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Strange Blur Effect On Spectator Mode

v1.0.142

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#61 Xendojo

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Posted 09 November 2012 - 04:51 AM

I also have seen this happen, only once so i have not filed a ticket yet.

#62 caseysrevenge

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Posted 09 November 2012 - 04:55 AM

Oke same here sometimes blurredvision

#63 Ocaro

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Posted 09 November 2012 - 04:58 AM

Happened to me upon dying while jetpacking away. It looked pretty freaky - motion blur looking like traveling through hyperspace. ;)

Edited by Ocaro, 09 November 2012 - 04:59 AM.


#64 Neanot

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Posted 09 November 2012 - 05:04 AM

Yup, same here after dying. Like starting to jump to warp. I did notice that the view through some of the window panels was normal, though. Very strange.

#65 CannonC0cker

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Posted 09 November 2012 - 05:06 AM

I'm experiencing the same thing since the hotfix:

Posted Image
MWOClient 2012-11-08 21-55-32-03-Compressed

#66 WitchZero

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Posted 09 November 2012 - 05:40 AM

I get it as well on both of my machines. While spectating the blur effect stays the rest of the match.

- Nvidia GTX 550ti - 306.97 drivers
- Nvidia GTX 660 - 306.97 drivers

Edited by WitchZero, 09 November 2012 - 05:41 AM.


#67 Swiss Beats

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Posted 09 November 2012 - 05:41 AM

TTT I have seen a number of threads now with this issue so is there something at hand the devs need to address? Every match last night I had the same thing happen when I died which left me with no option but to exit the match.

#68 emunin

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Posted 09 November 2012 - 06:26 AM

I'm getting this too. Really don't like it.

#69 AA Yeti

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Posted 09 November 2012 - 06:27 AM

yeah same problem. Not a huge issue though.

#70 FlashD81

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Posted 09 November 2012 - 06:45 AM

Same issue here, but for me it was death by SSRM's. I think it has to do with getting rocked before death in general.

Edited by FlashD81, 09 November 2012 - 06:47 AM.


#71 Mr Steik

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Posted 09 November 2012 - 06:48 AM

Had this quite a few times now, almost seems to be 50/50 when dying that you'll get this bug. Not as annoying as losing all your FPS when looking at enemy mechs. Had that happen on a couple of matches now for no reason.

#72 Mechteric

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Posted 09 November 2012 - 06:56 AM

Try turning off Motion Blur in the settings until they fix it. I run with it off and never have seen this issue.

Edited by CapperDeluxe, 09 November 2012 - 06:56 AM.


#73 DragonOChaos

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Posted 09 November 2012 - 06:56 AM

This has also happened to me. I don't recall ever seeing it happen before this patch.

#74 WitchZero

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Posted 09 November 2012 - 07:03 AM

View PostCapperDeluxe, on 09 November 2012 - 06:56 AM, said:

Try turning off Motion Blur in the settings until they fix it. I run with it off and never have seen this issue.


My motion blur is off on both my machines.

#75 CocoaJin

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Posted 09 November 2012 - 07:36 AM

It'll keep you lil buggers from stealing my builds! :)

#76 Gristle

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Posted 09 November 2012 - 08:28 AM

Saw this too - only started after yesterdays (11/8/12) hotfix. Haven't seen this effect from LRM fire, only while spectating.

Radeon X7950 3Gb

Edited by Gristle, 09 November 2012 - 08:29 AM.


#77 endevite

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Posted 09 November 2012 - 08:53 AM

Seen this blur issue too more than once.

#78 Gristle

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Posted 09 November 2012 - 08:56 AM

Also noticed Atlas textures flickering last night.

#79 Karenai

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Posted 09 November 2012 - 09:10 AM

It looks like the last movment the other guy was doing, that you looked at (for example your mech shaking unjto death) stays as a ghost image on the next view. Try it, if you switch from someone wildly spinning around while fleeing into annother one the blur is extreme, if you switch from someone sniping there is almost no blur. All in the same bugged game.

#80 Mason Grimm

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Posted 09 November 2012 - 09:20 AM

Moving to right area





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