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This Is Why Trial Mechs, And The Game In General, Is Broken


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#81 MrPenguin

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Posted 12 November 2012 - 07:00 AM

View PostSifright, on 12 November 2012 - 06:42 AM, said:

because the atlas super heavy mech that moves at a snails pace and is supposed to be a damage tanking nightmare has an xl engine fitted and gets cored in about 20 seconds by a jenner.

The trial commando is a joke, its weapons are entirely unsuited to it and it's slow to boot and easy to murder with larger mechs.

The catapult is fit with very few missiles and due to the pathing over nerf they are worse than prepatch.

The cicada trial is 'reasonable'

Thats why the hate.

View PostSifright, on 12 November 2012 - 06:42 AM, said:

The above quoted user lacks sufficient intelligence to be worth listening to all other users should be forewarned!

:ph34r:

#82 Gristle

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Posted 12 November 2012 - 07:10 AM

View PostCant Get Right, on 11 November 2012 - 03:51 PM, said:

I tend to agree Op.


So he's just killed an Atlas and is overheated and already damaged, but is supposed to be able to survive a medium brawler mech's 2 or 3 alpha strike + some more?

A properly configured HBK-4SP is capable of delivering 50 points of damage on an Alpha strike, and sustain damage of 10-12 nearly indefinetly.

Edited by Gristle, 12 November 2012 - 07:11 AM.


#83 DeathofSelf

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Posted 12 November 2012 - 07:14 AM

View Postzverofaust, on 12 November 2012 - 06:19 AM, said:


Haha, are you serious? You literally can't not overheat in a Trial Mech so I assume you've never actually piloted one. Oh that's a hoot.



I have piloted trial mechs before, even the atlas k, and guess what? I didn't overheat. You need to manage your heat better.

#84 Gristle

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Posted 12 November 2012 - 07:23 AM

Failed to notice the author of this thread in my first reply. This individual has been in since CB and is fully ware of the game mechanics and limitations of stock builds, therefore the OP is a blatant troll post.

#85 Joseph Mallan

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Posted 12 November 2012 - 07:27 AM

View PostSifright, on 12 November 2012 - 06:42 AM, said:

because the atlas super heavy mech that moves at a snails pace and is supposed to be a damage tanking nightmare has an xl engine fitted and gets cored in about 20 seconds by a jenner.
Then do what other Players have done. Grind and buy a K, strip it and replace the equipement with the load you want. After you grind for the cash to do so. Or again spend some cash, Buy the K and re equip it as you want. Pleas note in both scenarios you have to BUY the Mech.

Quote

The trial commando is a joke, its weapons are entirely unsuited to it and it's slow to boot and easy to murder with larger mechs.
The Trial Commando is a 3025 sniper IIRC(large laser right?). However a 25 ton Mech is not a robust Mech killer. It should never be one either.

Quote

The catapult is fit with very few missiles and due to the patching over nerf they are worse than prepatch.
I can't disagree on the failure that the last Nerf was. But as far as Mechs go a Cat is a respectable build. Once you learn to use it correctly.

Quote

The cicada trial is 'reasonable'
So I see speed is your thing :ph34r:

Quote

Thats why the hate.

I used to think like you on TT. Then I used canon builds for a while and found I liked em. Use trial Mechs for what they are meant for. Free play while you learn the controls and make cash without repair costs.

#86 wanderer

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Posted 12 November 2012 - 07:34 AM

View Postzverofaust, on 11 November 2012 - 03:29 PM, said:

It begins as I move into the lake area to press an attack against an enemy Atlas who'd gotten too close. Pounding my weapons into him, he goes down just as I run out of Gauss ammo and am heavily overheated. Most players on both teams are destroyed; there's sporadic fighting across the map and at our base but I've got more pressing things to worry about: A Hunchback leering down on me.


I see your problem.

You're trying to brawl in an Atlas built for long-range fighting.

Let's look at the Atlas-K.

Virtually every gun on it is designed for sniping. ER LLs, Gauss, big LRM rack.

You opened by firing a gun meant for long-range picking at 1000m or so instead of your medium pulse lasers, that generates hideous levels of waste heat. You know, your point defense guns instead of your "sniper rifle"? This leaves you crippled for more fire and you get chewed to bits.

It's not quite the same as the guy who spams LRM fire at 30m, but it's real close.

Badly played, sir.

#87 Poisoner

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Posted 12 November 2012 - 07:45 AM

I am going to take a trial mech and beat people down with it.

