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Claiming of Clans and IS Units



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#621 whiskey tango foxtrot

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Posted 04 May 2012 - 08:49 AM

View PostChuckie, on 04 May 2012 - 08:31 AM, said:


I think we will all just have to wait until the game is released and we can see how they plan to handle this complex and sensitive subject.

I'm sure PGI has a structure thought out.. but is still probably working on the HOW of implementing it in the game.. we all need to sit back and wait and quit getting our panties in a bunch over something that probably hasn't been fully fleshed out.

Units while an important part of RP, in the overall scheme of things is probably really low on the list of " Important things PGI NEEDS to get done before launch ".

Keep that in mind.. Seriously, do we want the game finished so we can play it sooner than later, or do you want to tie PGI up on minutiae of having to figure out the names and such of player units.

I simply plan to have fun, blow up sh*tuff up and when it comes time I will make a unit within the guidelines.

Anything else would be putting the Cart before the Horse (or Dropship in the Mech as it were)

I mean seriously, all those that put in a lot of effort I understand why you would be upset. But, you shouldn't be mad at the Devs. This is a forum for a game that has NOT BEEN COMPLETED.. They have been sharing IDEAS, and PLANS.. But not the final product. As its still a game in DEVELOPMENT..

So long story short.. Its' not their fault that you jumped the gun..

This perticular subject should have been handled long ago , the dev's as fans of the game know these things are important to many people.
Someone dropped the ball on this.

#622 Chuckie

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Posted 04 May 2012 - 08:53 AM

View PostMezzanine, on 04 May 2012 - 08:44 AM, said:

I can empathize with those who have worked hard to build canon merc units and are now left looking for a new option. I also think the developer stance makes a lot of sense, given that it's been the precedence in other MMOs.

I think the best solution would be a la MW4. If you remember, you created your own merc unit, but chose to affiliate it with one of the major merc "houses" a la GDL, NWH, etc. I think that all merc units should be able to have this option when they are created or even down the road. You might lose some of the control over your unit, given that you report to an NPC/GM faction, but you would still have your own smaller organization and be recognized as a part of the major canonical unit. In my opinion, this will closely mirror what it sounds like they're doing for the House units, and would be a good compromise.

Whether or not this can go in at launch, please consider (or better yet, promise) that a system like this can be established for canon merc units.


See I think this makes the most sense.. and what I was thinking they were probably going to do..


View Postwhiskey tango foxtrot, on 04 May 2012 - 08:49 AM, said:

This perticular subject should have been handled long ago , the dev's as fans of the game know these things are important to many people.
Someone dropped the ball on this.


I have to wholeheartedly disagree.. It was what the whole first blog was about..

http://mwomercs.com/...munity-warfare/

It comes down to some people guessing / speculating / etc... how all this would be implemented.. they wanted to be the leaders and such and now they have to rethink all that.

I mean come on.. They are STILL DEVELOPING the game.. so while this may be important to you.. its LOW on the list of things that HAVE to be done before they can go to Open Beta (A LOT like when ST:O launched without the Klingon as playable.. (and then slowly implemented them, same with other groups and races)

I mean seriously. At this point we have a few screenshots, a few minutes of game play, a couple of Dev Blogs, we have yet to see GUI, or anything substantiated in regards to HOW the game functions itself. But your mad that its not going to be the way YOU Wanted it.. Sorry.

I feel for you guys.. but you put the cart before the horse.. that is NOT their fault you ASSUMED things.. and you know what they say when you ASSuME

Edited by Chuckie, 04 May 2012 - 09:01 AM.


#623 Reno Blade

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Posted 04 May 2012 - 09:00 AM

i can understand the reason behind not able to control any major faction, but not beeing able to join the faction you want to (and which you played for 15+ years) is like removing the faction all together and only reading about it in the IS News :)

i would be fine with playing as a Steiner for a year if i knew, i have to get rank X or archivement Y to join the GDL.
This would even ADD immersion. The feeling to be "recruited" into a major faction is much cooler, than just join House Steiner and be a Cdt. or Cpl. or Sgt. in a unnamed House unit.

#624 The Bounty Hunter

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Posted 04 May 2012 - 09:00 AM

View Postjimsolo, on 03 May 2012 - 01:38 PM, said:

I by no means speak for my Outfit but I have no intention of playing the game with this rule in place.

Denying use of Merc Names is wrong. Period.
Major houses I can understand but at the very least a player created outfit should be able to play as:

1) Sub-units of the Major Houses with House logo's/colors.
2) Battletech Lore Merc Units or at minimum Sub-units there of.
Preventing copies is the only rule that need be in place.

If I cannot play under the "Black Widow Company" AND her current logo's then I wont play at all.

