 November 2012 - 03:23 AM, said:

Wait it out. Playing in PUG matches isn't as bad as you think and how many actually premades vs premades have you played before this patch.... I'm gonna guess not many.
Been playing this game solo the entire time, you'll be a better pilot when this is all over. You just have to learn to feel the ebb and flow of battle.


And that's the problem. You play solo. This game attracts veterans because it is supposed to be a "team" game, not run around FPS style. This game will die so fast when the hard core supporters stop playing because they can no longer forn 8 man clan groups. Imagine that--you can actually choose to play with who you want to play. Not anymore.

#97 Kamatayan

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Posted 07 November 2012 - 03:37 AM

Instead of dropping group size to 4, it would have been better to increase it to the maximum of 12. This would have lent a new element to the game, instead of what it is now.

#98 NoxMorbis

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Posted 07 November 2012 - 03:46 AM

View PostKmieciu, on 07 November 2012 - 01:39 AM, said:

We`ve been stomping PUGs all yesterday evening. Haven`t been killed a single time.
When our two 4 man groups drop on the other side we do fun stuff like kill all the pugs on the other team and not shoot each other, then cap to reduce repairs.

But 80% of the time we end up on the same side so there`s no change in this "faze1" matchmaker....


Yeah we just won 90% of our matches and weren't even operating tactically, just shoestringing it, messing around. Maybe they should reduce it to 2 man premade per group. Better yet, just get rid of cooperative play all together and force everyone to play wth strangers.

LOL shoot all the pugs and gain Cbills--LMAO.

We were just sitting somewhere on the map that was a good tactical advantage, and let the pugs roll out and die. After they were dead, we'd engauge the other team. Some of the clued in pugs would just stay with us and never leave the group. They were cool. Some of them quite good too. But our only tactic was to let the pugs rush out and soften the other team up and absorb LRMs and generally waste the other sides ammo before we'd enguage. If they kept a hard lock long enough, we'd send some LRMs out too.

It's funny because this is suppose to help pugs survive longer. Same thing going on from what I can see. It just takes a different tactic to get the pugs dead--in our case, giving them enough room to hang themselves.

There is another reason also: Since they are not in our coms, we can't communicate something like, "Blocking moving to relieve your position, intercept on your right now, now" where a pug would not bank off or stop firing, and let you in to take point, rather, just get in your line of fire and either block your shot or get their backed cored when you open up and they run directly in front of you.

Edited by NoxMorbis, 07 November 2012 - 03:48 AM.


#99 PhalanxDeath

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Posted 07 November 2012 - 04:17 AM

Right now I play solo and I lose 80% of the games. I have talked to others that have it the same. Can some one please explain how the 2 teams are made? if they are putting the 4 man premades on both sides like they said, or its 100% pug, then wouldn’t that mean that you should be on the winning side around 50% of the time? because the teams are balanced? or am I missing something here?
Sad part is, if the new players are experiencing this, why would they like it? and its not like they are likely to come to the forums or go straight to premades when they are just checking out the game.

#100 Corrado

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Posted 07 November 2012 - 04:49 AM

had 10 matches in the morning, 7 won, 6 matches i were at the top with damage tho... you may think im braggin but still, managed to win 7 out of 10 with several AFKers / DCed.

and no i didnt gone artemis LRM. SRM6 cat and 4 LL dragon.





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