Sandpit, on 06 November 2012 - 10:00 PM, said:

I champion helping free players in all areas. Handing them money doesn't help them get better at the game or get involved in the game. Letting them learn how to play without getting stomped does especially when they're still getting their feet wet.
Should they have to run those Jenners once in a while to help pay the bills? Absolutely. Should I? Of course. I fail to see how that limits them from buying more expensive stuff also.
I'm a bit disappointed in the way you disregard an entire post but to each their own.
The economy is fine where it's at. Giving more money isn't going to change new player experience. Lowering costs of items isn't going to solve it either. Changin the entire new player experience is what will change how free players enter the game. As far as "founders bonuses" free players are welcome to purchase some premium time and get the ONLY advantage I, as a founder, get. That's kinda the whole point behind it.
Who said anything about giving players free money? I didn't, so you're strawmanning. I'm talking about earning money through rewarding players for their role and for their performance. You obviously disagree since you think opening your wallet is the better solution. However, there are plenty of other players, founders and free, that vehemently disagree with you the economy is fine. Some of these free players have posted up about how they're not referring their friends to play or they're now not playing because they are *not* being rewarded for their performance or their role. That is what the problem is with the economy. Discuss that to begin with, not your fanciful little strawmen that you are so fond of.
Sandpit, on 06 November 2012 - 10:04 PM, said:
Ok, I'm not saying there isn't a struggle. I'm saying the struggle is there for a reason and justified in my opinion. I'm a founder but I get no bonus other than the free premium time I have. I run mechs that are expensive but I also run mechs that aren't to help sustain those expensive repair bills. TS, C3, premies, etc. is a completely different subject. You can win as a lone wolf style player with a little teamwork just as easily as a premie on TS.
Placing you in games against people with similar skill and experience would drastically help new players win more and thus earn more.
Winning more does not mean you earn more. Heck, I've even shown you how it doesn't earn you more, but that you lose. I put numbers to it and showed you through examples. Read the original post and contradict the examples I've given. Go on prove that you earn more.
Edited by James The Fox Dixon, 06 November 2012 - 10:08 PM.