END OF STORY

"The Customer is ALWAYS right"


Wow...even The Bounty Hunter (named so for now) is amazed at this tantrum.......break your own toys much?

The Customer is always right, unless they are wrong.

#625 Thorn Hallis

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Posted 04 May 2012 - 09:00 AM

View PostNighthound, on 04 May 2012 - 08:10 AM, said:

As it stands now I wouldn't be able to create any kind of House Unit (or did I understand something wrong?).


I think thats exactly the way it is. You can create a house unit outside of MWO, but I guess it wont have any effect in the game itself.

View Postmaxoconnor, on 04 May 2012 - 08:11 AM, said:

Let me just throw this one out here for the DEV's consideration so we know up front.
And let me say this has not been decided yet. We are all doing internal polls and voting on a new name but this is the one I like the best and I'd love a yes or no so I can know if its even something to be considered.

The Northwind Expeditionary Force
*RP back story*
An independent unit formed to keep check on the NWH for possible rebellious actions so that they never have to go through the events that caused the Highlanders to break with Northwind for House Liao 400 years earlier.
Much like how Heimdal watches the actions of Loki in House Steiner.

Is the Northwind Expeditionary Force too similar that it could be construed as part of the NWH?


Why make it so complicated? You could throw all the Highlander regiments in the mix and create units like 1st Kearny Fusiliers, McCormacks Highlanders, and such. Noone say the Highlanders could not raise any more units. :)

Edited by Thorn Hallis, 04 May 2012 - 09:04 AM.


#626 Chuckie

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Posted 04 May 2012 - 09:03 AM

View PostReno Blade, on 04 May 2012 - 09:00 AM, said:

i can understand the reason behind not able to control any major faction, but not beeing able to join the faction you want to (and which you played for 15+ years) is like removing the faction all together and only reading about it in the IS News :)

i would be fine with playing as a Steiner for a year if i knew, i have to get rank X or archivement Y to join the GDL.
This would even ADD immersion. The feeling to be "recruited" into a major faction is much cooler, than just join House Steiner and be a Cdt. or Cpl. or Sgt. in a unnamed House unit.


And that MAYBE exactly how they INTEND to handle it..

Did anyone else notice the game is still UNDER DEVELOPMENT... ? :o

Just curious.. ;)

#627 AlanEsh

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Posted 04 May 2012 - 09:04 AM

View PostMezzanine, on 04 May 2012 - 08:44 AM, said:

I can empathize with those who have worked hard to build canon merc units and are now left looking for a new option. I also think the developer stance makes a lot of sense, given that it's been the precedence in other MMOs.

I think the best solution would be a la MW4. If you remember, you created your own merc unit, but chose to affiliate it with one of the major merc "houses" a la GDL, NWH, etc. I think that all merc units should be able to have this option when they are created or even down the road. You might lose some of the control over your unit, given that you report to an NPC/GM faction, but you would still have your own smaller organization and be recognized as a part of the major canonical unit. In my opinion, this will closely mirror what it sounds like they're doing for the House units, and would be a good compromise.

Whether or not this can go in at launch, please consider (or better yet, promise) that a system like this can be established for canon merc units.

While I think this is a great idea, will it satisfy the "mercenaries" who think they should be able to fight who ever, where ever they like since they are "mercs"?
I see freedom to choose your employer to be one of the big attractions of being a mercenary. But official canon Merc units are going to be under PGI's umbrella of control, just like the Houses.
The way I see it, if the devs create GDL, WD, ELH, etc as the merc equivalent of the Houses, they're also going to follow canon and put those units on the side of their historical employers. Is that going to be satisfactory?

#628 Dihm

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Posted 04 May 2012 - 09:11 AM

View PostChuckie, on 04 May 2012 - 08:53 AM, said:


See I think this makes the most sense.. and what I was thinking they were probably going to do..




I have to wholeheartedly disagree.. It was what the whole first blog was about..

http://mwomercs.com/...munity-warfare/

It comes down to some people guessing / speculating / etc... how all this would be implemented.. they wanted to be the leaders and such and now they have to rethink all that.

I mean come on.. They are STILL DEVELOPING the game.. so while this may be important to you.. its LOW on the list of things that HAVE to be done before they can go to Open Beta (A LOT like when ST:O launched without the Klingon as playable.. (and then slowly implemented them, same with other groups and races)

I mean seriously. At this point we have a few screenshots, a few minutes of game play, a couple of Dev Blogs, we have yet to see GUI, or anything substantiated in regards to HOW the game functions itself. But your mad that its not going to be the way YOU Wanted it.. Sorry.

