

#121
Posted 11 November 2012 - 06:27 PM
#122
Posted 15 November 2012 - 02:48 PM
#123
Posted 15 November 2012 - 07:02 PM
#124
Posted 15 November 2012 - 10:00 PM
blur on spec. mode after death by SRM
radeon 7750.
#125
Posted 16 November 2012 - 12:40 AM
Nvidia GTX460
#126
Posted 16 November 2012 - 12:56 AM
#127
Posted 16 November 2012 - 02:36 AM
#128
Posted 16 November 2012 - 02:38 AM
#129
Posted 16 November 2012 - 02:51 AM
#130
Posted 16 November 2012 - 02:53 AM
#131
Posted 16 November 2012 - 03:01 AM
nVidia 560ti.
#132
Posted 16 November 2012 - 03:08 AM
Everytime when I got a missile-piercing (But not everytime I died by missiles)
#133
Posted 16 November 2012 - 09:56 AM
GTX280 OCed
Edited by Kaptain, 16 November 2012 - 09:57 AM.
#134
Posted 16 November 2012 - 11:32 AM
eVGA GTX 560 Superclocked 2GB
#135
Posted 16 November 2012 - 12:10 PM
It only happens once in a while.
It looks to me like an impact effect that was applied to my screen at the moment I was killed and was never turned off afterwards.
#136
Posted 18 November 2012 - 02:05 AM
#137
Posted 18 November 2012 - 06:25 AM
#138
Posted 18 November 2012 - 07:57 AM
#139
Posted 18 November 2012 - 11:06 AM
#140
Posted 28 November 2012 - 12:39 AM
TheTrice, on 11 November 2012 - 07:43 AM, said:
Also another issue , is that when my mech is overheated and its back up again , the screen still says i am over heated and i can see my weapon group or mouse cursor( GUI still deactivated as if my mech is still powered off) but i can shoot by pressing my mouse cursor and walk .<br />
Fix: is to turn off and on again the mech manually.

Your dead. Thats the tunnel of light people report seeing in Near Death Experiences. Your riding that mech to the next world.
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users