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FWL TRANSMISSION - PLEASE READ: FWLM CoC plus Rosters Old and New


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#21 Hawkcrest

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Posted 04 November 2011 - 09:07 AM

View PostNitehawk, on 04 November 2011 - 08:14 AM, said:


<B>

Just because a person is an excellent pilot doesn't necessarily qualify them to lead a House, no less command a district, area, regiment, battalion, company, or lance. Kill records are one thing. Commanding, leading, negotiating, organizing, managing, supervising, and administering to others is a different skill-set. Distances covered on the two paths are, for the most part, not equal.

Yes, we do have a lot of time on our hands...which presents us the opportunity to get some basic organization going that will benefit the House, so that as details eventually come forward we can give the developers and admins the answers and/or assistance they need. As such, the other Houses are pretty much, with varying degrees, doing the same thing.

Finally, please look at my signature. (Ret.) is there for a reason: I'm retired. Like a good number of others, as a loyal member of this House, having been dedicated to, and representing, this community into a 3rd decade of multiplayer online play, I want to make sure we are as well prepared as possible given the circumstances. In the end, before this game goes “live”, we'll end up having a House election for the position of Captain-General / House Leader pending the approval of the developers and admins of this site (for which we haven't even ventured to that point because we're a long-ways off from needing to vote in a new leader...and if not for the sake of this system then for the House on its on). Also, by that point (if not before), I would like to be back in retirement. The time is coming for the next generation to continue with and evolve the legacy of our House, and the community surrounding it. In the meantime, someone needs to take some form of control for which I have a wonderful support-group of veteran pilots willing to take up the yoke in helping the House establish a firm-footing on this site.

Let us recall that in the past, we didn't have a built in structure establishing Houses, positions, ranks, stable/units, etc. All of that, and so much more (like the capture and control of arenas during "wars" on Solaris), was done by the community of players that included ourselves and the other members of the Houses around us. We have always found a way to make whatever it is we're playing into something that much greater.

I appreciate your concerns, as they are duly noted. This is an opportunity for everyone, as a group, to make an impact that (like those of our past) will reverberate for years to come.

If I am not needed, then I will step down and walk away. I've had my time, and that is how it should be.

FEAR THE EAGLE!!!!

NTK

<B>


View Postshazear, on 04 November 2011 - 08:27 AM, said:

To Echo what Nitehawk says:
I've been welcomed in a number of different Battletech related communities over the last 20 years, starting w/ my local table-top games, through the various on-line communities and now we are here. I have felt most at-home here amongst those of House Marik. It's the community around the world that makes me want to be a part of it. Yes it will evolve. Yes there were be new names and faces. There has always been a cohesive commonality to everyone I've met within the Free Worlds League. We have plenty of time to figure out what this new incarnation will look like. Don't turn your back on those experienced folks who are willing to put in the time and effort to help facilitate the community's entrance into this new era. We fall into our familiar roles within the command structure because it's just that. We know that as a good starting place. We can then move to new roles where we can best serve the community and make this new Battletech game a wonderful place for both new and old.


lolz The Clans would beg to differ kind sirs...
House Kurita information warefare begins...MwuhHAHAHAA

Edited by Hawkcrest, 04 November 2011 - 09:10 AM.


#22 Red Beard

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Posted 04 November 2011 - 10:29 AM

View Postshazear, on 04 November 2011 - 08:27 AM, said:

To Echo what Nitehawk says:
I've been welcomed in a number of different Battletech related communities over the last 20 years, starting w/ my local table-top games, through the various on-line communities and now we are here. I have felt most at-home here amongst those of House Marik. It's the community around the world that makes me want to be a part of it. Yes it will evolve. Yes there were be new names and faces. There has always been a cohesive commonality to everyone I've met within the Free Worlds League. We have plenty of time to figure out what this new incarnation will look like. Don't turn your back on those experienced folks who are willing to put in the time and effort to help facilitate the community's entrance into this new era. We fall into our familiar roles within the command structure because it's just that. We know that as a good starting place. We can then move to new roles where we can best serve the community and make this new Battletech game a wonderful place for both new and old.



Well said, sir.

View PostAuGuR, on 04 November 2011 - 08:56 AM, said:

@Ghost
It is never to early to organize.


Ghost was not trying to imply that we should not organize, merely that for ANYONE to assume a leadership role so early is out of place.