I feel for you guys.. but you put the cart before the horse.. that is NOT their fault you ASSUMED things.. and you know what they say when you ASSuME

Thank you Chuckie. I can't believe in 10 pages no one bothered posting that. The writing has been on the wall here for a VERY long time. That dev blog is exactly why we changed from being a canon unit.

#629 Sprouticus

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Posted 04 May 2012 - 09:14 AM

View PostReno Blade, on 04 May 2012 - 09:00 AM, said:

i can understand the reason behind not able to control any major faction, but not beeing able to join the faction you want to (and which you played for 15+ years) is like removing the faction all together and only reading about it in the IS News :)

i would be fine with playing as a Steiner for a year if i knew, i have to get rank X or archivement Y to join the GDL.
This would even ADD immersion. The feeling to be "recruited" into a major faction is much cooler, than just join House Steiner and be a Cdt. or Cpl. or Sgt. in a unnamed House unit.


How do you think the clanners feel. And especially how do you think the Homeworld Clanners feel. We/they dont even have an option in the long run.

CSA has gone through many conversions over the course of time from MW2-MW4:HC. Multiple leagues, leaders, etc. We have always been CSA. We were Clan Wolf, CSA, CSJ, and even some IS units.

In the end it makes no difference. You are still dropping with the same great guys, you are still able to rationalize the RP (you should have seen the RP I wrote to convert myself from a CF mech jock to CSA SaKhan...).

As stated by several people, hopefully they make canon merc units playable as a faction so those of you who desire to play HRR/NWH/WD get the chance. It might even make it better if as WD you got to take part in some of their historical battles.

ONE NOTE TO THE DEVS:

You might want to open up the option to create units (similar to how you have for call signs) sooner than later. That will give us time to clear all this **** out before the beta. It also gives time for appeals if a person thinks the CS was being overly harsh.

#630 Max OConnor

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Posted 04 May 2012 - 09:16 AM

View PostThorn Hallis, on 04 May 2012 - 09:00 AM, said:

Why make it so complicated? You could throw all the Highlander regiments in the mix and create units like 1st Kearny Fusiliers, McCormacks Highlanders, and such. Noone say the Highlanders could not raise any more units. :)

Because the way they have left it hanging, if we used the word Kearny it could be considered to be too close to a canon unit. This makes it very difficult to come up with a name that is beyond reproach by the rules lawyers.
Personally I like 1st Kearny Fusiliers, but that doesn't mean it will be allowed.
I'll throw that one out for the vote. Thanks for the suggestion. :o

#631 Paul Inouye

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Posted 04 May 2012 - 09:16 AM

Ok folks, moving this up to General and merging with the other thread. The discussions are the same and it makes it easier for us to monitor the conversation. We are reading everyone's thoughts and want to make sure we don't miss anyone.

#632 Chuckie

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Posted 04 May 2012 - 09:23 AM

View PostPaul Inouye, on 04 May 2012 - 09:16 AM, said:

The discussions are the same and it makes it easier for us to monitor the conversation. We are reading everyone's thoughts and want to make sure we don't miss anyone.


Which is why I trust the way Units, et. al.. will be handled.

Because you guys ROCK !

Not saying you guys are infallible.. but will give benefit of the doubt until I actually see the game in all its glory.

So far EVERYTHING I have seen, has been spot on.. and looks awesome.

Hopefully we can end the speculation soon enough :)

Edited by Chuckie, 04 May 2012 - 09:26 AM.


#633 Toothman

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Posted 04 May 2012 - 09:26 AM

View PostPaul Inouye, on 04 May 2012 - 09:16 AM, said:

Ok folks, moving this up to General and merging with the other thread. The discussions are the same and it makes it easier for us to monitor the conversation. We are reading everyone's thoughts and want to make sure we don't miss anyone.



You are doing it right for launch. More options can be added later but get us up and burning first :-)

#634 Opus

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Posted 04 May 2012 - 09:28 AM

View PostPaul Inouye, on 04 May 2012 - 09:16 AM, said:

Ok folks, moving this up to General and merging with the other thread. The discussions are the same and it makes it easier for us to monitor the conversation. We are reading everyone's thoughts and want to make sure we don't miss anyone.


what you can't mouse fast enough?

I mean good idea, oh and look another smoldering ember

Edited by Opus, 04 May 2012 - 10:23 AM.


#635 Felicitatem Parco

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Posted 04 May 2012 - 09:39 AM

View PostPaul Inouye, on 04 May 2012 - 09:16 AM, said:

Ok folks, moving this up to General and merging with the other thread. The discussions are the same and it makes it easier for us to monitor the conversation. We are reading everyone's thoughts and want to make sure we don't miss anyone.

FOIL HATS, QUICK!

