Terran123rd, on 15 November 2012 - 02:53 PM, said:
Your point, sir? Do you have one or are you just interested in flaming me? I have no intrest in "drolling' over my "paintjob". I have an interest in what allows me to immerse myself more in the game. I care about the 'mech, not the meat-puppet inside. The 'mech is my avatar, and I like to be able to see my avatar every once in a while.
However, an option in the mechlab to be able to just look at a mech would also be splendid.
I have no problem if said 3rd person view is done in a limited way (no special vision modes, small FOV, etc., etc.) Hel, that's how Battlefield does it.
I suggested adding the viewscreen as a way to counter the people who would inevitably try to use even that limited 3rd person to try to gain an advantage (because a munchkin is a munchkin is a munchkin) (which could easily also be countered by only showing the player what the pilot would see, ala World of Tanks. That way, there could be a whole furball going just beyond the ridge, but you wouldn't be able to see until you popped up or around.). It was also a way to nod to the canon (which PGI seems to want to hold to as closely as possible), and I even suggested paring it down to as little as 120 degrees, to still allow people to sneak up on you.
Hel, the viewscreen could probably stand to be implemented any way (and the ability to knock it out, of course).
I'll even understand if said 3rd person is taken away, or not implemented, and keep on playing anyway. I wouldn't like it, but I wouldn't b|tch and moan like a lot of people seem to want to do about everything PGI does these days.
That word immersion, I don't think it means what you think it means... We are playing as the mech warrior, the guy that drives giant stompy robots, not the guy who sits on top of the giant stompy robot, or a giant stompy robot that became self aware.
Also to the point, although it has been brought up over and over, just keeps getting ignored - We don't want development time and money wasted making that junk, because if it takes so long to come up with one map, I don't even want to think how long it will take to come up with 3pv, especially if you make the smart kind, the one that would only show what you would see from the cockpit... On top of that you would then have to change matchmaking and fix all the bugs, that will be sure to pop up... In the meantime we will still be waiting for the client crash to get fixed...
That's just the tip of the iceberg too... I'm not sure how it can be made any more clear...
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