Quote

@Red Beard
Nevermind the reference to "us", you're under the mistaken belief the "your" group never included any of "our" group.


Can you be more specific here? Are you saying that you played MA as well?

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Battle skills alone do not make good leaders...


Sounds like you have never seen REAL combat...True battle, whether it is in vehicles or hand to hand fighting is one of the most time trusted ways of discerning one's real mettle. So many things about a person can be told by how one fights. Kill counts indeed do not elect a leader, but one's moxy in the face of battle says more about their true character as a person and leader than anything you can type in a forum. I have not segregated anything, as you have attempted to say. Real leaders cannot be afraid to separate the wheat from the chaff. Sounds like you might be chaff...but we will see.

#23 Red Beard

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Posted 04 November 2011 - 10:58 AM

View PostNitehawk, on 04 November 2011 - 08:14 AM, said:

Just because a person is an excellent pilot doesn't necessarily qualify them to lead a House, no less command a district, area, regiment, battalion, company, or lance. Kill records are one thing. Commanding, leading, negotiating, organizing, managing, supervising, and administering to others is a different skill-set. Distances covered on the two paths are, for the most part, not equal.


Well said. I agree, but, I also want to remind everyone that this is MW and the largest way for any one player to establish himself is by making a real difference on the field. And, all of the qualities that you described above are skills that can be well honed on the field of battle. Only victories will make House Marik strong and great, not talking really well.

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We have always found a way to make whatever it is we're playing into something that much greater.


Here here.


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If I am not needed, then I will step down and walk away. I've had my time, and that is how it should be.


Easy there pal. Nobody said that an experienced organizer like you is not needed. In the end, I would guess that you will have more to offer to those that are dedicated to the House than most.

#24 Hawkcrest

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Posted 04 November 2011 - 11:00 AM

No, Nightwing, you should come back to DCM in House Kurita like it was in the old days with Motown in the Registry ;-)

#25 metro

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Posted 04 November 2011 - 11:02 AM

View Postred beard, on 04 November 2011 - 10:58 AM, said:


Well said. I agree, but, I also want to remind everyone that this is MW and the largest way for any one player to establish himself is by making a real difference on the field. And, all of the qualities that you described above are skills that can be well honed on the field of battle. Only victories will make House Marik strong and great, not talking really well.



Here here.




Easy there pal. Nobody said that an experienced organizer like you is not needed. In the end, I would guess that you will have more to offer to those that are dedicated to the House than most.



Wont be no FWL'er stepping down at the ribbing of a kuritan rebel rouser....! Especially not a Marik Leader I have known for well over 10 years.

IF it comes down to it, friends, the harrasing chatter will be sent to the PGI admins.

How about a reprisal. :)

Edited by metro, 04 November 2011 - 11:09 AM.


#26 Hawkcrest

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Posted 04 November 2011 - 11:04 AM

View Postmetro, on 04 November 2011 - 11:02 AM, said:



Wont be no FWL'er stepping down at the ribbing of a kuritan rebel rouser....! Especially not a Marik Leader I have know for well over 10 years.

IF it comes down to it, friends, the harrasing chatter will be sent to the PGI admins.

How about a reprisal. :)


He was ours first lolz

#27 metro

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Posted 04 November 2011 - 11:11 AM

so he made a better decision, why hound him for it?

#28 Hawkcrest

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Posted 04 November 2011 - 11:14 AM

Metro, dont mind me Im simply having a little fun before this game starts, though I remember Nightwing from the Mechwarrior Registry as a member of DCM back in the early 90's so I have known him as long as you just in a different venue. Of course we also met again when 1st PH helped spank both Davion and Stiener until Tarl made a truce with Davion in 3025 ;-)

Edited by Hawkcrest, 04 November 2011 - 11:14 AM.


#29 metro

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Posted 04 November 2011 - 11:16 AM

lol...all good HC.

Im just thinking NH is tiring from the tug

nitehawk....not nitewing!

Edited by metro, 04 November 2011 - 11:18 AM.


#30 IntruderAlert

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Posted 04 November 2011 - 11:24 AM

View Postred beard, on 04 November 2011 - 07:48 AM, said:

Uh...check your facts. This game will NOT be a MMO. A strategic FPS with focus on team play and urban warfare. No MMO action. This a new game and new leaders will rise. Just cuz somebody led the dance in the old days doesn't mean you are in charge here. Strong players follow strong leadership and capable battlefield expertise. Til the time comes, everything is just TALK.


