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There Are Only 2 Kind Of Battles


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#21 Operant

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Posted 11 November 2012 - 06:11 PM

Once I see an Atlas K I immediately blow up it's ballistic torso and it blows up due to the XL engine. Worst trial mech ever.

#22 Beo Vulf

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Posted 11 November 2012 - 06:41 PM

View PostHorrorizer, on 11 November 2012 - 04:49 PM, said:

the one you win and the ones you lose

who win and who loses is not decided by you, neither by team work,
the team who wins is decided by the matchmaking.

why you ask?
after 2 whole days of playing MWO like 7 hours a day i noticed something that happens in every battle, the winning team is full of their own mech, and the team who loses have 3 or 4 trial mech.

they need to fix the matchmaking not only for mech tonnage but by trial mech quantity also.
or handle trial mech battles separatelly.

I occasionally jump back into a trial mech (Just for the free cbills) and we still win. It's not the mech its the player piloting it. In a trial mech heat management is key since they are base variants, which everyone knows have issues that can be corrected if you mod. Since you can't mod trial mechs, learning to manage the heat is the key to playing them effectively. New players in trial mechs are still learning that. So instead of ******** about them veteran player should be coaching them so that instead of being a liability they can become an asset. I occasionally team with a group of friends and just for kicks we do trial mech runs and win, which usually results in insults and cries of HACKS.

#23 ShastaBlasta

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Posted 11 November 2012 - 06:51 PM

Ive noticed that there is a lopsided roll of the dice pretty often with trials getting grouped together 3-4, vs a team with little to no trials.

By now I've just learned to be patient and remind new players about weapon ranges, using R to target, focus fire, don't wander off alone, you actually have to get in the box to stop a cap instead of just shooting them from range, etc, etc, etc.

Hopefully Matchmaking will get the full fix, including grouping newer player together away from the veterans, but until then, no reason we can't try and make it a little easier by helping them out. Eventually we all learn.

#24 Horrorizer

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Posted 12 November 2012 - 02:42 PM

just decided to handle this problem joining in an faction fan page to play in group using teamspeak

#25 Roughneck45

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Posted 12 November 2012 - 02:44 PM

View PostHorrorizer, on 12 November 2012 - 02:42 PM, said:

just decided to handle this problem joining in an faction fan page to play in group using teamspeak

We have a winner!

#26 Scratx

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Posted 12 November 2012 - 02:48 PM

If the OP's post were true, then a battle where one team has 5 mechs and the other 7 should be an automatic victory for the bigger team.

Well, the bigger team got wiped today...

#27 Buttski

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Posted 12 November 2012 - 03:04 PM

there are only 2 kind of battles!
the ones you win and the ones you lose
this is REDONKOLKLUS! pgi srsly has to look into this fast before the game is dead!

#28 River McCain

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Posted 12 November 2012 - 03:15 PM

I PuG and I only PuG, I will not say that complete stomps are only done when PuG meets Premaid.

I have noticed over several days, that Matches where one team all have a High Ping, that team tends to win by a greater percentage of kills. :D

#29 J4ckInthebox

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Posted 12 November 2012 - 03:29 PM

Quote

There are only 2 kinds of battles

the ones you win and the ones you lose


Posted Image

#30 Tastian

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Posted 12 November 2012 - 03:38 PM

View PostHorrorizer, on 11 November 2012 - 04:49 PM, said:

the one you win and the ones you lose

who win and who loses is not decided by you, neither by team work,
the team who wins is decided by the matchmaking.

why you ask?
after 2 whole days of playing MWO like 7 hours a day i noticed something that happens in every battle, the winning team is full of their own mech, and the team who loses have 3 or 4 trial mech.

they need to fix the matchmaking not only for mech tonnage but by trial mech quantity also.
or handle trial mech battles separatelly.



I've had several tie games. Not sure why though.

The trial mechs aren't the most balanced mechs but a couple of them are decent. I've had great success with the trial Centurion, Awesome, Catapult, and even the Dragon. Those piloting trials aren't always those without their own mechs, oftentimes they are pilots with mechs testing out a specific chasis before a purchase or trying to gain some cbills without the worry of repairs or just out having some fun. I would say that any group piloting trials with a group mentality and communication could stomp any other group unwilling to work together.

I do support the notion of Matchmaking for 1) new persons, 2) trial only mechs 3) canon-only mechs and 4) 8 man premades

#31 Sprouticus

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Posted 12 November 2012 - 03:50 PM

View PostAegis Kleais, on 11 November 2012 - 04:59 PM, said:

Nobody likes a challenge anymore. Everyone wants everything just handed to them.

'

Thats not true....


Now give me a cookie.

#32 Carnivoris

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Posted 12 November 2012 - 05:11 PM

I have my own mechs. I still get in game with trials sometimes just to make a little extra money. If I get in a match in a trial awesome or atlas or something, I can usually get at least a few kills and rarely do I die. It's SKILL that matters, not trial mechs. Quit crying because people don't know how to pilot things. They'll learn eventually.

#33 FrostPaw

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Posted 12 November 2012 - 05:14 PM

Not true, you can also draw.

#34 OldGrayDonkey

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Posted 12 November 2012 - 05:20 PM

If that's the only problem, it will eventually fix itself as more people get their own mechs. Right now, it's the way to start out for F2P people.

#35 RAM

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Posted 12 November 2012 - 05:21 PM

I have more time ingame spent Waiting for Players and while my experience significantly differs from yours, there are also the games you Tie.


RAM
ELH

#36 Greyfyl

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Posted 12 November 2012 - 05:54 PM

I played for about 2 hours tonight and it simply was not fun. Only one or two good matches the whole time.

Had a 4 man premade on my team in one game - all 4 fatlasses. Just lumbered out through the open to the enemy base blasting away. I might as well would have stayed at our base, the 4 in the premade could have easily won 4v8.

Most of the games had me and if I was lucky one other founder and a bunch of trial mechs vs anywhere from 5-7 founders. This happens consistently. And very rarely do I have more than 1 other player on my team hitting triple digits in damage.

Sorry PGI, I've been a fan of MW games for a long time now, and more often than not lately this game simply isn't fun.

View PostCarnivoris, on 12 November 2012 - 05:11 PM, said:

I have my own mechs. I still get in game with trials sometimes just to make a little extra money. If I get in a match in a trial awesome or atlas or something, I can usually get at least a few kills and rarely do I die. It's SKILL that matters, not trial mechs. Quit crying because people don't know how to pilot things. They'll learn eventually.


Not if they don't stay around long enough to learn.

#37 Rathe

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Posted 12 November 2012 - 06:16 PM

what about the fights where you're down to 1 nearly crippled medium on each side and they're duking it out with the whole team watching and cheering? I've lost fights as an 8man premade. it happens.

#38 Aegis Kleais

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Posted 13 November 2012 - 10:32 AM

View PostSprouticus, on 12 November 2012 - 03:50 PM, said:

'

Thats not true....


Now give me a cookie.

*Gives you one of the lemon cookies nobody ever likes*





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