#636 The Bounty Hunter

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Posted 04 May 2012 - 09:41 AM

The Bounty Hunter (possibly to be renamed Coolant Flush Technician) would like to know if this list needs to be cleaned up with the new info on Unit Names?

http://mwomercs.com/...merc-corp-page/

#637 Felicitatem Parco

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Posted 04 May 2012 - 09:44 AM

Are player-ran Mercenary Units allowed to have different names than canon units, but ones that use the same abbreviations/monikers as canon units?

Basically, I want to know if players formerly from the Gra[REDACTED]gion can create a new company called "Guitar, Drums, and Lyre" and then go around refering to themselves as GDL_Pilotnames. We know that attempting to use a canon Merc Unit name will be prohibited, but we'd like to know if using the same abbreviations for a new unit would be acceptable. This does not mean we're definately going to do that, we are considering new names of all types, but it'd be nice to have the tentative rules clarified a bit.
If we're better off just holding-tight, then that'd be nice to know, too.

#638 wwiiogre

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Posted 04 May 2012 - 09:46 AM

Once again I see a quote saying its always been this way, and again I say the word SOME does not have the same meaning as the word ALL. If you really can't grasp such a simple definition and how that is interpreted, I am at a loss for words.

Max has said it well, because of the Clarifications by Bryan and then the dodging and bobbing and weaving saying well CSR will handle it in some way. We can't even begin to rename our unit using any type of reference to specific names or locations on the off chance we will once again spend money on a website, or other things and then get told later to bad change again. For Bryan to say some random CSR will decide this was confusing at best. Because Bryan is in charge and what he says is the rule CSR follows. If I understand chain of command.

I know we have dropped a shovel full of burning coals in your lap Bryan, just hope we didn't burn you or make you gun shy. We all want to be a viable part of the rich history of BT and for some of us that includes even vague association with Canon/Lore units. The House players will get this and they are happy. The Clan players will get this and they are happy, at least the clans that are part of the invasion. The Merc units will get this, oops, the merc units get nothing and not only that, they can't in any way shape or form in game even remotely try to associate with a known Name, planet or history. Sorry, we don't serve your kind here. Didn't you see the sign, House/Clan establishment only, mercs use the back door. This is great if you want to start your own merc unit and more power to you if you have the time and energy to do this. Not all of us do. Just look at house players and clan players and you will see this as true.

I know this is in flux and ideas are percolating madly at PGI. Once again I say, we in NWH and most of the other Merc corps units that were associated in some way with known Merc units in game never wanted to be in charge but merely associated with so we could wear the colors, just like House players will get to do and Clan players will get to do. Hopefully this will come to pass, otherwise I feel PGI has missed part of what would have drawn a chunk of their player base to the game and kept them for years to come. But in the end, its your Ball PGI you can play the game anyway you want to. You just may end up with less players than you hoped for and a much shorter game when it is not inclusive but exclusive in nature.

For a MMO I believe the goal is to be inclusive, so you get more people willing to play and then pay money. Not exclusive otherwise you have already lost people before they even got to the door let alone a chance to open up their wallets.

Trying to be informative here, not angry, not whinging. The fact so many people are passionate about a game before it has even launched should be an eye opener. Granted we are not the unwashed masses that randomly fill the game but we are the people that will continue to feed the game for years to come if its done right.

Chris

#639 guardian wolf

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Posted 04 May 2012 - 09:51 AM

View PostThe Bounty Hunter, on 04 May 2012 - 09:00 AM, said:


Wow...even The Bounty Hunter (named so for now) is amazed at this tantrum.......break your own toys much?

The Customer is always right, unless they are wrong.

Just ignore it, it sounds like one of those teen hormone rages, just ignore it, and let it die.

View PostChuckie, on 04 May 2012 - 09:03 AM, said:


And that MAYBE exactly how they INTEND to handle it..

Did anyone else notice the game is still UNDER DEVELOPMENT... ? :)

Just curious.. :o

I for one, will be pitching names to the PGI team to make sure they are Kosher, and/or, submit an idea for them to chew on...

View PostPaul Inouye, on 04 May 2012 - 09:16 AM, said:

Ok folks, moving this up to General and merging with the other thread. The discussions are the same and it makes it easier for us to monitor the conversation. We are reading everyone's thoughts and want to make sure we don't miss anyone.

**** GET DOWN, GO GO GO, *runs and dives into bunker, awaiting comstar assault that is inevitable*

#640 Felicitatem Parco

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Posted 04 May 2012 - 09:54 AM

Well, it can be fair, as-is, so long as players in Canon House Units and canon Clan Units do not get to choose when and where their units fight, and so long as all of their fights come out with the victorious party always matching canon.





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