I admit it is all speculation at this point and i could very well be wrong.
(I might have been wrong once in 1982 but it was never proven,,,)

I am getting my perspective from reading interviews with Jordan from not only what he is saying , but what he is not saying or avoiding in the questions he is asked. Also from the game engine skill sets being asked by the developers for new hires.
And though yes it is possible to make an entirely FPS game on the same engine that a full fledged MMORPG is based...
From comments made in several posts and interviews many parts of the game engine will take over the content handling
that we used to do manually on table tops. It seems they wish to control the timeline content a little more, and make the
game pallatible to a larger audience.
Jordan has specifically said they want to follow original Btech and put more emphasis on team play and urban warfare.
He has also said we will start with First person Perspective in our mechs.
I have not read one post by the publishers that says this will be Entirely a FPS. In fact I have never read a post yet by them that even referenced FPS with the exception of one that said they wanted to preserve the same feel as previous FPS's.
Although it is possible, it seems to make more sense to use the tools the game engine gives you.
I am not talking about 200 mechs sitting in a town square on some distant periphery world all dancing for hours...
I am takling about content control and backstory manipulation.
It is quite possible to control the more mundane facets of such a large game with the tool sets included with todays
game engines.
That being said, from my perspective,,(and that is all it is) ..Controlling the House from the Game Engine (anotherwords an NPC leader that the "Guilds" (a term specifically used by Jordan) follow would allow more people to belong to a specific House without
having to completely agree with whomever may be in charge or risk exile.
The actual combat game play can still be as FPS as you want but the developers can control the content and timeline evolution of the entire universe from game engine core, including HPG uplink messages and "world events" that houses/mercs have to respond too (as is their duties).
This is not the 3015 Mechwarrior 5(reboot) from 2 years ago that IGN is showing with their recent reviews..it has evolved somewhat..
It just makes sense to me for them to evolve the game this way without ruining the actual combat play we all hold dear.
I am also not saying that by doing so they will control wether you actually win a drop....just that your continuosly winning drops Won't have
a massive effect on the overall timeline so that you dont end up with DCM owning 3/4's of the known universe. Or that an Entire House
dissapears from the game because of some emo officer...

Ok In true FWL fashion Blast away! :)

-IntruderAlert! (aka - IA~[FWL] (IntruderAlert!-[FWL] was too long a handle to fit on the old netmech95 tag line... :}

#31 IntruderAlert

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Posted 04 November 2011 - 11:52 AM

O.o Anyone see Bogie lurking about? :)

#32 VinnySlick

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Posted 04 November 2011 - 12:05 PM

Handle: VinnySlick

Previous Handles: xFrontlinex, Vintz420

Last Official Rank: FCOM

Last Stable Unit: 25th Marik Militia

Background:
- MPBT3025 beta, member of 4thDoA

- Tested ISWars (MW4 interface), member of 25thMM

- Played most iterations of the MW pc franchise

Time Zone: EST, available 24/7!

Contact: vinnyslick@gmail.com

Additionally, I have contacted a few of my old unit buddies who I have kept in contact with over the years. I look forward to seeing Grayfox, Archer Wirth and Havik pop their heads in here eventually. In terms of my role, im a pretty good at shooting things, that is all.

As for this leadership debate, my background puts my allegiances with Nitehawk and Nehrul.

Edited by VinnySlick, 04 November 2011 - 12:17 PM.


#33 Paladyne

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Posted 04 November 2011 - 12:14 PM

Well I agree with IA, and as for any of us play MA, I can vouch for those like nehrul and nitehawk as to the fact I have seen many of these guys in everything from mech commander 1 to ISW and megamek, I have seen them in MW2,3,4 leagues, and neveron. I also know having been a part of the command staff of fwlm online community that since at least 2001 I know that we have had a combined online community with command staff that at one point was working together in several games at once and many of us still keep in touch and bring the players across several platforms.

