[Bug] Any Damage To Internals Kills The Section Instantly.
#1
Posted 06 November 2012 - 04:53 PM
Internals effectively have 1 HP now, this more or less makes the game unplayable, hopefully it will be hotfixed soon but I expect it to take a week or longer because I have no faith in PGI.
#2
Posted 06 November 2012 - 05:13 PM
Michael said:
or something. ****. I always do that. I always mess up some mundane
detail.
Edited by LogicSol, 06 November 2012 - 05:14 PM.
#3
Posted 06 November 2012 - 05:14 PM
#4
Posted 06 November 2012 - 05:17 PM
Yeah.
Wingbreaker.
#5
Posted 06 November 2012 - 05:17 PM
#6
Posted 06 November 2012 - 05:18 PM
Although I have been killed by 2 volleys of LRMs now all hitting my back armor, so there's that.
#7
Posted 06 November 2012 - 05:22 PM
A teammate on TS also died to a shot on his CT that was armorless but not destroyed.
And following that I spectated a teammate hit an atlas with no CT armor with machineguns, 2 MD lasers, and 2 large lasers repeatedly. It finally died when the section was destroyed.
I'm guess lucky crits are the reason for death, not a bug.
#8
Posted 06 November 2012 - 05:30 PM
Broceratops, on 06 November 2012 - 05:17 PM, said:
Keep in mind that they based their entire DHS nerf on this bug.
Garth Erlam, on 06 November 2012 - 11:38 AM, said:
This was shades of the SL Jenner of F+F beta past, and we reacted to it quickly, because well, we'd already seen what happens.
And remember everyone - we're still open beta, so weapon changes will still occur.
#10
Posted 06 November 2012 - 06:12 PM
Thought I'd provide screenshots of the bug.
The hunchback is me, using a standard engine, no ammo in my CT or side torso [my AMS ammo is in my left leg]
The other is a jenner I was spectating.
#11
Posted 06 November 2012 - 06:19 PM
#12
Posted 06 November 2012 - 06:23 PM
All my XL-engine mechs stay on the sidelines for the foreseeable future. If I don't have a ton of armor everywhere, I'm not trotting it out.
Edited by Lord Banshee, 06 November 2012 - 06:30 PM.
#13
Posted 06 November 2012 - 06:26 PM
#14
Posted 06 November 2012 - 06:28 PM
Edited by Dagnome, 06 November 2012 - 06:29 PM.
#15
Posted 06 November 2012 - 06:35 PM
Black Templar, on 06 November 2012 - 06:26 PM, said:
We're not their testers. We're common players of a game that's open to all.
They're the ones who pushed how badass their internal testers were, anyway, remember? How they had it figured out that dubs woukd break the game.
So much for that.
#16
Posted 06 November 2012 - 07:29 PM
daemur, on 06 November 2012 - 07:26 PM, said:
As for the machine gun one-shot kill, unless you have found a way to put AC20 bullets in you machine gun, it should still lag behind a bit in the way of damage.
Thanks for the support.
MAKE IT HAPPEN.
#18
Posted 06 November 2012 - 07:34 PM
#19
Posted 06 November 2012 - 07:39 PM
daemur, on 06 November 2012 - 07:26 PM, said:
As for the machine gun one-shot kill, unless you have found a way to put AC20 bullets in you machine gun, it should still lag behind a bit in the way of damage.
Thanks for the support.
So you're saying that I'm not dying faster, even though I know I am, and it's just an illusion, caused by the paper doll not updating fast enough?
#20
Posted 06 November 2012 - 07:43 PM
Vassago Rain, on 06 November 2012 - 07:39 PM, said:
You are probably dying faster because the lag shield for the most part isn't a factor anymore and you are in actuality taking more damage
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