#88 John Norad

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Posted 12 November 2012 - 08:18 AM

View Postshintakie, on 11 November 2012 - 03:54 PM, said:

I think this seems to be more of an argument that trial mechs are far too gimped against pimped out mechs, possibly even that trial mechs are gimped against mildly customized mechs.The argument is not "I lost a battle and this game sucks." Its "I lost a battle and because trial mechs are fairly awful I could have done absolutely nothin to change the outcome of this battle" which is, generally, true.

But it's so much easier to throw some, more or less subtle, ad hominem insults, especially when you know you'll be backed up by several likewise eloquent individuals.

God forbid one could actually ignore people one doesn't like or bring some level headed counter-arguments.

#89 Keifomofutu

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Posted 12 November 2012 - 09:39 AM

View PostSifright, on 12 November 2012 - 06:42 AM, said:

The above quoted user lacks sufficient intelligence to be worth listening to all other users should be forewarned!



because the atlas super heavy mech that moves at a snails pace and is supposed to be a damage tanking nightmare has an xl engine fitted and gets cored in about 20 seconds by a jenner.

The trial commando is a joke, its weapons are entirely unsuited to it and it's slow to boot and easy to murder with larger mechs.

The catapult is fit with very few missiles and due to the pathing over nerf they are worse than prepatch.

The cicada trial is 'reasonable'

Thats why the hate.

The trial cicada has stripped half his armor. I think its running 18 pts of leg armor a leg making it the easiest mech to leg in the game.

#90 shintakie

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Posted 12 November 2012 - 11:47 AM

View PostKeifomofutu, on 12 November 2012 - 09:39 AM, said:

The trial cicada has stripped half his armor. I think its running 18 pts of leg armor a leg making it the easiest mech to leg in the game.


Indeed. In fact, because of the new fall damage mechanics you can strip off your leg armor in the Cicada ridiculously quick by just runnin around normally because of how little armor it has. Not only that, but its runnin with a UAC/5, the most newbie unfriendly weapon in the game. If a new player has that jam because they don't know how it work, they have effectively lost that weapon because there is no in game documentation at all as to how to unjam it, or that the weapon even jams, or even what a jam is.

The only trial that is kinda sorta good this time is the C1, but only because it has the 4 medium lasers since its LRM ammo runs out faster than a Cicada trial gets legged.

#91 Sarevos

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Posted 12 November 2012 - 11:49 AM

View PostGenghis Black Death Khan, on 11 November 2012 - 05:50 PM, said:

Why does one assume that people play such a terrible game as.... League of Legends....

13 million people play it so one assumes those on the F2P scene have atleast skimmed over it

#92 Lonestar1771

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Posted 12 November 2012 - 12:42 PM

View Postzverofaust, on 12 November 2012 - 06:14 AM, said:

A lot of people seem to be under the misguided impression (probably due to not actually reading the OP) that this was somehow a "oh he was quicker, Assault Mechs get owned alone by faster Mechs" issue.

It wasn't.

The Hunchback wasn't particularly fast, nor did he make much of any effort to try and zig-zag maneuver around me. I had no trouble consistently aiming at him.

The problem is due to heat I simply couldn't fire anything more than an MPL every 5 seconds, while he unloaded everything he had nonstop. I got a total of three shots off in the 20 or so seconds it took for him to slice through my almost full armour, while he was essentially standing in front of me giving me the clearest shot possible. But I just couldn't do damage. I could do nothing but helplessly sit there and aim at his deep-red RT and not shoot.

When an *Atlas* loses a straight-up brawl with a half-dead Hunchback while both are barely moving, something's wrong. This isn't Mechwarrior at all, not by any stretch of the imagination.


"I make excuses and blame the game dev for me being a terrible Atlas pilot"

#93 00dlez

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Posted 12 November 2012 - 12:48 PM

View Postzverofaust, on 11 November 2012 - 03:29 PM, said:

It begins as I move into the lake area to press an attack against an enemy Atlas who'd gotten too close. Pounding my weapons into him, he goes down just as I run out of Gauss ammo and am heavily overheated. Most players on both teams are destroyed; there's sporadic fighting across the map and at our base but I've got more pressing things to worry about: A Hunchback leering down on me.