This being said, I also know from experience that there will be people within the house that do not wish to participate in the macro gaming experience, there will be players that break off and form their own guild etc, but overall that does not mean someone like nitehawk cannot organize those of us that are willing to be part of something larger, those of us that find as much or more pleasure in the community then the game itself, and those of us that he has earned their respect to form up and say where to and how can I help. Should you wish to choose your own path, cut your own section or just blow stuff up go for it. This IS Marik and whether or not you know it you are playing right into our rp when you debate, chastize and otherwise cause internal strife. I am almost always an Andurien meaning it is my place to debate with Ryerson and Atreus, which is internal debate and has kept Marik so strong for so long, Marik is not about being a yes man, or going with the flow it is about standing together to have fun and if you think this debate is anything you should have seen what we put each other through in neveron lol.

Also in true andurian fashion I have gotten fed up with command in certain games and called over to metro to support my rebellions ****! So whatever your taste or flavor trust me these guys have been around and will not force their judgements upon you. We welcome all and Marik is not like other houses in BT lore we are a republic meaning everyone gets to vote. If you choose to become part of a community we have had for years welcome, if not we will still show you the respect we show each other.

Good luck Good Hunting, and Have fun all, but please do not put those of us that like this system down for enjoying the rp, and comraderie we have held for decades!

Edited by Paladyne, 04 November 2011 - 12:26 PM.


#34 CrashMarik

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Posted 04 November 2011 - 07:59 PM

Crashmarik

Last rank: Capt. Gen. House Marik
Last stable: Nemesis Mercs

Great to see everyone again, and great to see NTK is stepping up to the plate to organize, its a thankless job so lets help him out, and lets hope the developers of the game succeed at making this one liveable

#35 Jeremy Orloff

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Posted 05 November 2011 - 03:14 PM

Jeremy Orloff
Colonel
CO 8th Orloff Grenadiers, RMD
AOL/EA/ISWars/Neveron
EST, evenings and weekends
I live for command, I do my duty as a pilot.

My email has changed, I will send it to you.

Edited by jeremy orloff, 05 November 2011 - 03:34 PM.


#36 Glare

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Posted 06 November 2011 - 02:37 PM

Not gonna lie, the inclusion of MPBT records and all that is more than a little intimidating and off-putting to those of us who haven't visited that scene before but still love the games and want to play here.

#37 Paladyne

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Posted 06 November 2011 - 03:59 PM

View PostGlare, on 06 November 2011 - 02:37 PM, said:

Not gonna lie, the inclusion of MPBT records and all that is more than a little intimidating and off-putting to those of us who haven't visited that scene before but still love the games and want to play here.


I can understand that as well, at this point I think alot of us are understanding as well, as those that have played together are looking for the familiar sigs, and truthfully alot of us served in alot of different places within this group because of differing games at one point I was a Lt.Col in ISW, a CaptGen in Neveron, and a Lt.Gen in megamek, so i can wholly understand your side as well.

For my part most of it is I am looking to renew the old friendships as well as making new ones.

BTW how long you been part of the 25thMM I am usually 1st 3rd or 4th Doa myself so another DoA is always welcome.

#38 Night Hawk

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Posted 06 November 2011 - 04:18 PM

*Pops head in.* Just want to say howdy to the other NH :)

#39 Vallend

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Posted 06 November 2011 - 04:20 PM

View PostIntruderAlert!, on 04 November 2011 - 11:52 AM, said:

O.o Anyone see Bogie lurking about? :)


If you mean Bogie_rdc from MPBT3025 I called him and had him secure his name as soon as Randall let his Facebook friends know.

Now me I have forgotten all my information from back then. After all that was 6 computers ago... Many hardrives ago.

#40 Glare

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Posted 06 November 2011 - 04:25 PM

View PostPaladyne, on 06 November 2011 - 03:59 PM, said:


I can understand that as well, at this point I think alot of us are understanding as well, as those that have played together are looking for the familiar sigs, and truthfully alot of us served in alot of different places within this group because of differing games at one point I was a Lt.Col in ISW, a CaptGen in Neveron, and a Lt.Gen in megamek, so i can wholly understand your side as well.

For my part most of it is I am looking to renew the old friendships as well as making new ones.

BTW how long you been part of the 25thMM I am usually 1st 3rd or 4th Doa myself so another DoA is always welcome.


Is that last question because of the MM userbar in my sig? Truthfully, I've never visited any kind of BattleTech multiplayer scene before. However, on the table I like to field a 4th MM company. Does that count?





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