XvDraxvX, on 13 November 2012 - 09:07 AM, said:
Tag Requires LOS, so does Artemis. Your answer should be to tell your team to mount and use Tag. People wont, but you should at least word this correctly.
Now if your saying the LRM Mech should mount tag then thats another story. Again tag needs LOS, So does Artemis. I should not have to slap on 2-4 tons of gear to do "decent" damage....
The Most a LRM Mech should have to mount to do more damage should be Artemis.
People hated it when i told them to just mount AMS when they thought missiles were OP..... of course AMS is only 1.5 tons Artemis is 1 ton per launcher plus the Ammo costs more.... not really the same.
People hated it because it was 1.5tons+ and changed nothing.
Yes tag requires los. If you are running solo and unsupported with lrms there are going to be plenty of times you wish to guarantee your missiles hit i.e. as you see a scout coming at you, without needing to call for team support.
Should untagged missiles be the end of all scouts? Well that would encourage nothing but turtling and tag would be useless.
Now if you happen to be running with a brawler friend, encourage him to use tag. You will both benefit greatly. If you are running with 2 lrmers and a light then encourage that light mech to use tag and go keep targets on people. In these situations you can freely rain on people with accuracy out of los and do significant damage, and as I have said it is very focused at the ct.
The problem most people seem to be having here is they cannot seem to do meaningful damage to targets in the open in pugs as their missiles miss. Yet they refuse to swap 1medlas for 1tag to then hit with the majority of missiles in one place......As they already have los. The increased spread without los or team tag support is perfectly fine when firing on targets at great ranges or out of los, that is practically what many people wanted lrms to be.....
With los you can tag they will not miss and they will hurt people badly with almost all damage going to torso. Out of los or extended range with no team support they will splatter over more of the mech and their damage will be less effective, yet still kills mechs not all that slowly. The MISSILE INCOMING message is brilliant for suppressing fire, you can send an lrm 5 (for example) at one person and then a full salvo at somebody nearby. The person who has an lrm5 coming at them will hide from the swarm of missiles they see, as will the other person if they have any sense.
Why the hell are you running an lrm mech without the one ton laser purely designed to make your missiles more accurate when you have los.
Dren Nas, on 13 November 2012 - 09:11 AM, said:
Because that actually works.
EDIT: Yes, it is sarcasm.
Clearly you have never tested it. Yet you post so much on the balance of lrms.....oh wait you also did not know that reacquiring locks retracks targets....
So tell me, how often did you really use lrms? Please...do not say it was a lot :/