He's heavily injured. His CT armor is a deep orange; his RT has been stripped, the exposed structure red. He's packing a pair of SRM6s, one on each shoulder, and he's headed straight at me - not even bothering to try and evade fire. He doesn't have to. I let one ER LL shot off and quickly spike to 100% heat, but thankfully hit the override so I don't shut down. He gets into range, and starts laying into me with his SRMs. Before we began, I was only lightly damaged, having evaded enemy attention most of the match.

So I sit there, slowly waiting for my heat to dissipate. He fires again. And again. I'm at 75%heat now, and my LT armour has already been stripped; he's firing directly into my components and there's nothing I can do. He's far more nimble than I am and easily out-maneuvers me. Finally I realize waiting for my heat to dissipate enough for my ERLLs is pointless; so I start firing my two MPLs, into his exposed RT. I get 2 volleys off before my heat hits the upper 90s again. Effectively, I'm dead. I can't even fire my smallest weapons without almost instantly overheating, while he has all the freedom in the world to lay into me with his ironically much more powerful weapons. So much for piloting the heaviest, most feared Battlemech ever to exist in all of human history. I am little more than a walking target, the laughing stock of the Inner Sphere, and open game for everything from Commandos to Hunchbacks.

So what's the point? This isn't Mechwarrior. This is some bastardization, the product of developers whose only prior experience in gaming development is big Bass fishing and bargain-bin racing games that nobody has ever heard of. Good luck getting anybody to play your game; now I understand why you removed the "Current players" number in the Launcher. I too would want to hide the one undeniable benchmark of my failure.

Sounds like you got owned bro...

#94 GioAvanti

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Posted 12 November 2012 - 12:51 PM

View Postzverofaust, on 11 November 2012 - 03:29 PM, said:

It begins as I move into the lake area to press an attack against an enemy Atlas who'd gotten too close. Pounding my weapons into him, he goes down just as I run out of Gauss ammo and am heavily overheated. Most players on both teams are destroyed; there's sporadic fighting across the map and at our base but I've got more pressing things to worry about: A Hunchback leering down on me.

He's heavily injured. His CT armor is a deep orange; his RT has been stripped, the exposed structure red. He's packing a pair of SRM6s, one on each shoulder, and he's headed straight at me - not even bothering to try and evade fire. He doesn't have to. I let one ER LL shot off and quickly spike to 100% heat, but thankfully hit the override so I don't shut down. He gets into range, and starts laying into me with his SRMs. Before we began, I was only lightly damaged, having evaded enemy attention most of the match.

So I sit there, slowly waiting for my heat to dissipate. He fires again. And again. I'm at 75%heat now, and my LT armour has already been stripped; he's firing directly into my components and there's nothing I can do. He's far more nimble than I am and easily out-maneuvers me. Finally I realize waiting for my heat to dissipate enough for my ERLLs is pointless; so I start firing my two MPLs, into his exposed RT. I get 2 volleys off before my heat hits the upper 90s again. Effectively, I'm dead. I can't even fire my smallest weapons without almost instantly overheating, while he has all the freedom in the world to lay into me with his ironically much more powerful weapons. So much for piloting the heaviest, most feared Battlemech ever to exist in all of human history. I am little more than a walking target, the laughing stock of the Inner Sphere, and open game for everything from Commandos to Hunchbacks.

So what's the point? This isn't Mechwarrior. This is some bastardization, the product of developers whose only prior experience in gaming development is big Bass fishing and bargain-bin racing games that nobody has ever heard of. Good luck getting anybody to play your game; now I understand why you removed the "Current players" number in the Launcher. I too would want to hide the one undeniable benchmark of my failure.



Umm you're in a long range high heat sniping mech with only 2 good close range weapons (doing a total of 12 dmg)... and you're wondering why you lost to a damaged close range brawler when you started the fight with high heat.

He can easily do 30-40 dmg with just some SRM6's and med lasers... you were using a ER Large Laser which does I think 9 dmg....not to mention it spikes your heat badly and you were out of gauss ammo...

You were a fool to think you should have won..... everything was stacked against you.

View PostLonestar1771, on 12 November 2012 - 12:42 PM, said:


"I make excuses and blame the game dev for me being a terrible Atlas pilot"


Truth.

#95 CMDR Sunset Shimmer

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Posted 12 November 2012 - 12:51 PM

Zervo, frankly, you've been in and out of this game so much, what you have to say really has no bearing.

#96 RAM

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Posted 12 November 2012 - 01:07 PM

Problem has been identified and the thread has run its course.


RAM
ELH
MOD





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